This was Speedy's second game of Monpoc. I still don't have four painted monsters so we're still running one a side, but I decided to play Kondo with the Terrasaur units instead of Khan. I won the roll to go first.
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Units rush to grab power nodes.
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The monsters clash, with Kondo being thrown into a building but bouncing right back into Defender's face.
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However a step back from Defender leaves Kondo unable to align for a power attack, so a basic brawl is all I can do.
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Units trade blows, but we're too spread out to focus attacks very well.
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Defender is able to fly around Kondo to get into a position to throw him again, backing up afterwards.
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Kondo gets behind Defender and suplexes him backwards into a building.
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Our units aren't really doing all that much, with lots of missed attacks.
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Defender gets off another power attack, leaving Kondo on 2 health. Kondo throws Defender as far away as possible and then backs away.
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A bunch of spawned tanks hit Kondo for a point of health; I try to block alignment with my units but Defender really just needs to land a blast attack to take Kondo down. It costs him a point of health to get into position, but he manages to land the shot for the win.
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This was my first game with Kondo. Getting to ignore buildings and things with High Mobility was nice. I didn't really miss having a blast attack, but at first glance I'm not sure how to use his kit. He seems to want to destroy buildings and units? I don't really know. But more and more I'm seeing the importance of positioning. Problem is I can't see what I need to do yet, so far I only see what went wrong or right after the fact. I still feel like we need two monsters each for the game to
really work, but we'll see.