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I was introduced to Fallout Wasteland Warfare alongside Fuzzy. The game was hosted by The Man In Black and Mailman. I played the Survivors alongside Mailman; our goal was to ativate consoles to pump enough water to a settlement. Fuzzy and MiB ran the Super Mutants, their goal was to down 4 of our models.
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The Super Mutants went first, and got a dog into melee with our most important model on the very first activation. After a few turns of combat both sides were down to just two models, with Dogmeat proving to be a force to be reckoned with.
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And then the next few turns were a pathetic slap-fight with nothing dying; in the rare event that a model managed to land an attack, the defender typically passed their armour save. Eventually we gave up and called it as people had places to be.
We had a lot of fun, though the game will definitely take some getting used to. It's very token-heavy, with more complexity in the dice/action system than I expected. I'm not sure that complexity does all that much to increase meaningful player decisions though; of course I didn't actually read the rules so there could be a lot more depth that we just didn't touch on in this intro game.