SoulSamurai
Just a hobby blog with a
Warmachine Card Creator
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Thursday, October 21, 2010
Wet Ork
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So a few weeks ago I was experimenting with clear epoxy for transparent bases. I painted thiws Ork to try and make it look like he's wad...
Monday, October 4, 2010
GLSL
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I've finally started to read up on GLSL. It's nicer than I expected, I wish I had looked into this years ago. It's surprisingly ...
Tuesday, September 7, 2010
Transparent bases
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This ork is my first experiment with a transparent base, which I feel is less obtrusive on the tabletop. Personally I feel that single figur...
Wednesday, September 1, 2010
Realism in games
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There's many unrealistic elements of video games that we happily ignore, either because we know it's too difficult (or just not wort...
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Tuesday, August 24, 2010
Animation more sorted
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That thing I said yesterday about the exporter only exporting a single pose at a time? Solved. Actually took much less work than I expected,...
Monday, August 23, 2010
Animation sorted
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I recently started to spend time on my engine again, and have finally solved the issues with importing geometry and animations from Blender....
Wednesday, June 2, 2010
Quick update - Rolling Bones and Crimson Fists
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So I've made some progress in my game engine. I've gotten the animation to a point that I can live with for the time being, though I...
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