Meanwhile I've also made some changes to my asset management code and put some more work into my Blender plugin. I cleaned it a little and added a material file exporter, I'm hoping that soon I'll be able to export most or all of the files used by a typical object in one go - currently I have to manually export each file. I'm starting to fill the screen a little vertically, I'm still undecided on whether to keep everything on one screen or use a lot of pop-ups for options:
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In related news I'm looking forwards to the new Sony gaming phone; the Zeus Z1 they are calling it right now, though the theory is it will be called the playstation phone or something to that effect. Finally, true gaming controls in a phone - plus it has a touch screen so it can handle all the "casual" games currently out. I hope to be able to port my engine to it, perhaps that will give me a more tangible goal.
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