tag:blogger.com,1999:blog-33817570730694119462024-03-09T12:17:56.558+04:00SoulSamuraiDetails of my current work and hobbies.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.comBlogger297125tag:blogger.com,1999:blog-3381757073069411946.post-29616438302916860092024-02-19T23:16:00.001+04:002024-02-19T23:16:49.130+04:00Rustier Than I ThoughtAnother game of Warmachine Mk4. I decided Alexia1 wasn't working for me, so I swapped her for Alexia3 and a unit of Mechanics; this would give me repair, shield-guards, and a point left to upgrade my Marauder.<br>
<i><b>Khador Unlimited 50pts</b><br>
<div style="float: left; width: 60%;">
Strakhov 1<br>
-Juggernaut<br>
-Marauder<br>
-Sylyss<br>
Nyss Hunters<br>
Cutthroats<br>
Battle Mechanics<br>
Ol' Grim<br>
Alexia 3<br>
</div>
<div style="float: left; width: 40%;">
Blessing of the Gods<br>
Grave Robbing<br>
Hit & Run<br>
Old Faithful<br>
Power Swell<br>
</div>
</i><br style="clear: both;">
<br>
Karas had just aquired The General. He's always hated my snipers, so this game he tried to counter Ol' Grim with his own Sharpshooter.<br>
<i><b>Storm Legion 50pts</b><br>
<div style="float: left; width: 60%;">
Athena (Electrify, Jackhammer)<br>
-The General<br>
-Stryker (Relentless Charge, Voltiac Javelin, Power First)<br>
Stormblade Legionnnaires<br>
Stormthrower Legionnaires<br>
Arcane Mechanics<br>
Sharpshooter<br>
</div>
<div style="float: left; width: 40%;">
Careful Reconnaissance<br>
True Inspiration<br>
Hit & Run<br>
Old Faithful<br>
Power Swell<br>
</div>
</i><br style="clear: both;">
<br>
<br>
<b><u>Pre-Game:</u></b><br>
We glanced at the Steamroller 2024 document, but all the scenarios seemed quite complicated, and a had a lot of scoring elements for a 50 point game. However Karas had a version of the Mk4 rulebook from 10/01/2024 that included a scenario called "Split Decision", which we decided to use as it was simple and had a more reasonable number of scoring elements. Karas won the roll and chose to go second.<br>
<br>
<br>
<b><u>Deployment:</u></b><br>
I decided Strakhov would live in the forest, giving him constant Stealth. The Kodiak would come out of the forest to threaten the zone, and the Juggernaut would be more central. Ol' Grim would take advantage of the forests on the right. I put Alexia in the center so she could move to get my infantry in her bubble as needed. Support went behind my battlegroup. Karas bricked up in the center of his table. I put the Cutthroats on my left and the Nyss on my right. I believe I declared the Cutthroat's Prey to be The General.
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<br>
<b><u>Round 1</u></b><br>
The Nyss headed for the trench. Strakhov put Assail on the Kodiak, walked into the forest, and spent the rest of his focus putting Return Fire on himself and a bunch of Nyss Hunters. The Cutthroats stepped into the zone. The Kodiak ran through the forest, while the Juggernaut ran around it. Ol' Grim got a Soul from the Grave Robbing command card and headed to the right. Alexia killed a Mechanic and replaced him with a Thrall... which we later realised I couldn't do, so later on you'll see the Thrall disappear and a Mechanic reappear.
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<br>
Karas put Hallowed Avenger on the General - which it turns out was redundant because The General already has Righteous Vengeance - and Electrify on the Stryker. Everything moved up in his big brick.
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<br>
<b><u>Round 2:</u></b><br>
I popped Strakhov's Feat, then pushed him up a little to try to take advantage of the part of his feat that nerfs the enemy's gun's range. I did camp all his focus just to be on the safe side. The Cutthroats shot at the Stormblade Legionnaires, but couldn't do any damage. I spread them out with the Repo move to avoid AOEs and electroleaps. The Kodiak ran in the middle to bully the zone. The Nyss Hunters moved into the trench and rolled like fire, killing five Stormthrower Legionnaires with five shots. Which is kinda insane; these are the guys who almost always disappoint me, consistently missing and dying without actually achieving anything.
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Reeling in shock, I left them in the trench to try to push the lines past my flag. The Juggernaut pushed up to stop anything from contesting my flag as well. Ol' Grim moved behind the forest, then spent a soul to shoot at a mechanic with his double-boosted Fantom Seeker shot. Even with a boosted POW 12 damage roll, he wasn't quite able to kill a single mechanic, leaving it on one box. Which is crazy to me. Alexia based the flag.
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<br>
Thanks to the Nyss' amazing performance, The General was able to take his Righteous Vengeance move and get into charge range of Strakhov. Athena Feated and swapped Electrify to The General, the Stryker killed all my Nyss (and the Thrall that Alexia created from a Nyss corpse), and The General managed to take down Strakhov with his last bit of Focus. The Stormblades could have gotten three or four men into Strakhov too, so it wasn't exactly close.
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<br>
<br>
<b><u>Post-Mortem:</u></b><br>
Funny how my Nyss actually doing a great job was what lost me the game... alright, seriously, my carelessness is what lost me the game. I just kinda eyeballed Strakhov's position and said to myself "That's probably fine". I didn't measure any ranges or anything. And I completely forgot about Righteous Vengeance. I feel like I'm very rusty. I need to start paying attention and trying to remember how to play.<br>
<br>
Seriously though, The General is kinda silly; SPD 6 with a MAT 8 RNG 2" POW 19 weapon is already very strong, but then he has a built-in 3" threat extension? Why are Cygnar heavies SPD 6 anyway? And why are Mechanics ARM 17 with 5 boxes? Maybe I need to bring Destroyers or something.<br>
<br>
So far I just feel like Mk4 is worse than Mk3. Unit movement is faster... as long as you're not doing anything interesting. The moment your movement interacts with anything on the table, it becomes unintuitive and you have to learn a whole new set of rules that you didn't need to know before. And units have to be so bunched up all the time; I've always liked spreading out my grunts a bit, but now you can't really do that. The legacy themes are boring and extremely restrictive: there's some essential options that are missing from some themes, we barely even get to use any warcaster attachments! Unlimited is better, but all my units are half the size and since I run a lot of character units I can't just double-up. Power attacks were a fun part of the game even if they were rarely worth actually doing, but they've been nerfed so badly that all the fun is just gone. And hell, I can't even attack my own models with <i>basic</i> attacks now! Nevermind that they took a lot of the fun out of my favourite warcasters (Strakhov, Karchev, Butcher2).<br>
<br>
I'm not sold on the command cards either. I feel like they de-value a lot of rules: if you expect Stealth to do anything, you probably need to bring a lot of it because just one Stealth model is easy prey. Ditto for ARM or DEF buffs, what with the Blessed command card. And of course rules that counter Stealth or Blessed aren't as useful since you can just bring a card instead. Yeah, the card is single-use, but that could be all you need (if you need it at all). Tough, Repair, all can be covered with cards instead of models.<br>
<br>
Also Focus management used to be a core part of the game, but there's so much easy access to Empower now that you don't really need to allocate focus anymore, so managing it as a resource isn't that important. Between Power Up, Accumulator, and mechanics having Empower, the Cygnar heavies technically didn't need any allocation to be at max focus.<br>
<br>
I dunno. I'm trying here, but I'm starting to sour a bit on this new edition. Well, maybe dusting off my brain and figuring out how to play again will make me feel better about the game.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-79659845669186700132024-02-12T15:37:00.000+04:002024-02-12T15:37:14.632+04:00He's Not The 'Hoff AnymoreIt's hard to believe it's been a whole year since I've played a game of Warmachine. PP has released Mk4 rules for old models since the last time, so list building is a lot more interesting and fun to me now.<br>
<br>
For this game I just brought my standard Merc infantry with a couple of cheap jacks and some solos. I did try to prioritise playing models that are actually painted, like Alexia and Sylyss. Also I figured I should really play Old Grim; he's the last WMH model I painted but I never got a chance to use him.<br>
<i><b>Khador Unlimited 50pts</b><br>
Strakhov 1<br>
-Juggernaut<br>
-Marauder<br>
-Sylyss<br>
Alexia & the Risen<br>
Cylena & the Nyss<br>
Croe & the Cutthroats<br>
Jolly Ol' Saint Grim<br>
*Blessing of the Gods<br>
*Grave Robbing<br>
*Hit & Run<br>
*Old Faithful<br>
*Power Swell<br>
</i><br>
Karas had picked up the Mk4 Cygnar Storm Legion starter.<br>
<i><b>Storm Legion 50pts</b><br>
Athena 1 (Electrify, Jackhammer)<br>
-Stryker (Plasma Nimbus, Voltaic Javelin, Space Marine Power Fist)<br>
-Courser (Shield Guard, Mag-Bolter, Electrified Shield)<br>
Stormguard Legionnaires<br>
-Standard Bearer<br>
Tempest Thunderers<br>
Arcane Mechaniks<br>
Legionnaire Officer<br>
*Hit & Run<br>
*Infiltration<br>
*Old Faithful<br>
*Power Swell<br>
*True Inspiration<br>
</i><br>
<br>
<b><u>Pre-Game:</u></b><br>
We wanted to get straight into it so we tossed some mousemat terrain on the table, put down a couple of buildings, and settled for a basic caster-kill game. I won the roll and chose to go first.<br>
<br>
<br>
<b><u>Deployment:</u></b><br>
The buildings essentially split the table into three lanes. I wanted Strakhov to be somewhat central, but positioned Ol' Grim to apply pressure from a flank. I chose to not to ambush my units, relying on advanced deployment instead. After Karas bricked up in the center I kept my infantry relatively central as well. Cutthroats declared Prey on the Thunderers.
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<br>
<b><u>Round 1:</u></b><br>
Strakhov cast Assail on the Marauder, and Return Fire on himself. I played Grave Robbing on Alexia, who advanced and crafted a Thrall. Everything else just ran.<br>
<br>
Karas moved his entire army laterally, hiding behind a forest. Athena put Hallowed Avenger on the Courser, and Electrify on the Striker.<br>
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<br>
<b><u>Round 2:</u></b><br>
Strakhov Feated and ran. Alexia crafted another Thrall. Everything ran forwards while staying in Feat range.
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<br>
In true Cygnar fashion, Karas moved all his models backwards.
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<br>
<b><u>Round 3:</u></b><br>
I pushed further up. Cast Return Fire on Strakhov again. Ol' Grim killed a couple of Legionnaires and claimed their souls. The Nyss killed two more. Alexia crafted a Thrall.
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<br>
Athena popped her Feat. The Legionnaire Officer killed Old Grim. The remaining Legionnaires put some damage on the Juggernaut, wiping out the Nyss with the AOEs. Something else shot the Juggernaut but finished off the Legionnaires with AOEs or Electroleaps or something. The Courser did some more damage, then the Striker finished off the Juggernaut, and also shot down Alexia. Which was annoying; she had like 6 or 7 corpse tokens on her at this point.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjClWksxWZRv9yZNZmTbvpzaXrIcgVM3oZLNus4Z30gVHj1D2C6MsVP8b3oXZEZ9GqvnYB2VB8NNn6cMwwxNxOx2CLVc4cWthND4PPKHJjCn7jqWLstpZ0E1hV9pD-EnVkdHS4OR1cHPPD0XzGP3rQvj0KuXHnodNQykqQDn9l9jIa-NMU4tnOoSrLg7B0/s2312/Muscat_2024-02-09_game01_06.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjClWksxWZRv9yZNZmTbvpzaXrIcgVM3oZLNus4Z30gVHj1D2C6MsVP8b3oXZEZ9GqvnYB2VB8NNn6cMwwxNxOx2CLVc4cWthND4PPKHJjCn7jqWLstpZ0E1hV9pD-EnVkdHS4OR1cHPPD0XzGP3rQvj0KuXHnodNQykqQDn9l9jIa-NMU4tnOoSrLg7B0/s600/Muscat_2024-02-09_game01_06.jpg"/></a></div>
<br>
<b><u>Round 4:</u></b><br>
This was the second turn I had failed to keep Sylyss in range to give Strakhov a free upkeep. Oh well. Strakhov loaded up the Marauder, then cast Hand Of Destruction on the Striker with a boosted attack roll and Arcane Secrets. Being under Athena's feat meant I rolled 5 dice and dropped the lowest AND the highest. The spell hit. I then rolled two shots on Strakhov's Riot Gun; with no focus left to boost, the attack and damage rolls were four dice each, dropping lowest and highest. This did some damage, then Strakhov repo'd backwards. After this the Marauder charged in. Because of Electrify's Repulsor Field, I decided to go for the combo-smite. Sadly the Marauder lost the +4 damage on the Combo Smite in Mk4, which... actually kind a makes him a MUCH less attractive choice now than he was before. I boosted the attack and damage rolls, so again I was rolling 5 dice and dropping two. The Striker's left arm was crippled, but that was about it. The Cutthroats charged in, but were only able to kill one Mechanik. This triggered Hallowed Avenger on the Courser, so I ran a Thrall to box him in. The other two thralls moved up to be in charge range next turn, and the Risen put themselves in front of Strakhov.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfAagAxUzsnFPafC-5pZCNLg5RSG7LcIEEQIRLxDF_oxtZ4e8289zscVH3Ut_uQyjZUGflvbJR-l5Re5dsbnNsQ8XoM0mBPN8DCD8OnQdi1NOU1MWJfigG-9t24O0rSI2FHfEM-2J2PHVxr19LuJUAyVXTXNSEcCD9jg1SGf20AF_mmCXfDJL6leRlf3I/s2312/Muscat_2024-02-09_game01_07.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfAagAxUzsnFPafC-5pZCNLg5RSG7LcIEEQIRLxDF_oxtZ4e8289zscVH3Ut_uQyjZUGflvbJR-l5Re5dsbnNsQ8XoM0mBPN8DCD8OnQdi1NOU1MWJfigG-9t24O0rSI2FHfEM-2J2PHVxr19LuJUAyVXTXNSEcCD9jg1SGf20AF_mmCXfDJL6leRlf3I/s600/Muscat_2024-02-09_game01_07.jpg"/></a></div>
<br>
Everyting piled into the Marauder. Somehow the Courser actually managed to miss an attack...
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgM-W7H4llqNz2InUn0OdbK-dt7iNSwF-1Or73VNEhm2O2lr2vxyV9fjRGWNhB1Bu4pZ_Kg6-V337JnPvs2WS_ZpSrb_sG_nXXZiJDTlNnItiposfYoL1l_F8eqV-BeTIcqKX-NjOv8ONrOXhJfZYN6VJ6L8rcf-wcB9gJG2GwvzEYiIsthJ6PvOXBo4bE/s2312/Muscat_2024-02-09_game01_08.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgM-W7H4llqNz2InUn0OdbK-dt7iNSwF-1Or73VNEhm2O2lr2vxyV9fjRGWNhB1Bu4pZ_Kg6-V337JnPvs2WS_ZpSrb_sG_nXXZiJDTlNnItiposfYoL1l_F8eqV-BeTIcqKX-NjOv8ONrOXhJfZYN6VJ6L8rcf-wcB9gJG2GwvzEYiIsthJ6PvOXBo4bE/s600/Muscat_2024-02-09_game01_08.jpg"/></a></div>
Still, between the Thunderers, the Legionnaire Officer, and the Striker, Karas killed everything and put 7 damage on Strakhov with an Open Fire shot of the Courser's Armour-Piercing gun.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX4r1zY_5jQ1DbpWJKF9Be_XhS4NWPUTJfEexdnW24cdNsIXSkt_lBpwtjCLlElzAoceK5flfyZVxKAaKnej5u6yxLc6rSSe_QqeL_Kwe9Ij4zCwwpkLY-Jp21Yag6IdGuzCHxkKVHiB5VU-mIXLRsqsiBTMvS1oY8Cd-C2ayRz-u9WM9tty5OTMUKKpA/s2312/Muscat_2024-02-09_game01_09.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiX4r1zY_5jQ1DbpWJKF9Be_XhS4NWPUTJfEexdnW24cdNsIXSkt_lBpwtjCLlElzAoceK5flfyZVxKAaKnej5u6yxLc6rSSe_QqeL_Kwe9Ij4zCwwpkLY-Jp21Yag6IdGuzCHxkKVHiB5VU-mIXLRsqsiBTMvS1oY8Cd-C2ayRz-u9WM9tty5OTMUKKpA/s600/Muscat_2024-02-09_game01_09.jpg"/></a></div>
<br>
<b><u>Round 5:</u></b><br>
Strakhov used Power Swell for a focus and moved up to get LOS on Athena. She was in a trench and in base contact with the Courser, putting her at DEF 18 ARM 19. I cast a boosted Hand of Destruction, but it missed. I rolled three shots on the Riot Gun; the first boosted attack hit but was shield-guarded by the Courser. The next two missed. I cast Convection and missed.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4YuwL0UjiZMfjxFBylPKWVFGsyvByBkPMNniRQYW0OcOYNJV7u7AoNc36per3UIn-n-LYrNpok9qfrNBxBOcMW4IwLVeV_Yq17cS3xk4ddc3cKEW3Mvh5KkMZW5wQoYNF0_bEfIRnYJTmqx-sKpxCKgaK7mRxtlIkpH42jOODLxeAt4NQAeuiFcEP4uc/s2312/Muscat_2024-02-09_game01_10.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg4YuwL0UjiZMfjxFBylPKWVFGsyvByBkPMNniRQYW0OcOYNJV7u7AoNc36per3UIn-n-LYrNpok9qfrNBxBOcMW4IwLVeV_Yq17cS3xk4ddc3cKEW3Mvh5KkMZW5wQoYNF0_bEfIRnYJTmqx-sKpxCKgaK7mRxtlIkpH42jOODLxeAt4NQAeuiFcEP4uc/s600/Muscat_2024-02-09_game01_10.jpg"/></a></div>
Another unboosted Open Fire shot from the Courser did 5 more damage, leaving Strakhov at 5, but a boosted attack during it's activation missed. The Thunderers missed their attacks, and their AOE damage did nothing. Finally the Striker charged in and managed to connect, finishing off Strakhov.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3wex0cgYPX0L2rLsTW_-eoFojhMAQbyrOpu-WK9wY3zhJRlRf_V_R5kCTExtW68uKA0hUBRfxyJooVMnZ3oX9BguMTqSogqgJ-438qDwlDWjB5P4hZvb3wd-DQXsDMqp8Q202iwsr7yG-8jd2WwhkMwPMAMp7fFXXt7EPZIkIQXyDoQUaPOPYhK83RMg/s2312/Muscat_2024-02-09_game01_11.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3wex0cgYPX0L2rLsTW_-eoFojhMAQbyrOpu-WK9wY3zhJRlRf_V_R5kCTExtW68uKA0hUBRfxyJooVMnZ3oX9BguMTqSogqgJ-438qDwlDWjB5P4hZvb3wd-DQXsDMqp8Q202iwsr7yG-8jd2WwhkMwPMAMp7fFXXt7EPZIkIQXyDoQUaPOPYhK83RMg/s600/Muscat_2024-02-09_game01_11.jpg"/></a></div>
<br>
<br>
<b><u>Post-Mortem:</u></b><br>
I think we played much better than last time, I felt more confident about my understanding of the rules; I think we still made mistakes, but probably less than last time. Not playing a scenario obviously was an issue, but we both played to our faction's characters: I charged forwards agressively as befits a Khadoran while Karas cowered in the corner like a typical Cygnaran.<br>
<br>
I still can't believe how much they changed Strakhov. He's a completely different model now. I don't think he's bad or anything; he has some good tools, and a LOT of rules on his own card. But he's lost a lot of the things I liked about him in Mk2 and Mk3. He just feels a bit boring now; he has a basic warjack speed buff, a single-target debuff, a mostly-defensive feat, and a good gun with some rules and stats to allow him to use it. It's just not that interesting; he doesn't make his army dance around like he used to, he won't wreck face like a Butcher or a Karchev... I dunno. I just don't feal anything when I read his card.<br>
<br>
I'm going to stick with Strakhov 1 for now; he'll probably work better when playing a scenario. I'll make iterative changes to my army as is my preference, rather than changing the whole list all at once. This is also partly because I do want to try to put painted models on the table. Unfortunately my painting queue is a little full right now with non-WMH stuff, but hopefully later in the year I'll be able to get some Khador stuff painted and start to run some new lists.\Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-49266198291324295182024-01-20T16:53:00.001+04:002024-01-20T16:53:27.044+04:00He Is Legion... Naire<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXJoNQacpfpaZsf9vpKIVwNHTMPBiUr3kIAPDEwU6X-_HukAwxMp57fiaoQQVqWGm-Wj3_Rq0ycAtSO_rbhAsP8UqFQXEmGRDg3-3urFCvPnhtbOJ3OpLD9TpFLcelWbzYuN_Z9xvAADuowoQr3v6nlQESU0YaQ8u17tgJsm5rNesLwowXbYByhcOJD6o/s1504/Legionnaire_02.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXJoNQacpfpaZsf9vpKIVwNHTMPBiUr3kIAPDEwU6X-_HukAwxMp57fiaoQQVqWGm-Wj3_Rq0ycAtSO_rbhAsP8UqFQXEmGRDg3-3urFCvPnhtbOJ3OpLD9TpFLcelWbzYuN_Z9xvAADuowoQr3v6nlQESU0YaQ8u17tgJsm5rNesLwowXbYByhcOJD6o/s600/Legionnaire_02.jpg"/></a>
I painted up Legionnnaire for a friend. I used the official colour scheme as my inspiration, but using glazes over metallics for the colours.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtoRGcCd2DN4xU1WDE0kt7dVmg62rxEyupIDExma34MFJ_qeJqEPYckRXrZNTG21OBzZb6IaGB5tEBAv5gzUE3YMWILu5W2Z6-wQ0K9DT8_KkrTKcGsuXhC_Dwn4uMHetbSNJOctsNIsg5NV0siKktWJfWEgZJlKBigNdg_uRZG8QYwR3qiAf1mHIsCgU/s1504/Legionnaire_01.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhtoRGcCd2DN4xU1WDE0kt7dVmg62rxEyupIDExma34MFJ_qeJqEPYckRXrZNTG21OBzZb6IaGB5tEBAv5gzUE3YMWILu5W2Z6-wQ0K9DT8_KkrTKcGsuXhC_Dwn4uMHetbSNJOctsNIsg5NV0siKktWJfWEgZJlKBigNdg_uRZG8QYwR3qiAf1mHIsCgU/s600/Legionnaire_01.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjOraD3VnFW37VvKKhJAyq8_1TxusodRI1aTpzolKggkJhiDqk7QNEDfw72gMN5uCMkldOh5Bb1T4R_gu9DSxWDfyi0hyTPFtaxHmW6QIvlMnN8cgnxjyTMx8HOv4-NtrxwZhzkzK5BHVzQ1ukwE5ZGGEkJP1qZavwg-xpy-_eUFgO-ojEz3nLDwXGxIM/s1504/Legionnaire_0C.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjOraD3VnFW37VvKKhJAyq8_1TxusodRI1aTpzolKggkJhiDqk7QNEDfw72gMN5uCMkldOh5Bb1T4R_gu9DSxWDfyi0hyTPFtaxHmW6QIvlMnN8cgnxjyTMx8HOv4-NtrxwZhzkzK5BHVzQ1ukwE5ZGGEkJP1qZavwg-xpy-_eUFgO-ojEz3nLDwXGxIM/s600/Legionnaire_0C.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMCryd-FiBu2lM5yuk5kwpo7JMK7LUVlA4LtBdTkWPNXG7eKOpDzqSV39VyBNZ9ipYAsOmgxx7zSyhbp313PNZdjWpXk1aOt4uTHfNqcIAEAkk53yth7gzS75d1Jnd4QzkWhdKz2TSZn5ak5C60Jkrf32RF4A-mzBtqIJxUVxKRDqI0CdZvLi6eZltxP8/s1504/Legionnaire_07.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiMCryd-FiBu2lM5yuk5kwpo7JMK7LUVlA4LtBdTkWPNXG7eKOpDzqSV39VyBNZ9ipYAsOmgxx7zSyhbp313PNZdjWpXk1aOt4uTHfNqcIAEAkk53yth7gzS75d1Jnd4QzkWhdKz2TSZn5ak5C60Jkrf32RF4A-mzBtqIJxUVxKRDqI0CdZvLi6eZltxP8/s600/Legionnaire_07.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirSt9I1qwYipgZX4z9rYDuTsWZxkzHs0HBqK9xe3_GQVUO_jClnmOWyOxZIqevzNzktup3TOXKn7-8sD9tWqOzzkb5DO8XV-8tZVSgj9nND_hB-1Du-SI6AmHrNkTU1Lixtl3i9RdJsYv1kRKx2Fa8wIwuGUD6Ss7i1tsCsNaDu9zutm_51RA9dCSB0JI/s1504/Legionnaire_06.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirSt9I1qwYipgZX4z9rYDuTsWZxkzHs0HBqK9xe3_GQVUO_jClnmOWyOxZIqevzNzktup3TOXKn7-8sD9tWqOzzkb5DO8XV-8tZVSgj9nND_hB-1Du-SI6AmHrNkTU1Lixtl3i9RdJsYv1kRKx2Fa8wIwuGUD6Ss7i1tsCsNaDu9zutm_51RA9dCSB0JI/s600/Legionnaire_06.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYfSerMwF7zdUNhFi_z7FsMHTKmYCpcFc8EwASha8DNNJmmefJW7BdEFBt1XdcXO1pTOUMDsJ0xAI3BFb_NLk28FcvvkwsS4CBSUnDUNahLthVuaOtqjX0eEluOBbJS-L7AvUANWQQi798f8c4oWgnqGS7FfdrgyLck9Bap6_QRfCZq50Z-4BRtFwFqwA/s1504/Legionnaire_05.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYfSerMwF7zdUNhFi_z7FsMHTKmYCpcFc8EwASha8DNNJmmefJW7BdEFBt1XdcXO1pTOUMDsJ0xAI3BFb_NLk28FcvvkwsS4CBSUnDUNahLthVuaOtqjX0eEluOBbJS-L7AvUANWQQi798f8c4oWgnqGS7FfdrgyLck9Bap6_QRfCZq50Z-4BRtFwFqwA/s600/Legionnaire_05.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcam9QBoIQetUm73z8TIBbW_7VSA-d3Aibj46phmlchw2RjlSdIPq0KGe-VXqulrestkUvopAGw96NvDBSgzHb2kWZaLHUczaVHxMY6BWWFrLAJ8wwTPJ4TjkwNOfdJoDc1S662xVHQHTt7hHMNSbE9NnrAzZWOzy-4oWl7HPDh7kMNv99ptXvym2MnY0/s1504/Legionnaire_04.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjcam9QBoIQetUm73z8TIBbW_7VSA-d3Aibj46phmlchw2RjlSdIPq0KGe-VXqulrestkUvopAGw96NvDBSgzHb2kWZaLHUczaVHxMY6BWWFrLAJ8wwTPJ4TjkwNOfdJoDc1S662xVHQHTt7hHMNSbE9NnrAzZWOzy-4oWl7HPDh7kMNv99ptXvym2MnY0/s600/Legionnaire_04.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0uI_ZFVbN7Sg4ywECnhwL5Y63qV9e7ppuae3hG1TjurnY3BGR8YBViAcKqQIJq3_1PXkjgppEQbtFsIvaoH9UaUDdPelKTS4XEvTsCV_rCfK2kwPT_jP4PztTVzZ9d5vQ3Yhoeagk4TE-7QUXr8qulMvFgHAvlVzwzYxTqtUbvrzMMfoFMvc3WACVr3s/s1504/Legionnaire_03.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0uI_ZFVbN7Sg4ywECnhwL5Y63qV9e7ppuae3hG1TjurnY3BGR8YBViAcKqQIJq3_1PXkjgppEQbtFsIvaoH9UaUDdPelKTS4XEvTsCV_rCfK2kwPT_jP4PztTVzZ9d5vQ3Yhoeagk4TE-7QUXr8qulMvFgHAvlVzwzYxTqtUbvrzMMfoFMvc3WACVr3s/s600/Legionnaire_03.jpg"/></a>
The teal came out quite nicely. The orange basically ended up as copper, which looks nice enough (if a little patchy in places). I considered yellow for the glows, but ultimately stuck with blue like the studio model.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNwRKUwsHW9DfnwN_Nv3SvDej7En54rErGHifsOOjIfoDn2M3NLBFxrSjXIAC96lk4dwySVofn43DQOoBaFoWjNxXXO17L6tpfXqIyzkDCWRGKVehPXTiEYTzo7hibfNk1DE0FR1lrrrodg3b0CJjk42-rim7m-390y7QAPEe0uqd4uXilLkRW6UaWSf4/s1504/Legionnaire_00.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNwRKUwsHW9DfnwN_Nv3SvDej7En54rErGHifsOOjIfoDn2M3NLBFxrSjXIAC96lk4dwySVofn43DQOoBaFoWjNxXXO17L6tpfXqIyzkDCWRGKVehPXTiEYTzo7hibfNk1DE0FR1lrrrodg3b0CJjk42-rim7m-390y7QAPEe0uqd4uXilLkRW6UaWSf4/s600/Legionnaire_00.jpg"/></a>
One thing I realised was that a lot of the larger areas that looked like they should be glowing were actually pointing downwards, meaning the glow doesn't really show up that well when viewing normally.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrXa08kXpCu8W11uV-mk5i-iIsuUxxhU3wfDxAah_hhyTimd3zQ4oBmkS6wblAtPbQMAoIXR3O8CIYrTzvVFSHUKkD8DKVXk9HVVWMqpefGUd7_UCFZlXaT3HxTAM1ZAD8ZcVi98OEtK5olePoEsOMpjpoent-c4FuhM4LmM9PiavtFgFJI3Tx8Vnm-aM/s1504/Legionnaire_09.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhrXa08kXpCu8W11uV-mk5i-iIsuUxxhU3wfDxAah_hhyTimd3zQ4oBmkS6wblAtPbQMAoIXR3O8CIYrTzvVFSHUKkD8DKVXk9HVVWMqpefGUd7_UCFZlXaT3HxTAM1ZAD8ZcVi98OEtK5olePoEsOMpjpoent-c4FuhM4LmM9PiavtFgFJI3Tx8Vnm-aM/s600/Legionnaire_09.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqNLZAnaPVl8g1QvOS6zjp_rFfGIuKiSGhz_idQN1nQoynZUb0UfrHjD7hhxt494JlAecyn39wfNyHamowgF4InsHH-hFVVdOwA5GxuI56p000m6Cw0hNshTp7W69una75bW6uiFeR2SBlFimSMLulUdHasL4aKx7Q2i6BhFs-0zJrpZwufEAGkOj7FNo/s1504/Legionnaire_10.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqNLZAnaPVl8g1QvOS6zjp_rFfGIuKiSGhz_idQN1nQoynZUb0UfrHjD7hhxt494JlAecyn39wfNyHamowgF4InsHH-hFVVdOwA5GxuI56p000m6Cw0hNshTp7W69una75bW6uiFeR2SBlFimSMLulUdHasL4aKx7Q2i6BhFs-0zJrpZwufEAGkOj7FNo/s600/Legionnaire_10.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeQd9TozKqszgOQzrbBoDUpwvgLIKBuk8n5-t7j0a83LRZyx3ZoUdkCmNtkbTxmRT_ysLOa6pKoDKsen3lSHwc3oKKk3Bq06e9_G3TF121AUc2SOKpQcOfr7q1BrjFaDCz2bwiUkQs4erZaOVFaZdw9PuJI_knNbufoxshirTH4U8xsl7YTFUPWfPvgJ8/s1504/Legionnaire_11.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeQd9TozKqszgOQzrbBoDUpwvgLIKBuk8n5-t7j0a83LRZyx3ZoUdkCmNtkbTxmRT_ysLOa6pKoDKsen3lSHwc3oKKk3Bq06e9_G3TF121AUc2SOKpQcOfr7q1BrjFaDCz2bwiUkQs4erZaOVFaZdw9PuJI_knNbufoxshirTH4U8xsl7YTFUPWfPvgJ8/s600/Legionnaire_11.jpg"/></a>
<br><b><u>Legionnaire</u></b><br>
In the past I have painted my Monpoc models <i>before</i> glueing them to the clear bases, but that can be a hassle so I've changed the way I work. I glued Legionnaire to his base using superglue mixed with Green Stuff World 2400 Dye For Resins Black. After fixing the model in a painting handle I modified from <a href="https://www.printables.com/model/360470-miniature-painting-handle">Aktalion's painting handle</a>, I applied a protective layer of Talens 052 Liquid Masking Film over the base (top and bottom). I used a grey primer, most likely Tamiya 87064 Fine Surface Primer Light Grey.<br>
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I airbrushed a basecoat of Vallejo 71.073 Model Air Metallic Black thinned with Green Stuff World 1880 Airbrush Retarder. This was a very frustrating process as the airbrush kept getting clogged; I think the paint was getting old and a bit lumpy, perhaps I needed to shake the bottle more? I ended up using a printer resin filter to filter the airbrush paints after that to try to avoid any more stoppages.<br>
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After the basecoat I applied a zenithal of Vallejo 71.072 Model Air Metallic Gunmetal, which I over-thinned with the airbrush retarder, required the addition of some P3 Mixing Medium to get a useable consistency. I think I airbrushed this from too low an angle, maybe 75 degrees, as it covered too much of the model and didn't leave enough of the black metal basecoat. I followed this with Vallejo 72.052 Game Color Silver (again with airbrush retarder and mixing medium used together to try to get a useable consistency) from around 15 degrees above.<br>
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I edge-highlighted the whole model with Scale75 SC-66 Speed Metal. This is a very bright, whitish metal, that I use for my highlights because it's brighter than most silvers. However I do find it hard to manage the consistency to get a fine enough flow for delicate highlighting; at least that's one reason why my highlights were a bit thick and rough. I found I needed to use low-magnification reading glasses just to be able to focus enough on the model in front of my face to be able to do highlighting; my vision has deteriorated somewhat and it looks like I'm going to need reading glasses to paint from now on. It's a little depressing, but hey: it could be worse.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiezsrR_6V8sahFhXGpjyvgvdm5krEEquN1S4z8l5H8eNxDw5sxLt942t5Pd_UzpmwTEyrOasMzjy8zre52dSlLCMjGObAuLQi1y2QZ47nSo5PPjbbSoKgd8kFkp8OvqBnb761DqztAP7I6KVO1e9zPb5NrP1pFm_I74qaTGqfH6V_lKicUezgwGHzQHg/s1156/Legionnaire_WIP_01.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhiezsrR_6V8sahFhXGpjyvgvdm5krEEquN1S4z8l5H8eNxDw5sxLt942t5Pd_UzpmwTEyrOasMzjy8zre52dSlLCMjGObAuLQi1y2QZ47nSo5PPjbbSoKgd8kFkp8OvqBnb761DqztAP7I6KVO1e9zPb5NrP1pFm_I74qaTGqfH6V_lKicUezgwGHzQHg/s600/Legionnaire_WIP_01.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoX2AQqSYJWJTEeoNSuyL-CCdT9-T6PigQyQXJK8tvtjubFpy9HmgcEmC6nD8rqKTPAMGqR5t870hgJ3-IcA4mjc1tteBESq42P8Aarpnm0izodz0VVAVH5IvD1xp8hh6GbPsqTdXIzxi6Ot6amCPbwCbIk0bfZT2CjD5LdQdKVtZNERTgbLCgYBmpzEw/s1156/Legionnaire_WIP_02.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoX2AQqSYJWJTEeoNSuyL-CCdT9-T6PigQyQXJK8tvtjubFpy9HmgcEmC6nD8rqKTPAMGqR5t870hgJ3-IcA4mjc1tteBESq42P8Aarpnm0izodz0VVAVH5IvD1xp8hh6GbPsqTdXIzxi6Ot6amCPbwCbIk0bfZT2CjD5LdQdKVtZNERTgbLCgYBmpzEw/s600/Legionnaire_WIP_02.jpg"/></a>
Trying to match the studio model's teal colour, I mixed together around 10 drops of P3 Turquise Ink and 14 drops of P3 Blue Ink, with at least 20 drops of Vallejo 73.596 Glaze Medium. This gave quite a nice teal, and the flow was very manageable for laying down a thin consistent glaze in a single coat. For the orange, I experimented and ended up with a mix of P3 Red Ink, a little P3 Blazing Ink, and a lot of Glaze Medium (at least as much glaze medium as ink). I wasn't able to control the quantites as well so I don't know exactly how much I used. I also used a touch of unthinned Blazing Ink for the golden badge on Legionnaire's waist.<br>
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I picked out a few spots of the remaining steel to shade with a roughly 1:1 mix of Citadel Shade Nuln Oil and Glaze Medium, just to add a touch of definition to some of the more detailed areas where I didn't think any of the previous colours made sense. Iirc this was basically the small barrels on each side of each hand, and the turbine-like details in the feet (which I decided I didn't want to try to apply a glow to).
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoeHEACSh03KMbj2X6yhNFjGMBS4PbIACE73u-iuqUHGI84SnfMxpfKKzNCWHneCvbLdQLc_J3f2w7zqpQYglvPsUXfQv9v2SknHexLdzxmbOxz61sAtAIX3wp0hVeBkgTh0OffnJxkkA5Z8fhnTSIGxXzuQdLtYQjNBs5pn0MMufJtO-igGNxVTicGE4/s1156/Legionnaire_WIP_03.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjoeHEACSh03KMbj2X6yhNFjGMBS4PbIACE73u-iuqUHGI84SnfMxpfKKzNCWHneCvbLdQLc_J3f2w7zqpQYglvPsUXfQv9v2SknHexLdzxmbOxz61sAtAIX3wp0hVeBkgTh0OffnJxkkA5Z8fhnTSIGxXzuQdLtYQjNBs5pn0MMufJtO-igGNxVTicGE4/s600/Legionnaire_WIP_03.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI6I1H0Ljx4QJq-BCNUWYF4kdP2f5W72g6uG4tuQcqCynpShWhlQr_4Gmrx-TW25ff2Vp4Nhm-wIhPvq7DgPKBMpcq2rvNkfqqLxROs2pHmgp34C2ZvwszNQ728ftx4oSgZJx6A3SkMoRwYgD1uRITCUniRlDVc7AOobkKQi1QRBprZ9PPhetdTFDGK8s/s1156/Legionnaire_WIP_04.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjI6I1H0Ljx4QJq-BCNUWYF4kdP2f5W72g6uG4tuQcqCynpShWhlQr_4Gmrx-TW25ff2Vp4Nhm-wIhPvq7DgPKBMpcq2rvNkfqqLxROs2pHmgp34C2ZvwszNQ728ftx4oSgZJx6A3SkMoRwYgD1uRITCUniRlDVc7AOobkKQi1QRBprZ9PPhetdTFDGK8s/s600/Legionnaire_WIP_04.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXOr-s6Xj6E4yDmD6WdWddKuhxFirTutfVbTquYpe6DE-z_iDR8wh2O6b0OOXFMHnuBzl7QeYydnK2tpe3u0ecSWaKiZK-ZudMRpLEAflKNjv7Xoa2Gn8z4t60YOQyv3qrXxUunjPL4qF6nCr-Hhlt9ZD4akUm1m9JVdJa8o9OXvML6ZpLcgw-765dXnM/s1156/Legionnaire_WIP_05.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjXOr-s6Xj6E4yDmD6WdWddKuhxFirTutfVbTquYpe6DE-z_iDR8wh2O6b0OOXFMHnuBzl7QeYydnK2tpe3u0ecSWaKiZK-ZudMRpLEAflKNjv7Xoa2Gn8z4t60YOQyv3qrXxUunjPL4qF6nCr-Hhlt9ZD4akUm1m9JVdJa8o9OXvML6ZpLcgw-765dXnM/s600/Legionnaire_WIP_05.jpg"/></a>
I made a very thin black using a mix of Vallejo 72.751 Game Air Black, Glaze Medium, and P3 Mixing Medium, which I painted into the panel lines and recesses. This gave me more control than a black wash like Nuln Oil, without being too dark. To be honest a lot of the panel lines were deep enough that they looked pretty good without the additional shading, but I did it anyway because I felt it would improve the contrast and make some of the boundries look a little cleaner, and it might have looked a bit strange if I shaded the areas that <i>did</i> need shading but then left the panel lines unshaded. One thing I found interesting is that the copper areas ended up feeling less orange-y after shading the recesses, as the recesses had ended up more intense and saturated than the raised areas. You can see the effect in the photos below, which were taken part-way through the shading process:
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwUoL5qwgz17kV_XHKIlzPn5OGohItoqqTY4xtEKehaG7FPyXiDLGztzxYtmApyU9dHMuxpGtLV2TiKrNLMd1FUx9zrxsZKpFznIXXczPK23jY66xiu9pie4i93faczHZypG89fgGGSbTCNjyB8JZoFVK_ltvYB06xKNqrvsjM-pPDWbsG7Gnc_5E1Hfs/s1156/Legionnaire_WIP_06.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjwUoL5qwgz17kV_XHKIlzPn5OGohItoqqTY4xtEKehaG7FPyXiDLGztzxYtmApyU9dHMuxpGtLV2TiKrNLMd1FUx9zrxsZKpFznIXXczPK23jY66xiu9pie4i93faczHZypG89fgGGSbTCNjyB8JZoFVK_ltvYB06xKNqrvsjM-pPDWbsG7Gnc_5E1Hfs/s600/Legionnaire_WIP_06.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGKovLRHHVRg_QDtfaNwxemozRBIizhlziblfvXiAldYAFnL1o7EJuZLWPdT0lDXm-_JNWRqbZ4_-A3p3zJ4IvXm7b-eMIHMreep4r_W5rHjcgugVqJi_DwQiGQx9xraxJJ7UhfFsBFdeGMXigzOkMOCZxpwTKzRv9uLCkK2UDJY0ekEPQfW6kYcF4gyc/s1156/Legionnaire_WIP_07.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhGKovLRHHVRg_QDtfaNwxemozRBIizhlziblfvXiAldYAFnL1o7EJuZLWPdT0lDXm-_JNWRqbZ4_-A3p3zJ4IvXm7b-eMIHMreep4r_W5rHjcgugVqJi_DwQiGQx9xraxJJ7UhfFsBFdeGMXigzOkMOCZxpwTKzRv9uLCkK2UDJY0ekEPQfW6kYcF4gyc/s600/Legionnaire_WIP_07.jpg"/></a>
I basecoated the glowing areas with Vallejo 72.021 Game Color Magic Blue. I then applied a wash of Citadel Colour Shade Drakenhof Nightshade, which may not have been necessary. I painted a layer of The Army Painter WP1114 Warpaints Crystal Blue, then I drybrushed the glows and the surrounding areas in the Magic Blue. This was followed by a layer of The Army Painter WP1432 Warpaints Ice Storm. I felt the Crystal Blue was too close to the Magic Blue to be worth drybrushing, so instead I drybrushed a mix of the Crystal Blue and Ice Storm (over a smaller area). This still didn't work too well tbh. Anyway, I followed it with a layer of Formula P3 Morrow White, then a drybrush of just Crystal Blue (over an even smaller area).<br>
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I had intended to stop here, but I wasn't happy with how it was looking. So I went back over everything with a very light drybrush of Morrow White. I think this helped a lot; not only did it noticeably brighten everything, it also caught the edges around the glowing areas, significantly improving the "cast light" effect. I considered trying to apply a shade of dark blue to recesses immediately around the glows to increase the contrast (a surprisingly effective little trick I picked up from a fellow going by GuitaRasmus), but I decided it wasn't needed. Then (actually after the first varnish) I decided it actually was needed in some spot, so I carefully applied a pinwash of Drakenhof Nightshade into the recesses around many of the glows. And I'm glad I ultimately went back and made the effort because I think it did significantly improve the look of some of the glowing areas, such as the eyes and the gun.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0iDcFx5Orw7l_2he-vEpqPj4gBv3S5KlVKkw48Gn8L-1jTXgBE6Ll_HWRJk0N7stE-NlfBFmUxxIDBsM9eouPh7hW2mQYl42gbxAXyF4IqsgrfrpMSWEXgLR36xJJ-B8I4k-o60gj8ek2ZtamhoT4JKBlfNYis4GDKFJSq_6v5403rHPiZpCjlFFNBfk/s1156/Legionnaire_WIP_08.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh0iDcFx5Orw7l_2he-vEpqPj4gBv3S5KlVKkw48Gn8L-1jTXgBE6Ll_HWRJk0N7stE-NlfBFmUxxIDBsM9eouPh7hW2mQYl42gbxAXyF4IqsgrfrpMSWEXgLR36xJJ-B8I4k-o60gj8ek2ZtamhoT4JKBlfNYis4GDKFJSq_6v5403rHPiZpCjlFFNBfk/s600/Legionnaire_WIP_08.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrBRiitRZVI1sKSg6RtAk8eAinMo383bjoXDxoo9r9RnVeuTr8_4tSJj3spFjxzb3UYn04Wv7ZKUw5ZxtTHqF9u4t5V9t_Jg7hRrMkefckWB-YWk10MVOTXEQRpWSaHdjT0VC7rtC-aDjbZ6amGENxLtOQnqPsu0_RZg5wMqKw5gqlrE79UChB0X_6yho/s1156/Legionnaire_WIP_09.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjrBRiitRZVI1sKSg6RtAk8eAinMo383bjoXDxoo9r9RnVeuTr8_4tSJj3spFjxzb3UYn04Wv7ZKUw5ZxtTHqF9u4t5V9t_Jg7hRrMkefckWB-YWk10MVOTXEQRpWSaHdjT0VC7rtC-aDjbZ6amGENxLtOQnqPsu0_RZg5wMqKw5gqlrE79UChB0X_6yho/s600/Legionnaire_WIP_09.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWiSgBvjLFF-SRbEhaZGNyAoWfcedYBXcPkjXTmrsr9HRC4Ua7Hjh_tNSp6IORPBUv40gmg1xxe_lSBAAcIbEi_DUo1jcUjlikbSbT-4BiY_UMURZeT-DS8aevfnRf5g5M6hE7ZwzEmBBJiwwYP9vvfob2wE3sJdsO_-G-WoRixe-6gN0VfisRTeKmkIg/s1156/Legionnaire_WIP_10.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjWiSgBvjLFF-SRbEhaZGNyAoWfcedYBXcPkjXTmrsr9HRC4Ua7Hjh_tNSp6IORPBUv40gmg1xxe_lSBAAcIbEi_DUo1jcUjlikbSbT-4BiY_UMURZeT-DS8aevfnRf5g5M6hE7ZwzEmBBJiwwYP9vvfob2wE3sJdsO_-G-WoRixe-6gN0VfisRTeKmkIg/s600/Legionnaire_WIP_10.jpg"/></a>
After all this I varnished with Mr. Hobby GX 112 Mr. Color UV Cut Gloss then Mr. Hobby GX 113 Mr. Color Flat (both thinned with Mr. Hobby Mr. Color Thinner 110). Finally I removed the liquid mask from the base, giving brushing it under a bit of running water to clear off any residue.<br>
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The glazing was quite experimental; last time I tried to glaze colour over metals (on my <a href="https://soulsamurai.blogspot.com/2021/03/tiny-giant-robots.html">Exo-Armours</a>) it didn't work and I ended up stripping the paint. So I actually applied a layer of matt varnish after highlighting the bare metal, before starting the gloss, so I would at least have a chance of removing the glaze without having to strip the whole model. And I'm glad I did because that helped me fix a couple of problem spots later, using a touch of Masters Brush Cleaner on a fine brush to slowly clean away some mistakes so I could repaint the areas.<br>
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Luckily the glazes did work quite well. I think a lot of this has to do with the Vallejo glaze medium; not only does it help achieve a good consistency/flow for glazing, it also SIGNIFICANTLY increases the drying time. Which helps a lot because it makes it much easier to get a consistent thickness of paint over larger areas; most acrylic paints would start to dry too quickly to go back and move paint around on a larger area to even it out. Also, it was TREMENDOUSLY helpful for keeping the work neat - very important when a zenithal means matching the exact tones to fix mistakes is quite hard - as any mistakes did not dry for quite a while, so it was usually very easy for me to go back and clean any spillovers mid-layer, and then go back and continue working on the layer without it drying out.<br>
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Funny thing is I had previously written of the glazing medium <i>because</i> of the long drying times; these had been interfering with my attempts to build up transitions by layering glazes. But it was absolutely the secret ingredient in <i>this</i> particular paintjob. Which is very cool; it's another tool in the toolbox, you know?<br>
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The glows didn't turn out as nicely as I would have liked; the rest of the model is pretty bright, which makes it hard for the glows to stand out, and the blue colour blends into the teal a little bit. Plus it just looks a little desaturated; more whitish that blue, you know? Still, I think that final white drybrush and dark blue shade basically rescued the glows. Ultimately I think they look OK.<br>
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Overall I do think he looks pretty nice. The glazes did not give me as intense a metallic colour as using straight coloured metallics have in the past, but they do allow me to apply a single zenithal coat over the whole model then tint the areas as needed. Trying to get shading/gradients across multiple areas using actual coloured metallic paints would probably be a much bigger and more challenging job. So I would say it was a successful experiment, and I leaned something I can use in the future.
Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-74377463708236166232024-01-10T20:43:00.000+04:002024-01-10T20:43:46.079+04:00The Double-TeamThis was my first two-monster game of Monsterpocalypse. Since I don't have any faction with two painted monsters, I went for the classic team-up: the two monarchs, King and Khan! Karas was running Sky Sentinel and the typical fifteen Guard units, so I chose my four Bellowers for ranged attacks, four Carnidons and four Assault Apes to leverage Khan and Kondo's Blood Rage, the Pteradactix and the Command Ape for some movement tricks, and my cute little Brontox to help me push my lines up the board.<br>
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<b><u>Game 1:</u></b><br>
Karas won the roll and chose to go first. Again we treated all the buildings as apartment blocks. The triple foundations scared me so I tried to avoid filling them.<br>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4mKKDGRcqkmrZ2DwAqbUf98bzpWWauG91QVzDZDaNC1TVODa9ej54_3eyQ6ZiLgXyW1uIJ2CqizDPiCPdbO5793O1RKPLBfeOYb7VEBmzHL2N1YiNS20V5te8zcifs3xwhTsFwtC8QU1-hMxbSswb5EY7xzetlAc7RKL7dFmZ9uCsTTU6SoPpan0Z_kg/s2312/Muscat_2024-01-05_game01_01.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj4mKKDGRcqkmrZ2DwAqbUf98bzpWWauG91QVzDZDaNC1TVODa9ej54_3eyQ6ZiLgXyW1uIJ2CqizDPiCPdbO5793O1RKPLBfeOYb7VEBmzHL2N1YiNS20V5te8zcifs3xwhTsFwtC8QU1-hMxbSswb5EY7xzetlAc7RKL7dFmZ9uCsTTU6SoPpan0Z_kg/s600/Muscat_2024-01-05_game01_01.jpg"/></a><center>Karas made sure to grab some buildings and power nodes, while I focused more on getting models out and pushing them up the board.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgeriDLH_KU7zG1C05YCqhLyh0jxh_-3DxKKnNNG60zBBzkz8xvxcxkH9I9YagT5px8Y30KxzkNGQwkBpw18JMqR7HCBiScEbLw0cM7qIZuDycr2JBPvS8eQ9O5s0UyIDzGta1FaFrDKduy7jN0Xrp8NgTWvRcxgLXUXjjshYyLU6g_Kx2rpYM1j6Nw8A/s2312/Muscat_2024-01-05_game01_02.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgeriDLH_KU7zG1C05YCqhLyh0jxh_-3DxKKnNNG60zBBzkz8xvxcxkH9I9YagT5px8Y30KxzkNGQwkBpw18JMqR7HCBiScEbLw0cM7qIZuDycr2JBPvS8eQ9O5s0UyIDzGta1FaFrDKduy7jN0Xrp8NgTWvRcxgLXUXjjshYyLU6g_Kx2rpYM1j6Nw8A/s600/Muscat_2024-01-05_game01_02.jpg"/></a><center>Defender and Sentinel shot down a couple of high-priority units.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgomRzBsASKw2tWnF1RUFnn5m8YSSytovXkIQRmVxZuuy6gQpUlG05wUZXJEocdJMKbjKg0RfvHvnFg0pHWMr9Ts7ksBV1WyLal2fMRCUmR2lafcGGhE0YuQe7AArI2YG35IKngTbiCS_0fjPD26MTNJT60tR58MbVBLDwjtzg5_aawh7xAHBJ5HNERvDE/s2312/Muscat_2024-01-05_game01_03.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgomRzBsASKw2tWnF1RUFnn5m8YSSytovXkIQRmVxZuuy6gQpUlG05wUZXJEocdJMKbjKg0RfvHvnFg0pHWMr9Ts7ksBV1WyLal2fMRCUmR2lafcGGhE0YuQe7AArI2YG35IKngTbiCS_0fjPD26MTNJT60tR58MbVBLDwjtzg5_aawh7xAHBJ5HNERvDE/s600/Muscat_2024-01-05_game01_03.jpg"/></a><center>I tried to position my monsters to be hard to line up with.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikZczvWBXt0B3ox67ysFTiojE7KlC24tiu06kL26OtuLLrKykqDzEw3bsH_r3a-4ZDneScoZNMWTl7lGkcRXDGch3dTBxuatRugPD3qFMrt4RvGZaMvNTH0Hi3vzd9_p9dH6uv5p1M1xAEqjhTdn-7Bk5fBOqX5Gw8bpGgLmvcFtL6meq_R_xo4AlH90c/s2312/Muscat_2024-01-05_game01_04.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikZczvWBXt0B3ox67ysFTiojE7KlC24tiu06kL26OtuLLrKykqDzEw3bsH_r3a-4ZDneScoZNMWTl7lGkcRXDGch3dTBxuatRugPD3qFMrt4RvGZaMvNTH0Hi3vzd9_p9dH6uv5p1M1xAEqjhTdn-7Bk5fBOqX5Gw8bpGgLmvcFtL6meq_R_xo4AlH90c/s600/Muscat_2024-01-05_game01_04.jpg"/></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-Ox6QYwH74LhZRQlQyzrjbFOF2vrd-ijg2rYd1_u71rB5RzeHy4-fiqMoAUBcwixKmMAS_riUEyNCIjM4uz3UH6BgvUEgBJhwPv34Sx3_z2TERyLR5tukXjQ_1DdypqkbD8-XEilOkajzB6v0woI6KuhuwgBniZ4nmL6SUnzRCxqaS06e9XFFLtpWzVE/s2312/Muscat_2024-01-05_game01_05.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-Ox6QYwH74LhZRQlQyzrjbFOF2vrd-ijg2rYd1_u71rB5RzeHy4-fiqMoAUBcwixKmMAS_riUEyNCIjM4uz3UH6BgvUEgBJhwPv34Sx3_z2TERyLR5tukXjQ_1DdypqkbD8-XEilOkajzB6v0woI6KuhuwgBniZ4nmL6SUnzRCxqaS06e9XFFLtpWzVE/s600/Muscat_2024-01-05_game01_05.jpg"/></a><center>We pushed up our units again.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM_zvUgXZBGLZ6dMbrn1_zdgBqeRCbg9gfgd74YMZuAvSEnw1plIyVv3_SpZafWsQUyaRQaE55f-t5Hg0HYREY9keXyNnZQgBvJHG9tLHDsWPpr0htcYXSO0-hC8E2tUEEINSC52tbjaACmfXAiwXnOreAp5DBXz4veo5crlm-3gLr1ZmMcrt7LDZ4nE0/s2312/Muscat_2024-01-05_game01_06.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjM_zvUgXZBGLZ6dMbrn1_zdgBqeRCbg9gfgd74YMZuAvSEnw1plIyVv3_SpZafWsQUyaRQaE55f-t5Hg0HYREY9keXyNnZQgBvJHG9tLHDsWPpr0htcYXSO0-hC8E2tUEEINSC52tbjaACmfXAiwXnOreAp5DBXz4veo5crlm-3gLr1ZmMcrt7LDZ4nE0/s600/Muscat_2024-01-05_game01_06.jpg"/></a><center>Defender and Sentinel chained their throws to knock Khan into Hyper. I think Sky Sentinel took a point of damage for stepping into the hazard, which he shouldn't have.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim8v7wyj0nxGJRyFUa3VhCj43DRZOzt8LIEAJRpz5t5W7II9R3KrFxDQCVKw6b6KAbHynmefbPPkrAeEf-fSQrmmRhhDK_Z97HZG7FPgxCvPRCFgcPLYFFAIuOBTggk4ua9MMe23Jh5WTW9xmBOQ0UY-HUva0hnNG56Vtk0bYRDmqzPZYZORbhbSpr7vY/s2312/Muscat_2024-01-05_game01_07.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim8v7wyj0nxGJRyFUa3VhCj43DRZOzt8LIEAJRpz5t5W7II9R3KrFxDQCVKw6b6KAbHynmefbPPkrAeEf-fSQrmmRhhDK_Z97HZG7FPgxCvPRCFgcPLYFFAIuOBTggk4ua9MMe23Jh5WTW9xmBOQ0UY-HUva0hnNG56Vtk0bYRDmqzPZYZORbhbSpr7vY/s600/Muscat_2024-01-05_game01_07.jpg"/></a><center>Khan hit Defender with a melee attack with Super damage, then threw him into two buildings for five damage with another point of Super damage, for 8 damage total. Kondo then took damage to step into two hazards to throw Defender into another building, for three more damage, one-rounding him from full!</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgF-nI3P3i04CFAQTdlEET0O89_qgPxFe0rEZsnoy4u-bM60z4ooxWz9j1xw1Yt2m_XFfkSyseElKxsqgrrT4xbTkTfmpbU-ZUqxOpwfQM3dJYC85bE4MBon1O-HpPg4DprU_wN1ULmztK8JUCg7FBaVgq-68nlBtfV2OBozO8mDPMszfYzOldBRNbLibY/s2312/Muscat_2024-01-05_game01_08.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgF-nI3P3i04CFAQTdlEET0O89_qgPxFe0rEZsnoy4u-bM60z4ooxWz9j1xw1Yt2m_XFfkSyseElKxsqgrrT4xbTkTfmpbU-ZUqxOpwfQM3dJYC85bE4MBon1O-HpPg4DprU_wN1ULmztK8JUCg7FBaVgq-68nlBtfV2OBozO8mDPMszfYzOldBRNbLibY/s600/Muscat_2024-01-05_game01_08.jpg"/></a><center>Karas split some attacks between Khan and some units, not quite managing to break Khan's DEF.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLcTalwkIInP6lKJik2vA-b0r7kuykY4oX2zqenxIxzf3GxbGxByxMXn5xBYjuJoiuHhwvnESetP9Yd1WkWXcTbbXtC899gG0NqJNMmdkd5hZVkekfthFENe8PQKMR7fQddfE_P1P2wJmmiCpL3kIF9BBwkNcM14IbA9sV4kW6hyphenhyphenUBeLhWxH8bWaW0m1I/s2312/Muscat_2024-01-05_game01_09.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiLcTalwkIInP6lKJik2vA-b0r7kuykY4oX2zqenxIxzf3GxbGxByxMXn5xBYjuJoiuHhwvnESetP9Yd1WkWXcTbbXtC899gG0NqJNMmdkd5hZVkekfthFENe8PQKMR7fQddfE_P1P2wJmmiCpL3kIF9BBwkNcM14IbA9sV4kW6hyphenhyphenUBeLhWxH8bWaW0m1I/s600/Muscat_2024-01-05_game01_09.jpg"/></a><center>I responded by combining some melee attacks into Sentinel (I don't remember if they hit though).</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFisjlS-O1GxoYFnwBdYdZj893DNSG45_4NUIJhouVuH-f-EQJGua7cDJOlnzGpOuPr4bYXsRjT3jD1CFIMfz8wBC7JFSqCwmaRYyf5J7q1wePUgMUjzdt5VoR0DzKfqqRlBI_hX3bsbpkiwi3jXRl3-r-AjuFFX6FICNnPjk9RAkeRVi5ul0uL9857Xo/s2312/Muscat_2024-01-05_game01_11.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiFisjlS-O1GxoYFnwBdYdZj893DNSG45_4NUIJhouVuH-f-EQJGua7cDJOlnzGpOuPr4bYXsRjT3jD1CFIMfz8wBC7JFSqCwmaRYyf5J7q1wePUgMUjzdt5VoR0DzKfqqRlBI_hX3bsbpkiwi3jXRl3-r-AjuFFX6FICNnPjk9RAkeRVi5ul0uL9857Xo/s600/Muscat_2024-01-05_game01_11.jpg"/></a><center>Sentinel threw Khan into a building.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD9IYMQXTtDj0EZ6xR_8swFE7s2OWqEunxLYKB5aNDzVl6dvkzUQKpN_57Z_HYoaEcRLyVNJVOu-e36lqYqhHFNx9MWRUMZbJiWzOvxcmUmLXnY1USRa-RhYpi111nI08NQv6ZY7yVVJkMAlrrEzXW-3guWzSNyWJAl5VR-Zq7h-nm02glKnYK_YZqq2s/s2312/Muscat_2024-01-05_game01_12.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD9IYMQXTtDj0EZ6xR_8swFE7s2OWqEunxLYKB5aNDzVl6dvkzUQKpN_57Z_HYoaEcRLyVNJVOu-e36lqYqhHFNx9MWRUMZbJiWzOvxcmUmLXnY1USRa-RhYpi111nI08NQv6ZY7yVVJkMAlrrEzXW-3guWzSNyWJAl5VR-Zq7h-nm02glKnYK_YZqq2s/s600/Muscat_2024-01-05_game01_12.jpg"/></a><center>Khan returned the favour, then Kondo took another point of damage to line up for a power attack, but I think he missed the attack.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqJyGZ0T1cZIwGzdMcGToPA2QHDWKyoZFavzzq-lKlWKQdAe5YR-WLV04zpF1mNE6TSlK7f7ZewnICQ1nP7QwIvS3UOpVhp3IftF-ZH2FP1mKh9j7F1bhWr8ReApQkjUq-cC5fwe7jnynBFqcI1ukUK2Tsvb7x3L2MPepajdd9etH-xmRKCElxGU3-y-E/s2312/Muscat_2024-01-05_game01_13.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqJyGZ0T1cZIwGzdMcGToPA2QHDWKyoZFavzzq-lKlWKQdAe5YR-WLV04zpF1mNE6TSlK7f7ZewnICQ1nP7QwIvS3UOpVhp3IftF-ZH2FP1mKh9j7F1bhWr8ReApQkjUq-cC5fwe7jnynBFqcI1ukUK2Tsvb7x3L2MPepajdd9etH-xmRKCElxGU3-y-E/s600/Muscat_2024-01-05_game01_13.jpg"/></a><center>Karas focussed all his units to make two attacks on Khan; one hit, leaving Khan on one health.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6RvEPiL5QQx6RW4hEwzv8MkgdyuTwXQMZmOligZtOKplOvHbhZUQlzj-qfWVFxRSVszTNKF1QcFrT4Om5ve5VonjdYkb6ZnoAaO0-rIeCrmMZhxkTQSJuLe3UpEjdpUeHmJg-s4CYIFZL0jD40qWCAZiBpwurTWeRZ0C9Vkr7UlM1MDx2gHrCppjTwoE/s2312/Muscat_2024-01-05_game01_14.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi6RvEPiL5QQx6RW4hEwzv8MkgdyuTwXQMZmOligZtOKplOvHbhZUQlzj-qfWVFxRSVszTNKF1QcFrT4Om5ve5VonjdYkb6ZnoAaO0-rIeCrmMZhxkTQSJuLe3UpEjdpUeHmJg-s4CYIFZL0jD40qWCAZiBpwurTWeRZ0C9Vkr7UlM1MDx2gHrCppjTwoE/s600/Muscat_2024-01-05_game01_14.jpg"/></a><center>Sentinel took his Rapid Fire attack into Khan, finishing him off, then threw Kondo into a Hazard. Kondo bounced away from the flames.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAPo8mwR0uk3FDN5uJgSSPShQ0qfDdRWY87os5CRw3oZRrwyC7TJe9rzbDjVXGQuVE-pAh83fHrWAEOOfFosmN0RZZIQ_KdFSxn0j_YJv6mzr6FWpVjZwpbBm8bkW-QBys8NyG4q5uK5kYrukWr7osZuKoWDw-fVoamzp2r3XPwmL6KT1EE3jH8-FINBk/s2312/Muscat_2024-01-05_game01_15.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAPo8mwR0uk3FDN5uJgSSPShQ0qfDdRWY87os5CRw3oZRrwyC7TJe9rzbDjVXGQuVE-pAh83fHrWAEOOfFosmN0RZZIQ_KdFSxn0j_YJv6mzr6FWpVjZwpbBm8bkW-QBys8NyG4q5uK5kYrukWr7osZuKoWDw-fVoamzp2r3XPwmL6KT1EE3jH8-FINBk/s600/Muscat_2024-01-05_game01_15.jpg"/></a><center>At this point Kondo was very low on health; I didn't want to take any more damage from stepping into hazards, and I didn't want to make it easy for Sentinel to land more power attacks, so I moved him to a safer position and used a Swat to throw a Strike Fighter into Sentinel.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMTaNM_noAteLAPKn9LIsI3VqSGN4in-1xh0o0QOP8lHWHJsEiavthkCYj2_xdFVqV_E4uL5IYigIEuRJLZSvvXkmeCVACjk6oUNrrDCYIc7OayOQiaWmR2GoPaCCiTOCWSCQIBMPrP_Z0-d6qhHKRlHeclSCTelmhrEAJUOndneSz6PybBJgu5jbdwuk/s2312/Muscat_2024-01-05_game01_16.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMTaNM_noAteLAPKn9LIsI3VqSGN4in-1xh0o0QOP8lHWHJsEiavthkCYj2_xdFVqV_E4uL5IYigIEuRJLZSvvXkmeCVACjk6oUNrrDCYIc7OayOQiaWmR2GoPaCCiTOCWSCQIBMPrP_Z0-d6qhHKRlHeclSCTelmhrEAJUOndneSz6PybBJgu5jbdwuk/s600/Muscat_2024-01-05_game01_16.jpg"/></a><center>Karas sent in his Strike Fighters to swarm Kondo, doing another point of damage.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirVdjq_g9gBQEorAGik1bktPiLopsL8_7AHpyVwNDQ6fPp8g30vgh6XOmwxwZ4vKPNkExfHr4Gyzcg-9f6nJ3ilHcEX1f9qLylGhdW4_xQegJQrUWz8d61twr6Tt6aJQE70zfLgny0gHKO2YT6DMim5-Icg85M5MufS3vTs4BSioF8wfOtGPZbrQbrhIc/s2312/Muscat_2024-01-05_game01_17.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEirVdjq_g9gBQEorAGik1bktPiLopsL8_7AHpyVwNDQ6fPp8g30vgh6XOmwxwZ4vKPNkExfHr4Gyzcg-9f6nJ3ilHcEX1f9qLylGhdW4_xQegJQrUWz8d61twr6Tt6aJQE70zfLgny0gHKO2YT6DMim5-Icg85M5MufS3vTs4BSioF8wfOtGPZbrQbrhIc/s600/Muscat_2024-01-05_game01_17.jpg"/></a><center>I tried to get some damage onto Sentinel with my units, but with Khan gone the Terrasaurs were no longer getting Blood Rage and my Apes were all on the table and too far to help out, so I wasn't able to break his DEF of 9.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSqP9V3iopDhJ-t4mxELVp54QVRDZdo1QDsGVJxT2u1LPaF6-4RHazs_lAzgHBRT8NgQdP0_JhE6dsBgd6D94VmnBm8BziDNZbwahPVhcCKoJ-ofL437KshteRvlxxJqO6WuVqORxx0wp_4iNbFL3_D9eJFW_TOJ0g2GQ96tC0X0S7xIkfmBWfHPlC-Es/s2312/Muscat_2024-01-05_game01_18.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhSqP9V3iopDhJ-t4mxELVp54QVRDZdo1QDsGVJxT2u1LPaF6-4RHazs_lAzgHBRT8NgQdP0_JhE6dsBgd6D94VmnBm8BziDNZbwahPVhcCKoJ-ofL437KshteRvlxxJqO6WuVqORxx0wp_4iNbFL3_D9eJFW_TOJ0g2GQ96tC0X0S7xIkfmBWfHPlC-Es/s600/Muscat_2024-01-05_game01_18.jpg"/></a><center>Sky Sentinel used Rapid Fire and a Fling to put two more points of damage on Kondo, leaving him on one health. Kondo could only do one damage in return with a single Fling.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6dcWaomKRXa9sCPFrFNcuSJTWET5n49qEZlNQXKGa6aAMolIkRR1g32vEZut1OXjI9AsuZDcttQpPeDwxpqCCzx2hIFaajuZm0crsy-k5PLnXjAR_iBLAJ_C7UHQczZkh6igT7WDyPWPagYX1epv6zP6ECIrDjHVkJ9_e_rFLu0DQDvCoAqB5H5DWXtQ/s2312/Muscat_2024-01-05_game01_19.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="2312" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj6dcWaomKRXa9sCPFrFNcuSJTWET5n49qEZlNQXKGa6aAMolIkRR1g32vEZut1OXjI9AsuZDcttQpPeDwxpqCCzx2hIFaajuZm0crsy-k5PLnXjAR_iBLAJ_C7UHQczZkh6igT7WDyPWPagYX1epv6zP6ECIrDjHVkJ9_e_rFLu0DQDvCoAqB5H5DWXtQ/s600/Muscat_2024-01-05_game01_19.jpg"/></a><center>History repeated itself once more as a swarm of human planes gunned the majestic beast down. Truly, it was human engineering that killed the beast.</center><br>
<br>
Damn, that 11-damage turn was insane. We both thought it was basically over after that, but with no buildings left on that side of the board Sky Sentinel was able to live long enough to finish off the wounded Terra Khan, leaving him in a slow battle of attrition against King Kondo. With two attacks a turn and an army getting extra boost dice, against Kondo's limited one-on-one tools and no units able to take advantage of his buffs, I slowly fell behind, and Karas was able to grind out a win.<br>
<br>
I don't really "get" King Kondo; I can see how he has a bit of extra survivability, and High Mobility helped to set up combos, but he just feels to me like he's missing a rule or two. I was a bit starved for power at times; I didn't focus enough on generating power with my units, and I kept forgetting about Kondo's Riled. I also struggle to make the most of melee units; ranged attacks are just easier to get value out of, even if they can struggle a bit with Cover.<br>
<br>
While actually running Kondo and Khan alongside each other was very cool and thematic, it felt a little awkward in terms of unit selections and buffs. I dunno, I guess mono-faction just feels more natural to me right now. Guess I need to paint some more monsters.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-18969811936068578372024-01-02T13:45:00.003+04:002024-01-02T13:56:20.584+04:00Monkeying Around TownKaras brought out his new Monsterpocalypse G.U.A.R.D. army for a spin, opting to try Sky Sentinel. I decided to run my Apes for a change.<br />
<br />
<b><u>Game 1:</u></b><br />
I won the roll and took first turn. We played all the buildings as apartment blocks; someday we'll actually use the building rules...
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_LIq7AxoW_eb8EfT8KM-3jOM9k8PfyBVmjm96e9GgkZkQjcsZC9vO36YnaoPZ6gFs9bSR003bPDNEI-cg8hjLGIlG2uuTNQrBpTo8_iCv3R4Sx1Kw9_3m3RAXcImm1pgpdvH5qQNCntLsYRaEP5y5hdAPXSVQAdxVjZITOKtx9_ftAXrqYN4jtBbmhMg/s2312/Muscat_2023-12-29_game01_01.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh_LIq7AxoW_eb8EfT8KM-3jOM9k8PfyBVmjm96e9GgkZkQjcsZC9vO36YnaoPZ6gFs9bSR003bPDNEI-cg8hjLGIlG2uuTNQrBpTo8_iCv3R4Sx1Kw9_3m3RAXcImm1pgpdvH5qQNCntLsYRaEP5y5hdAPXSVQAdxVjZITOKtx9_ftAXrqYN4jtBbmhMg/s600/Muscat_2023-12-29_game01_01.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">I brought in my flying apes first to take space... which didn't make much sense since they're the same speed as the gunners. Karas brought in his flyers because they get buffed by Sky Sentinel.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP0BTAkhghA7TcxwcfCYETwvsSW0EDxia8L_JhyphenhyphenPwzpJaibu8uAiAps-vCkJS-K8-L-ENbDkMEOyS2KUYVQDwN9glLuOmBiSHkJTwXIeR2zaMHOEs8F1k_K5AjGE4ImCRjsIuecTlVZ9_quV1sD3o-MXZoXbAUXgD56yFgYdVJAOZTbDeFuAnlqRtVQHM/s2312/Muscat_2023-12-29_game01_02.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjP0BTAkhghA7TcxwcfCYETwvsSW0EDxia8L_JhyphenhyphenPwzpJaibu8uAiAps-vCkJS-K8-L-ENbDkMEOyS2KUYVQDwN9glLuOmBiSHkJTwXIeR2zaMHOEs8F1k_K5AjGE4ImCRjsIuecTlVZ9_quV1sD3o-MXZoXbAUXgD56yFgYdVJAOZTbDeFuAnlqRtVQHM/s600/Muscat_2023-12-29_game01_02.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">True to form, Kondo grabbed a plane out of the air and threw it at another unit.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgb5ty7NflsUEPLd-hAXlqC0vpxCQpU9mHXBMH5LfufPjq45gZJXtvthwJrj1SBMd9ExqIEbTHw2_MSrL2Ckb-AKF573_ldv0-Hxa6v_Dz-VNGYbX_I-oibL7pUMuzT0sO7T1dJjytFHEJwpnoy8OjqmElURceTwbNqQj7RZIGEBoFOPeQOzZISoGdcmqY/s2312/Muscat_2023-12-29_game01_03.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgb5ty7NflsUEPLd-hAXlqC0vpxCQpU9mHXBMH5LfufPjq45gZJXtvthwJrj1SBMd9ExqIEbTHw2_MSrL2Ckb-AKF573_ldv0-Hxa6v_Dz-VNGYbX_I-oibL7pUMuzT0sO7T1dJjytFHEJwpnoy8OjqmElURceTwbNqQj7RZIGEBoFOPeQOzZISoGdcmqY/s600/Muscat_2023-12-29_game01_03.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">Sky Sentinel hit Kondo with a blast but kept his distance.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvJ2-8VpH9jNTSoB0X5mSpLaAhrr2KuZDSRknjF0tL_C56txTAUNFJWkc1rNYicVRdRv_uG-YFjfQA4LlSu3IPZ3MDHksj76mPzXbRc-EmY-EASvP6Y9X8VvuxKUoMuDdfb2j4RHKRpQBlsxF9d-7WnFQzZWmi14otB_HQmm8vN64u6LUhU1i8yGR1U8A/s2312/Muscat_2023-12-29_game01_04.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgvJ2-8VpH9jNTSoB0X5mSpLaAhrr2KuZDSRknjF0tL_C56txTAUNFJWkc1rNYicVRdRv_uG-YFjfQA4LlSu3IPZ3MDHksj76mPzXbRc-EmY-EASvP6Y9X8VvuxKUoMuDdfb2j4RHKRpQBlsxF9d-7WnFQzZWmi14otB_HQmm8vN64u6LUhU1i8yGR1U8A/s600/Muscat_2023-12-29_game01_04.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">My units killed some of his.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtPLob1Apst2-DUIjurEYAa8kxCr2Ey4xtNvThggV6fCkZfsfp4pPqhugTdD_r0SQZOsZqzPswX5711XZ4BpzPRaIuDLhhVr5rC912l6E28chfGyYT8lDWv2sNDjM0lh6456WHPRtPJiURFnCJgRJCmfYyaXKjEqXqIWaShPlZrCF5547Hp3rjqMy_-zE/s2312/Muscat_2023-12-29_game01_05.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjtPLob1Apst2-DUIjurEYAa8kxCr2Ey4xtNvThggV6fCkZfsfp4pPqhugTdD_r0SQZOsZqzPswX5711XZ4BpzPRaIuDLhhVr5rC912l6E28chfGyYT8lDWv2sNDjM0lh6456WHPRtPJiURFnCJgRJCmfYyaXKjEqXqIWaShPlZrCF5547Hp3rjqMy_-zE/s600/Muscat_2023-12-29_game01_05.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">His units killed some of mine.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx_UFaZeALT45NqOW9F6271jykzYCnCtMzfI6eJXe1SA_J1IsxHrjT_3Ss_fTBTN8N8JrLbz6XrvRkw8HGjXne9FdLjc0_vUZWq_ikgJOw89ZID9Fz9MFc9e9cwLMzgM-rH6tX-DFZAz20BdMXTf5W-ZyiGvCnzj8rVh2CPdTae2h0iwlKiTbW6dQhOCY/s2312/Muscat_2023-12-29_game01_06.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjx_UFaZeALT45NqOW9F6271jykzYCnCtMzfI6eJXe1SA_J1IsxHrjT_3Ss_fTBTN8N8JrLbz6XrvRkw8HGjXne9FdLjc0_vUZWq_ikgJOw89ZID9Fz9MFc9e9cwLMzgM-rH6tX-DFZAz20BdMXTf5W-ZyiGvCnzj8rVh2CPdTae2h0iwlKiTbW6dQhOCY/s600/Muscat_2023-12-29_game01_06.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">Kondo finally got his oversized opposable-thumbed-hands onto Sky Sentinel, slamming him into a building.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi20dfCLbjBXlacIJz2TEwmmW4qBourjQT0Vk7nTq-Mj4a624PvWyET-XC5udkWrswb24tF93hqBVM4ZdLZvpBtg-cSlcx5DgxaLK0Q9iVJiXotyNFTSeQy-SsGIB4Z7g3CaibvYIe7IOs0o8dukoekvh1NYzP7zcSjBwghqWXA4K6HgLYySFO1aH_2MN8/s2312/Muscat_2023-12-29_game01_07.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi20dfCLbjBXlacIJz2TEwmmW4qBourjQT0Vk7nTq-Mj4a624PvWyET-XC5udkWrswb24tF93hqBVM4ZdLZvpBtg-cSlcx5DgxaLK0Q9iVJiXotyNFTSeQy-SsGIB4Z7g3CaibvYIe7IOs0o8dukoekvh1NYzP7zcSjBwghqWXA4K6HgLYySFO1aH_2MN8/s600/Muscat_2023-12-29_game01_07.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">Sentinel repositioned and threw Kondo back, but Kondo bounced right back into his face, just to send a message.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ2MHQp_far5bNiCFJ27o_g8zsNGDlpc1b_byprMQ_qqsYwTf33bPjjn4NBJKYpN8VihyYFZtfCU88MgUG6GdGaEa9RiViz-_r7qL4PIicb0wTawM1I2_CCjmGqrwUCIeWayrPUTSswg3nuoMLdtBX6epjWwy1gFqtL1RmR0TSWEAdsSyAZmtfKQUs0hw/s2312/Muscat_2023-12-29_game01_08.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJ2MHQp_far5bNiCFJ27o_g8zsNGDlpc1b_byprMQ_qqsYwTf33bPjjn4NBJKYpN8VihyYFZtfCU88MgUG6GdGaEa9RiViz-_r7qL4PIicb0wTawM1I2_CCjmGqrwUCIeWayrPUTSswg3nuoMLdtBX6epjWwy1gFqtL1RmR0TSWEAdsSyAZmtfKQUs0hw/s600/Muscat_2023-12-29_game01_08.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">Our units continued their battle over the center of the board.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAZzePKs_t-IiDtcXIu6OQEpWwrUgzrqNjH1DXS9m3d6uJsItw-iBPVHvo8dpS71v1AIFPE5l1vdlxMyoxbVskiR0uUIUbf0YCwlOnu5Rbr5jAmeyT1fwwPdUrdSDifPcfQbdgI2iPMM17dEP-xm5UQs3-ciY4SiN7H7lTkC8ZKLkrf5ljUwq_RcpDTTU/s2312/Muscat_2023-12-29_game01_09.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgAZzePKs_t-IiDtcXIu6OQEpWwrUgzrqNjH1DXS9m3d6uJsItw-iBPVHvo8dpS71v1AIFPE5l1vdlxMyoxbVskiR0uUIUbf0YCwlOnu5Rbr5jAmeyT1fwwPdUrdSDifPcfQbdgI2iPMM17dEP-xm5UQs3-ciY4SiN7H7lTkC8ZKLkrf5ljUwq_RcpDTTU/s600/Muscat_2023-12-29_game01_09.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">With no buildings nearby, I decided to reposition. Kondo moved away, Swatting a unit into Sky Sentinel then stepping away a bit.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_aLRtrAHrukFyTQfmKc5yQXsB9vPQUj4XOZZMDAub0D9N-a6mKRF6Jy04pR4ond-9ot7kGdbMl95uhXMgDrr5KbgiexJ2-y5JgSaV-bkPFWY4bRX0YUoVtyZ5JgNtLQyrMQqHkxcmBvWmV9Db_Ah3knfKfYKnpU26XmXZzFI9FpyyFiaNkiwqompT5KI/s2312/Muscat_2023-12-29_game01_10.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg_aLRtrAHrukFyTQfmKc5yQXsB9vPQUj4XOZZMDAub0D9N-a6mKRF6Jy04pR4ond-9ot7kGdbMl95uhXMgDrr5KbgiexJ2-y5JgSaV-bkPFWY4bRX0YUoVtyZ5JgNtLQyrMQqHkxcmBvWmV9Db_Ah3knfKfYKnpU26XmXZzFI9FpyyFiaNkiwqompT5KI/s600/Muscat_2023-12-29_game01_10.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">Sky Sentinel gave chase, throwing Kondo into a building. Kondo bounced to his feet to clear a power node.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg59gJcGR1ZZejxw-WMDP-F-3xkMc7ZsHzIv40SY6Nyxemz5bDRcS-J-to3T5mETOGzR-0vo2b1RDF9dp4dnjKhe7UrbCY4FRoXP2llkJq-hIy0Bz2pRLyVGbyn-hleRlyITfGOt5sWsI4MsVBl7LZWp_3cZpKp0I2McXcL-d-_n-GoFuUCyMhZX0JNbPU/s2312/Muscat_2023-12-29_game01_11.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg59gJcGR1ZZejxw-WMDP-F-3xkMc7ZsHzIv40SY6Nyxemz5bDRcS-J-to3T5mETOGzR-0vo2b1RDF9dp4dnjKhe7UrbCY4FRoXP2llkJq-hIy0Bz2pRLyVGbyn-hleRlyITfGOt5sWsI4MsVBl7LZWp_3cZpKp0I2McXcL-d-_n-GoFuUCyMhZX0JNbPU/s600/Muscat_2023-12-29_game01_11.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">I tried to run a fancy play, using the Rocket Ape and Command Ape to clear three units and repo back onto a power node, but I missed the third attack and couldn't step back onto the node.</center><br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3IqGHf_iQ4koi7cTutn4AAGsoI-Ts11lcpalxgJIT4px-HvXuf7Kbf42MFTh3Vv6my4L7IqLarhXkP2NqGRy2s7UiE_gelAUo9UYxUNO1ECLMJGRn06aGQsCtaNiE1f4ByFfrrUGH4UIycWT7rDIqMdtvtHnOA4ChD7GO4hqlEY5wcL9aZBFym-WWnPM/s2312/Muscat_2023-12-29_game01_12.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi3IqGHf_iQ4koi7cTutn4AAGsoI-Ts11lcpalxgJIT4px-HvXuf7Kbf42MFTh3Vv6my4L7IqLarhXkP2NqGRy2s7UiE_gelAUo9UYxUNO1ECLMJGRn06aGQsCtaNiE1f4ByFfrrUGH4UIycWT7rDIqMdtvtHnOA4ChD7GO4hqlEY5wcL9aZBFym-WWnPM/s600/Muscat_2023-12-29_game01_12.jpg" /></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnpPoR7KUoupYbEzAUUPF6e5lJCd_-9Kor38VhUpjQcXmI9RZul_4n3xrSYYtgfoGkDuUsF86ovG6-xXkdHfEcChTMThJ4aKIHzsvZNcgOZIDDzFzZ8ZEMehx8SJ9agW8-JZUUbaqjjn_TOhK8SWYFteVJQrAG12LP5n5TYTFJTJK-pG6EVXZxIVPHTPw/s2312/Muscat_2023-12-29_game01_13.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhnpPoR7KUoupYbEzAUUPF6e5lJCd_-9Kor38VhUpjQcXmI9RZul_4n3xrSYYtgfoGkDuUsF86ovG6-xXkdHfEcChTMThJ4aKIHzsvZNcgOZIDDzFzZ8ZEMehx8SJ9agW8-JZUUbaqjjn_TOhK8SWYFteVJQrAG12LP5n5TYTFJTJK-pG6EVXZxIVPHTPw/s600/Muscat_2023-12-29_game01_13.jpg" /></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4g9fEuyr5wyYyBPmBodw7yDL6lXW33QtQlU9iNCwBsZ6PbwRC8gUIv1pGqSMOawwTgSahJaqWAY6Dqms0t4LDdeH7FipOnCwLLltjPPbqYGPgVhPoAsyLsl8X-IFEfcVLYAfTQ98tAczXqdKYrXfcZjXAoG8_NBqpbkkECZHQnUU3k6TC9elwvmS5XJM/s2312/Muscat_2023-12-29_game01_14.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi4g9fEuyr5wyYyBPmBodw7yDL6lXW33QtQlU9iNCwBsZ6PbwRC8gUIv1pGqSMOawwTgSahJaqWAY6Dqms0t4LDdeH7FipOnCwLLltjPPbqYGPgVhPoAsyLsl8X-IFEfcVLYAfTQ98tAczXqdKYrXfcZjXAoG8_NBqpbkkECZHQnUU3k6TC9elwvmS5XJM/s600/Muscat_2023-12-29_game01_14.jpg" /></a><center style="margin-top: 0px; padding-top: 0px;">Kondo slammed Sentinel again.</center><br>
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp9ZgZI8-RrINO9Ff7wEubD29fIan4FMQYHohxooUqGK8zf5zZSe9kT9j8azmN5sOZowSdsWupaF5J5gT-Ia_m564EUQOesjaKK-d2U81k0WRieSZU5CGces59IO1Kap2OBMBbnlaH_fW1LIfR_d-nhohLGQDSWjmZbFe1N2rAX5xLsZMz6tLHycSQ3VM/s2312/Muscat_2023-12-29_game01_15.jpg" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhp9ZgZI8-RrINO9Ff7wEubD29fIan4FMQYHohxooUqGK8zf5zZSe9kT9j8azmN5sOZowSdsWupaF5J5gT-Ia_m564EUQOesjaKK-d2U81k0WRieSZU5CGces59IO1Kap2OBMBbnlaH_fW1LIfR_d-nhohLGQDSWjmZbFe1N2rAX5xLsZMz6tLHycSQ3VM/s600/Muscat_2023-12-29_game01_15.jpg" /></a></div><center style="margin-top: 0px; padding-top: 0px;">Sentinel retaliated with a throw first to generate a couple of extra power dice, before using them to power a blast attack to finish Kondo off.</center><br>
<br>
Sky Sentinel seems a bit straight-forwards, but decent. Offensive stats might be a bit weak, but his higher SPD and DEF are nice. I'm not really feeling Kondo though. His damage output feels very low, with no extra attacks or super damage. Blood Rage is fine, but I never used it; it's easier to target models with blast attacks, especially when my melee units are a little slow and I don't have any movement tricks to deliver them. I feel like Grappler and Tantrum could be good defensive tech in two-monster games to prevent my opponent from lining up high-power turns, but neither of them did much here.<br>
<br>
Anyway, I think we've reached the point where everyone understands the game well enough that we can start using two monsters each. That should make things interesting. I just wish I had time to paint up more of my monsters, so I could run two monsters while still playing mono-faction. Well, Khan and Kondo make a thematic pair themselves, so that's fine.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-4138296059351646172023-12-31T23:37:00.000+04:002023-12-31T23:37:10.724+04:002023 End Of Year ReportThis year did not feel productive to me. I'm not satisfied with what I achieved. I put a lot of time into several large hobby projects, but lost steam and motivation on every single one, leaving them unfinished. Part of this could be attributed to new responsibilities, but it's still depressing to think about it; I put a lot of time and effort into a bunch of hobby projects, but I haven't <i>actually</i> finished painting a miniature all year (technically I finished painting one model that was a gift, and I finished one miniature but didn't post about it because I was planning on finishing the rest of the set first), and that just makes me sad and depressed - I have SO MANY half-finished hobby projects. My sleep has been a bit messed up, perhaps as a consequence of this I haven't been able to adopt a routine in which I do regular exercise - at least I haven't been able to stick to such a routine for more than a few weeks at a time before getting distracted or just abandoning it for some other reason. Whether it's the lack of sleep or lack of exercise, my energy levels and concentration have been quite low. My eyesight seems to have detoriated too (especially in the last few months), I now need to use reading glasses if I want to paint with any measure of precision. I spend a lot of time lying in bed watching youtube or reading webcomics on my tablet; this is probably caused by and also contributes to my low energy levels and lack of sleep, but regardless I'd say it's basically an addiction at this point.<br>
<br>
On the positive side, my work hasn't been as frustrating and stressful this year as it was the previous few years. I've been able to spend more time with family and friends. I feel like I've improved some of my hobby skills despite not actually seeing any projects through. And I want to believe I'm slowly (VERY slowly...) becoming a bit more accepting of the fact that life isn't and never will be perfect. I guess overall I'm feeling more positive than I have been the previous couple of years. Well, at least I hope I am.<br>
<br>
Anyway, let's talke resolutions:<br>
<br>
<b><u>Old Resolutions:</u></b><br>
Well, the exercise thing didn't happen. And I don't know if I've been spending less on hobbies, but I have definitely been spending a lot. Honestly, sometimes I'm not even sure what I've been spending all my money on, it just slips away.<br>
<br>
<b><u>New Resolutions:</u></b><br>
To be honest, I'm starting to think that making a new-year's resolution actually makes it <i>less</i> likely to achieve something. So I kinda think I shouldn't even do it. But lately I have been meaning to try to put more effort into sleeping early, exercising, and spending less, so let's go with those. Fingers crossed.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-18865744287245633912023-11-19T00:22:00.008+04:002024-03-09T12:17:25.714+04:00Warmachine Card Creator V4... And now there's a <a href="https://soulsamurai.blogspot.com/p/warmachine-card-creator-v4.html"><u>V4</u></a>!<br>
<br>
Changes from V3:
<ul>
<li>It is now possible to overlay and independently position multiple background images when loading images from URLs.</li>
<li>There is now and option to flip the small data box alignment. It will be automatically set to run left-to-right if there are more than 6 stat blocks.</li>
<li>It is now possible to have up to 7 model or weapon stat blocks if the life bar is hidden.</li>
<li>Numbers have been removed from health boxes, although they can still be added back manually.</li>
<li>The mini spell box now resizes automatically.</li>
<li>Added file upload options for background images, profile images, and icons since local paths don't work unless running the web page locally.</li>
<li>Replaced "import/export" options with single card/all cards JSON options (more future-proof as it only saves data, so more likely to be able to import the data in the future).</li>
<li>Unit health rows can now be hidden.</li>
<li>The unit health area is now raised if the fluff box is hidden.</li>
<li>The fluff box and unit health area are now raised if profile image is hidden.</li>
<li>Can now have up to 8 model health bars in unit health box.</li>
<li>Increased size of model name boxes in unit health area.</li>
<li>Added a more efficient font to save space in some fields.</li>
<li>Added an importer for importing data directly from the app.</li>
<li>Rescaled card elements and added an option to set the page size to try to make printing easier.</li>
<li>Added an option to scale up the warbeast damage spiral.</li>
<li>Added a separate colour control for damage boxes.</li>
<li>Automatically shrink ability text to fit available area.</li>
<li>Replaced base size icon with a text field next to the name.</li>
<li>Increased number of health boxes in life bar to 30.</li>
<li>Fixed some display issues.</li>
<li>Added the ability to print hardpoint option cards.</li>
</ul>
<b>--EDIT--</b><br>
14/12/2023: I have refactored the card creator data loader to make it more robust and general.<br>
14/01/2024: I have added the option to scale the warjack damage grids.<br>
12/02/2024: I have added an option to copy just the card settings between cards, and paste them in the loader.<br>
14/02/2024: I have added command card compatibility to the data loader.<br>
09/03/2024: I fixed an issue with Chrome preventing the same image from being uploaded multiple times in a row.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com2tag:blogger.com,1999:blog-3381757073069411946.post-20262324372457421962023-10-16T16:17:00.001+04:002023-10-16T16:17:26.683+04:00Warmachine Card Creator V3As we get closer to Warmachine Mk4 having rules for all the legacy models, but with no Mk4 cards available, I started thinking about tweaking my card creator to handle the slight changes in the way model profiles are recorded. I also had some ideas for making it easier to print cards and that sort of thing. And then one weekend I just said "OK, this is happening". And it did:<br>
<br>
<center><a href="https://soulsamurai.blogspot.com/p/warmachine-card-creator-v3_8.html">Warmachine Card Creator V3</a></center>
<br>
It took pretty much two full days of work, but I finished it and wrote a tutorial in a single weekend. Which was not bad considering the changes to the underlying framework that I ended up implementing. I spent another week or so adding tweaks and small improvements, and now I'm pretty happy with where it is.<br>
<br>
Oh, and a few months earlier I was trying to remember some probabilities and decided I wanted my own reference, so I quickly wrote up a basic <a href="https://soulsamurai.blogspot.com/p/warmachine-card-creator-v3_8.html">dice probability tabulator</a> that can generate probability tables for an abitrary number of dice. All the dice must have the same number of sides, but you can choose between several common dice. It also includes the numbers for rerolls and "Hand-of-Fate"-type abilities. It does however use a very basic brute-force approach that can take quite a long time when the numbers get too high, potentially timing-out in the browser. Oh well, it's probably fine for typical wargaming use. It does what <i>I</i> need it to anyway.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-76331837789123356412023-09-30T18:43:00.006+04:002023-09-30T18:51:24.722+04:00I Have Super Damage Too!I got in another Monsterpocalypse game against Contwrath. I ran Terra Khan again, he played Xixorax but proxied by GW's Commander Shadowsun; he had just painted Shadowsun and wanted to put him on the table even if it was in the wrong game.<br />
<br />
<b><u>The Game:</u></b><br />
Contwrath won the roll and chose to go first.
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1grY4hyphenhyphenarugOv1peeDmbrE8m4ZNjjudmdG8MTZvqheq6NfXOpsXULrb1z_BarN3wU3zDfHzwF9I3_NzNqqZ2uPwsKQRIUxgu8pMilYaJx4-TuPI5anSzU1MgTnWA5P4-AkztR3SDQoIMjCaaopDnBqMrHNa5ISGc7QR0QmyQOl6cVmLx2Y6fM2M8yFiw/s1156/Muscat_2023-09-29_game01_01.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 1em 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg1grY4hyphenhyphenarugOv1peeDmbrE8m4ZNjjudmdG8MTZvqheq6NfXOpsXULrb1z_BarN3wU3zDfHzwF9I3_NzNqqZ2uPwsKQRIUxgu8pMilYaJx4-TuPI5anSzU1MgTnWA5P4-AkztR3SDQoIMjCaaopDnBqMrHNa5ISGc7QR0QmyQOl6cVmLx2Y6fM2M8yFiw/s600/Muscat_2023-09-29_game01_01.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I put out as many units as I could, focusing on pushing my Raptix up the table.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJBvvlCftNY7qTbzsMPDycnBe85lXsl6uuZRTJ4F4gM16rhnetc6_EvrimXHbaURgBECJp5yli3nqeHMoJpfLyf41ZfpkSMCsUPG5MIeVvWJrc8YryNFZEVIIzdDj_5ZxW6aFlF9t4goxY2-HF8KVbHK4582N0pVpBlMk2KmvLQfrBuCzXzMHqAoeY4bc/s1156/Muscat_2023-09-29_game01_02.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJBvvlCftNY7qTbzsMPDycnBe85lXsl6uuZRTJ4F4gM16rhnetc6_EvrimXHbaURgBECJp5yli3nqeHMoJpfLyf41ZfpkSMCsUPG5MIeVvWJrc8YryNFZEVIIzdDj_5ZxW6aFlF9t4goxY2-HF8KVbHK4582N0pVpBlMk2KmvLQfrBuCzXzMHqAoeY4bc/s600/Muscat_2023-09-29_game01_02.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax moved up to punch a Raptix.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjVvrdG0F_KhE1QLSiPyfgm4a8PHNBg2jeg_m9bSd0jTWSkYN4VSQcw9NdLEGHpKVPJLEH_TMPnpN_1bKhlb2b1qqzsHTKG1vxq2d1YdiNpRqUlngalEnYMAPbdDu6-pVKaMxN3loB43ZDtSVxEORcbWkyEURZnV-WAmIGA9wgtfRCH8l56rXfUV6aNfg/s1156/Muscat_2023-09-29_game01_03.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjjVvrdG0F_KhE1QLSiPyfgm4a8PHNBg2jeg_m9bSd0jTWSkYN4VSQcw9NdLEGHpKVPJLEH_TMPnpN_1bKhlb2b1qqzsHTKG1vxq2d1YdiNpRqUlngalEnYMAPbdDu6-pVKaMxN3loB43ZDtSVxEORcbWkyEURZnV-WAmIGA9wgtfRCH8l56rXfUV6aNfg/s600/Muscat_2023-09-29_game01_03.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Khan rampaged through a building. For funsies.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaWhNAjYdgkiUsfvjpjRrT_4e3RYrDfHqzYMIlqfmvWu1DiC_T2ftCyxKQKM5TYASohkdtHMlP1mQw57v41Eab5jS3ZBc6Tj_yQ0TOv3fltsWkqm8LK62fMA2Cjm2VQlEs1Ms5zV91oabBHIt0YqvGX2raenIXhRKVFL4hCqZLZRtNN86HgIGWeIA8HIo/s1156/Muscat_2023-09-29_game01_04.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiaWhNAjYdgkiUsfvjpjRrT_4e3RYrDfHqzYMIlqfmvWu1DiC_T2ftCyxKQKM5TYASohkdtHMlP1mQw57v41Eab5jS3ZBc6Tj_yQ0TOv3fltsWkqm8LK62fMA2Cjm2VQlEs1Ms5zV91oabBHIt0YqvGX2raenIXhRKVFL4hCqZLZRtNN86HgIGWeIA8HIo/s600/Muscat_2023-09-29_game01_04.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Swarm took control of several buildings and power nodes.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTjLNTpge928dpbqB5vyMHPiAkimkIA-PXt-UrSULPIKyPJvsz6TNggCu_HToOy6i9rhuASKroN8lXYht_P6-aUcuk4ygtV_njxovoo4r_xjEvxcTCOS0GNrjksdST3Vb7meCuKxHfsJ_oath6RVeniqCiy3qnaWXuMDkcgUtMhFTxzrEts5GlY28OZu8/s1156/Muscat_2023-09-29_game01_05.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjTjLNTpge928dpbqB5vyMHPiAkimkIA-PXt-UrSULPIKyPJvsz6TNggCu_HToOy6i9rhuASKroN8lXYht_P6-aUcuk4ygtV_njxovoo4r_xjEvxcTCOS0GNrjksdST3Vb7meCuKxHfsJ_oath6RVeniqCiy3qnaWXuMDkcgUtMhFTxzrEts5GlY28OZu8/s600/Muscat_2023-09-29_game01_05.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I respawned the Raptix...<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimDGL8zKmdzR5GYfGNcijMdrhtBuX59jyW3N1gaDA6PKRZPPGJjf7dOeQG7AT791ESG0Zc8I1Wlnfn53YSZEF-MOeU3qu4FLrRn60662Z45dBa8-4w4yfc6MOjdsZa1zrP2B6-P6vCXDU8q4wglNsB7_0DjwdOXRTQhD0ORuFPZDkQu08KLeRnLEVPLe8/s1156/Muscat_2023-09-29_game01_06.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimDGL8zKmdzR5GYfGNcijMdrhtBuX59jyW3N1gaDA6PKRZPPGJjf7dOeQG7AT791ESG0Zc8I1Wlnfn53YSZEF-MOeU3qu4FLrRn60662Z45dBa8-4w4yfc6MOjdsZa1zrP2B6-P6vCXDU8q4wglNsB7_0DjwdOXRTQhD0ORuFPZDkQu08KLeRnLEVPLe8/s600/Muscat_2023-09-29_game01_06.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">... then used Hop to grab the spawn node while still in the spawning phase...<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmoqPWEh7tHjc8GnmBEzJMiOIM-V17kHbrmxkXOmgfoJRTm3dRHi2FlmuvG99mmyjI2nDoX7eW7FKdu4CaDPBiE1_WR7xGUiAs-m9FO_3xlmXRLLtVQ__PWf4pYERthzPMjI_Z7of-iyREgTRdXgK7t68RHMIImr4KC2NgRqReQ9tB6pZf-SggfWK_VgI/s1156/Muscat_2023-09-29_game01_07.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmoqPWEh7tHjc8GnmBEzJMiOIM-V17kHbrmxkXOmgfoJRTm3dRHi2FlmuvG99mmyjI2nDoX7eW7FKdu4CaDPBiE1_WR7xGUiAs-m9FO_3xlmXRLLtVQ__PWf4pYERthzPMjI_Z7of-iyREgTRdXgK7t68RHMIImr4KC2NgRqReQ9tB6pZf-SggfWK_VgI/s600/Muscat_2023-09-29_game01_07.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">... so that I could bring on two more dinos!<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi29gvApLat6ySRpig2Wj00-kl4gN9Y7YWejxPi5ZdSpYOx-7U5JPk5z2tpFqbED-TpXC1Ebv4XF-GQgoAmZuacP45_MIrPCctcnuBVbogX2z9HFNj9aF3b4tODK1vX0HjN6CPCnK9MBUM-vsaYTs8EWxvp4lzBNb_sHXYcTnNtIttBDUAnuYl0msNqk9c/s1156/Muscat_2023-09-29_game01_08.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi29gvApLat6ySRpig2Wj00-kl4gN9Y7YWejxPi5ZdSpYOx-7U5JPk5z2tpFqbED-TpXC1Ebv4XF-GQgoAmZuacP45_MIrPCctcnuBVbogX2z9HFNj9aF3b4tODK1vX0HjN6CPCnK9MBUM-vsaYTs8EWxvp4lzBNb_sHXYcTnNtIttBDUAnuYl0msNqk9c/s600/Muscat_2023-09-29_game01_08.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">All three then moved up to punch an insect, allowing the Raptix to be Towed onto the power node!<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglLULUuFQYsqfpEQfG67sNPclvgY9hlDGJR4QLYZiFHGbnGfGkmUyLT8AbM37qix5z7ECJW-2GhiCbA2SoKbHesjQDlzsyk2X4TSkPgD_E1JPBDR4cXNYS0fjzMqU2WwnWJHGo6J0GqyIVbb6jhMkMXcGwcxkm7EGHBv1Um0JrWDhYd0A28V8UnSOTSEM/s1156/Muscat_2023-09-29_game01_09.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEglLULUuFQYsqfpEQfG67sNPclvgY9hlDGJR4QLYZiFHGbnGfGkmUyLT8AbM37qix5z7ECJW-2GhiCbA2SoKbHesjQDlzsyk2X4TSkPgD_E1JPBDR4cXNYS0fjzMqU2WwnWJHGo6J0GqyIVbb6jhMkMXcGwcxkm7EGHBv1Um0JrWDhYd0A28V8UnSOTSEM/s600/Muscat_2023-09-29_game01_09.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Another Raptix moved up to Xixorax as if to taunt him.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgluuvxpo6Fg_ZOVJrz1tmYtHi-2YBZNo4m5ZZylID_T4NEe4an1qLuneAt7X0T6nXDMqiNlNUpbQxO1DXX46LsNGgvHKJa39Drsem3RnaVFyr2GtJKIgGdPqCpEbdztODpnCTl87qSm-1jZCXOIVshg_S6wy0Gzl8-Y7umQnfwpprtEBkbGWi47SDgKao/s1156/Muscat_2023-09-29_game01_10.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgluuvxpo6Fg_ZOVJrz1tmYtHi-2YBZNo4m5ZZylID_T4NEe4an1qLuneAt7X0T6nXDMqiNlNUpbQxO1DXX46LsNGgvHKJa39Drsem3RnaVFyr2GtJKIgGdPqCpEbdztODpnCTl87qSm-1jZCXOIVshg_S6wy0Gzl8-Y7umQnfwpprtEBkbGWi47SDgKao/s600/Muscat_2023-09-29_game01_10.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax Rampaged along the river, knocking over a building and flattening three of my units, as well as putting a point of damage on Khan.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbqfPlRdSnMlXq3PYfd2B5gPfclqiuFVTKDke44dNrxyYAZlUr_eVsHn4npiIxrEI-gOyFFSuFuklxJSeBTHmvNLw2JFk-zZ8B4lgQD164yaPd1WixU4FfGqqUWywbnYNI8-6YsdxAa5nQNCtnhZCdu_zr7tR5PTHalw4MQ1iGV1VwiLKyf2xNSxNjqyU/s1156/Muscat_2023-09-29_game01_11.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgbqfPlRdSnMlXq3PYfd2B5gPfclqiuFVTKDke44dNrxyYAZlUr_eVsHn4npiIxrEI-gOyFFSuFuklxJSeBTHmvNLw2JFk-zZ8B4lgQD164yaPd1WixU4FfGqqUWywbnYNI8-6YsdxAa5nQNCtnhZCdu_zr7tR5PTHalw4MQ1iGV1VwiLKyf2xNSxNjqyU/s600/Muscat_2023-09-29_game01_11.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Khan responded by Hopping a Raptix next to Xixorax for Super Damage then slamming him into a double for a total of 6 damage, instantly knocking him into Hyper!<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz46BP_PQUiEulVwp7LwFfqa8yST283LSE_XJsobs2ZLKTCBRM3zLCvgGN9Pjme39iQTeoe3S3euzL930NDJhRwN1u1V_zdmqHZvqJj8eIhk9q6mvFNUMo9K0EWy649yc4tga8UWj6rb4QcfhniurQbbYjHGyDKDNgv5At35-6S1nlz3dmidR9_25SfKU/s1156/Muscat_2023-09-29_game01_12.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgz46BP_PQUiEulVwp7LwFfqa8yST283LSE_XJsobs2ZLKTCBRM3zLCvgGN9Pjme39iQTeoe3S3euzL930NDJhRwN1u1V_zdmqHZvqJj8eIhk9q6mvFNUMo9K0EWy649yc4tga8UWj6rb4QcfhniurQbbYjHGyDKDNgv5At35-6S1nlz3dmidR9_25SfKU/s600/Muscat_2023-09-29_game01_12.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Realizing the threat they posed, the Swarm moved up and tried to kill some Raptix.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0YB-lFqEnlpN8sEGFtoLbDoNZ7meLmfoe91wHCQnkSatAELZ4Z28dEgITkUqWSx9j95jiIycEt2aqt_A2m_eeCX9TnR-cXD2oRSuYeA4L40kj_fTpoqpSkJfc5Z1hVAKJE2tByudvTrYHmyJsMjFyTsXLyt-cw4dIWCSbHm24u9EM35SIdMVRLhiCzjw/s1156/Muscat_2023-09-29_game01_13.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj0YB-lFqEnlpN8sEGFtoLbDoNZ7meLmfoe91wHCQnkSatAELZ4Z28dEgITkUqWSx9j95jiIycEt2aqt_A2m_eeCX9TnR-cXD2oRSuYeA4L40kj_fTpoqpSkJfc5Z1hVAKJE2tByudvTrYHmyJsMjFyTsXLyt-cw4dIWCSbHm24u9EM35SIdMVRLhiCzjw/s600/Muscat_2023-09-29_game01_13.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I spawned them back and started pushing models up to the Swarm.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzps1pACChQwFLonP8FztkzF1oGGKuZzBvKR4f1ty6EMeBUpFvkWGk9gYsaqsofwi_3ZjdkD_F6-qQrAFC29U7n6_h9F8ortKDcwYujmTHecHFNHe7VwUEhtFJExaU8d0M8hTEFqCXbysnic751pSKpmqR18gHEb56AFBtNKt5xnAUWaOEeCSq0GKyl-A/s1156/Muscat_2023-09-29_game01_14.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgzps1pACChQwFLonP8FztkzF1oGGKuZzBvKR4f1ty6EMeBUpFvkWGk9gYsaqsofwi_3ZjdkD_F6-qQrAFC29U7n6_h9F8ortKDcwYujmTHecHFNHe7VwUEhtFJExaU8d0M8hTEFqCXbysnic751pSKpmqR18gHEb56AFBtNKt5xnAUWaOEeCSq0GKyl-A/s600/Muscat_2023-09-29_game01_14.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax used a full ten power dice to throw Khan as far away as possible then stepped away as far as he could get.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-Gra6YoRvix5UTiJto-MJkgLfFaZSQxtI90Hwmx6hyphenhyphenI5C7cysgcJc8gTWND6sz9LoQ9thkkaL-pLoh0tHWpSD_2woSkmteA3vaIBP1MvD-4rhOvsbZpuD1h0pUeJa1g7C54CzE3Gz0iBdySGY-_nC8W1yvWg5g26Hnv3rs0V1MG-EGmcTNxJZa4Co8TA/s1156/Muscat_2023-09-29_game01_15.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg-Gra6YoRvix5UTiJto-MJkgLfFaZSQxtI90Hwmx6hyphenhyphenI5C7cysgcJc8gTWND6sz9LoQ9thkkaL-pLoh0tHWpSD_2woSkmteA3vaIBP1MvD-4rhOvsbZpuD1h0pUeJa1g7C54CzE3Gz0iBdySGY-_nC8W1yvWg5g26Hnv3rs0V1MG-EGmcTNxJZa4Co8TA/s600/Muscat_2023-09-29_game01_15.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">With all the insects and hazard it was akward for Khan to get to Xixorax, so instead he moved up and used a Blast attack on the Cliff Hopper.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHL4jdD0TUbzdrLRGGZ-zv90puLFk_0CQOfx5nNEHF3XXgM-nQ5wMB5dBIYVjIwgMKAjrbbJQ2eY85RR07V2qYcpnm9Na6sTMAjpKIuoT9yeAeSSZgroZ50ulVPiGe40KgK7zqZkBaH1NZ04Y72_a8te3wlDMZQlqjRwSvDTC8ULALLQAa_eZnS8nqKqM/s1156/Muscat_2023-09-29_game01_16.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgHL4jdD0TUbzdrLRGGZ-zv90puLFk_0CQOfx5nNEHF3XXgM-nQ5wMB5dBIYVjIwgMKAjrbbJQ2eY85RR07V2qYcpnm9Na6sTMAjpKIuoT9yeAeSSZgroZ50ulVPiGe40KgK7zqZkBaH1NZ04Y72_a8te3wlDMZQlqjRwSvDTC8ULALLQAa_eZnS8nqKqM/s600/Muscat_2023-09-29_game01_16.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A big combined melee attack put a point of damage onto Khan and respawned the Cliff Hopper.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitEZC8y4v-Md13F01nA1YMUSdtVzz8DglNNibCcC-SxhEdTIAN7hfaqf2B8yQi5F12YlZ6TBo5uw9pUgbUwKLFQaG76BTHxLsPJ95Y-VC9ZqGk7OsDgHP34wVsyeK44VMZAYe6R4YwFA8PjtSHIwbxQTt3H32ZDw83r2sNGZUys11v5kjnPEtaqnCxxTI/s1156/Muscat_2023-09-29_game01_18.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitEZC8y4v-Md13F01nA1YMUSdtVzz8DglNNibCcC-SxhEdTIAN7hfaqf2B8yQi5F12YlZ6TBo5uw9pUgbUwKLFQaG76BTHxLsPJ95Y-VC9ZqGk7OsDgHP34wVsyeK44VMZAYe6R4YwFA8PjtSHIwbxQTt3H32ZDw83r2sNGZUys11v5kjnPEtaqnCxxTI/s600/Muscat_2023-09-29_game01_18.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I spawned more dinos and killed a couple of insects.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj63ZkM5f5O10cbywIrTrLid1lKFGSn4mM6tK_OGcYFgJeQGHRoylRxMMXHm6SIk6SlhlblTbrMVgQEk8M4grPRt_9yy8Uhtg9rdKk9zXIr5NjysWO1YczHFIlhTN-ZeqXfBcJgPV_Plts8GrfMnz6wEpBEvEeeyjO100WVOgA7GazZL9B5cpdGrCfoP38/s1156/Muscat_2023-09-29_game01_19.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj63ZkM5f5O10cbywIrTrLid1lKFGSn4mM6tK_OGcYFgJeQGHRoylRxMMXHm6SIk6SlhlblTbrMVgQEk8M4grPRt_9yy8Uhtg9rdKk9zXIr5NjysWO1YczHFIlhTN-ZeqXfBcJgPV_Plts8GrfMnz6wEpBEvEeeyjO100WVOgA7GazZL9B5cpdGrCfoP38/s600/Muscat_2023-09-29_game01_19.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax made a tactical retreat.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5IetHCUXOXPhOCoQ4_LP3OjCOckgpt5OTlx37Egs16Tj_hYvrPXQWIfSAT_I_1nvZNKtiOkKpm6o4G_jzS_XOD0gIW7VPdMbW-LFqKKukhCIJ8w22_C1mD24v5LBahVE6b8RJgYpNKkjIRQXI8IrD45z09-BfX7gsRfpP69UXYL7v_Fm_QBdeL9lrHu8/s1156/Muscat_2023-09-29_game01_20.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh5IetHCUXOXPhOCoQ4_LP3OjCOckgpt5OTlx37Egs16Tj_hYvrPXQWIfSAT_I_1nvZNKtiOkKpm6o4G_jzS_XOD0gIW7VPdMbW-LFqKKukhCIJ8w22_C1mD24v5LBahVE6b8RJgYpNKkjIRQXI8IrD45z09-BfX7gsRfpP69UXYL7v_Fm_QBdeL9lrHu8/s600/Muscat_2023-09-29_game01_20.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Khan followed, landing a Brawl then a Throw on Xixorax.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_pVJMVJ_aUblgcP2iCLAiF2jupRrjst0cYKiDz6ojkW__b692gwF2CxRNwzOswvaqqxAYZWqnK-YTG_Z74HbrbFjJ5-VCuNe1MMr590uSE01m3X5M7aGtqe5cFL0Aa0w6X2y5ne6c4HpDMygaH8F_Px_m2q5EsePXtlPul_CdZhaAa62zKWE9r8NjVCc/s1156/Muscat_2023-09-29_game01_22.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj_pVJMVJ_aUblgcP2iCLAiF2jupRrjst0cYKiDz6ojkW__b692gwF2CxRNwzOswvaqqxAYZWqnK-YTG_Z74HbrbFjJ5-VCuNe1MMr590uSE01m3X5M7aGtqe5cFL0Aa0w6X2y5ne6c4HpDMygaH8F_Px_m2q5EsePXtlPul_CdZhaAa62zKWE9r8NjVCc/s600/Muscat_2023-09-29_game01_22.jpg" width="600" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax was now on a single point of health.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-tH77JdZrdZ7DAvqWwpc6rsXagGJiUqKl0JiST5dGbi00fAMPq3U5M5TRF3MFbWl_-37nYQnAzkjX6ba-GAZT9QpwGRgfZLKZyfE5UdIwvvuPEyr_c6FAkdFTE7o95mk458gvKXVmUKOLnsikOUbD1m3l5sgkE2Ai3Zq5VYAlqtnOfbiwHVUXX1M2sII/s1156/Muscat_2023-09-29_game01_21.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-tH77JdZrdZ7DAvqWwpc6rsXagGJiUqKl0JiST5dGbi00fAMPq3U5M5TRF3MFbWl_-37nYQnAzkjX6ba-GAZT9QpwGRgfZLKZyfE5UdIwvvuPEyr_c6FAkdFTE7o95mk458gvKXVmUKOLnsikOUbD1m3l5sgkE2Ai3Zq5VYAlqtnOfbiwHVUXX1M2sII/s600/Muscat_2023-09-29_game01_21.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax took a second monster turn to throw Khan into a building.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRVFEd7If_ax1JO0q9wm_Wt4FnjlxFXbMY3d_itX9LS-iouJcRWum0fxYzLlsRTwJE9YK15Nb2XGfE8oQG33-8H-MnYNZ0W2u5jPJTuQssiIObP3sm3iW7tP0xna2Ils26YpqAPCZW9OBhAIt4qDNNF4rM5GfPpUJjWy9RECfow7YuSv4AdjztKrdxVpk/s1156/Muscat_2023-09-29_game01_23.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiRVFEd7If_ax1JO0q9wm_Wt4FnjlxFXbMY3d_itX9LS-iouJcRWum0fxYzLlsRTwJE9YK15Nb2XGfE8oQG33-8H-MnYNZ0W2u5jPJTuQssiIObP3sm3iW7tP0xna2Ils26YpqAPCZW9OBhAIt4qDNNF4rM5GfPpUJjWy9RECfow7YuSv4AdjztKrdxVpk/s600/Muscat_2023-09-29_game01_23.jpg" width="600" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">This took Khan down to his final point of health too.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8GxrcOz74RuvXT046kWvzLYI0HkDjD0P5zCgY5N6cxa0sGHqnWv5BkSqic-PQmlSlMU8nsA14w6sd81zCUFoyOlfHqgQc799Oi1r8LwwANZ49Uz8Vr3O73V33ma6zj5FPbzQDZJKT-ZOsHSu1pywa8HYD_PnOYZjczc3Pmov2tFlBDThWoD6OMidiGv8/s1156/Muscat_2023-09-29_game01_24.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8GxrcOz74RuvXT046kWvzLYI0HkDjD0P5zCgY5N6cxa0sGHqnWv5BkSqic-PQmlSlMU8nsA14w6sd81zCUFoyOlfHqgQc799Oi1r8LwwANZ49Uz8Vr3O73V33ma6zj5FPbzQDZJKT-ZOsHSu1pywa8HYD_PnOYZjczc3Pmov2tFlBDThWoD6OMidiGv8/s600/Muscat_2023-09-29_game01_24.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax still had four Action Dice and four Power Dice; all I could do in my unit turn was kill any insects who could generate any more power.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga-dR-yV9W5AxY9hm0wz2_zZXbt7yLOAbs9Izw5YOsSpyMvh5yRo69yjkfWxuzf1iu4iNtUIJJV68ExuzwITFyweI4pSXewICpmeICTx-OrqdTDTeMIXQ6Sw_jlcUjS9X-rDyFXUv7ab2tdbYu8pQGuO33VDhLChJEbVF6pQsmYB_CaNHTM_JMCXSQbsY/s1156/Muscat_2023-09-29_game01_25.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEga-dR-yV9W5AxY9hm0wz2_zZXbt7yLOAbs9Izw5YOsSpyMvh5yRo69yjkfWxuzf1iu4iNtUIJJV68ExuzwITFyweI4pSXewICpmeICTx-OrqdTDTeMIXQ6Sw_jlcUjS9X-rDyFXUv7ab2tdbYu8pQGuO33VDhLChJEbVF6pQsmYB_CaNHTM_JMCXSQbsY/s600/Muscat_2023-09-29_game01_25.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Thanks to Penetrator on Xixorax's Brawl, Contwrath needed to roll seven strikes in his third consecutive monster activation. Two power dice fell off the table and the remaining dice showed five strikes. We picked up the dropped dice and he rolled them again, getting two more strikes, for a perfect finish!<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR9r1r_TzcWhedFQ6sC3zEywYLDknTgMGmh84YkPEaWQDnC8hew6zhCjqdWQ_kUqJL3rgzCsRwmzDiNwP-2cbSyDTwzFYJaCfsPtUtjMJ_SGLmB3ASqOZw5hz_2DQPIMgp4Nlxcl7weBG0jf0x_OSVJ7I4artdEdXWAfqrkv-Gg1xUIgAMANEXLANwOJE/s1156/Muscat_2023-09-29_game01_26.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhR9r1r_TzcWhedFQ6sC3zEywYLDknTgMGmh84YkPEaWQDnC8hew6zhCjqdWQ_kUqJL3rgzCsRwmzDiNwP-2cbSyDTwzFYJaCfsPtUtjMJ_SGLmB3ASqOZw5hz_2DQPIMgp4Nlxcl7weBG0jf0x_OSVJ7I4artdEdXWAfqrkv-Gg1xUIgAMANEXLANwOJE/s600/Muscat_2023-09-29_game01_26.jpg" width="600" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax just managed to close out the closest game of Monpoc I've ever had!<br /></td></tr></tbody></table>
<br>
I haven't had a chance to use Khan's Super Damage before, because I never had a monster activation where the enemy monster was standing next to one of my units. I hadn't realised before that Raptix have Hop because they don't have it on my version of the cards, but I was checking on some model rules online and saw it on their profile, and suddenly I saw the previously missing link in the equation. Contwrath kept killing the Raptix, but they kept respawning. He was able to avoid more super-damage using the river and his units to make it hard for me to advance my units to his Xixorax. I really thought I had this game when Terra Khan flipped a fresh Xixorax to his Hyper side in one attack, but I wasn't able to get another turn with Super Damage while Xixorax got two Super Damage throws, and also got some chip damage in. Plus of course running three consecutive monster activations to focus down Khan.<br>
<br>
It was fun game that was as close as it gets at the end. I think we're getting better at positioning and power generation. I need to work on my defensive monster positioning, and I might need to be more agressive with my units too. I basically forgot about my ranged units this time; I brought in Raptix to support Khan, and Carnidons because for some reason I thought they had higher DEF than Bellowers (they don't). I think I'll stick with Khan for a while as I think he has more potential for me to unlock.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-73509310777051744822023-09-24T17:00:00.000+04:002023-09-24T17:00:34.396+04:00It's The Super Damage That Gets YouI played another game against Contwrath's Savage Swarm, a rematch between Xixorax and Terra Khan.<br />
<br />
<b><u>The Game:</u></b><br />
I won the roll and chose to go first. As usual I focussed on bringing out Bellowers first, and this time I remembered to secure buildings and power zones.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9_XXQn1z1gSTR8kPw1AcAvoHm0CO5H27ssm3G3JO70pJY-xneiEKOOAxqc58JgytzlEL_sEDJTBIOtQQHtWRXI7PYJu7uHaHVbdVKRtS06i20sdiAhs55I84hMr5A2UeRa2pMKQLYnAEeEQ31lNKqWQm67FZqnaWSaZnoR4EaAma8Dey9uj91UDibBfs/s2312/Muscat_2023-09-02_game01_01.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg9_XXQn1z1gSTR8kPw1AcAvoHm0CO5H27ssm3G3JO70pJY-xneiEKOOAxqc58JgytzlEL_sEDJTBIOtQQHtWRXI7PYJu7uHaHVbdVKRtS06i20sdiAhs55I84hMr5A2UeRa2pMKQLYnAEeEQ31lNKqWQm67FZqnaWSaZnoR4EaAma8Dey9uj91UDibBfs/s600/Muscat_2023-09-02_game01_01.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I advanced Terra Khan to blast away an insect on a power node.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbbaxK58mD_QQhM250Ni9G1YGkaL9vkvGbNb1mB2Fx17q-3PBUEmEFv5boYqGfZrFq6zX-5omN9XukQGvJz5b5Ot9U5U-QpBIQYtFBLffT_c2akI6QXhq6DhkDhKj_47L2CSge6vhp_C7Bnfo4DOCSpbQ4OAVibnh8CZY_5SgPRUMVKT9IoXOU_40eRfE/s2312/Muscat_2023-09-02_game01_02.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbbaxK58mD_QQhM250Ni9G1YGkaL9vkvGbNb1mB2Fx17q-3PBUEmEFv5boYqGfZrFq6zX-5omN9XukQGvJz5b5Ot9U5U-QpBIQYtFBLffT_c2akI6QXhq6DhkDhKj_47L2CSge6vhp_C7Bnfo4DOCSpbQ4OAVibnh8CZY_5SgPRUMVKT9IoXOU_40eRfE/s600/Muscat_2023-09-02_game01_02.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax moved up to punch a dino.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimLS01b5Q2-HlJb5_mL6X7iG1OsDZae1T6Iz7vcFxkM3EkOSSf5v-p9gC9V7a_lAYBebZfmzsOn-0o8nFUVEd5ZtcmNpnpjmFeRhLvlLzQtVx51EZvyR1VeCKTAmbak8vnSFwFlQdrsMmz-LPbNlRShKNO7Qq1N13QDR0qAmiVLnD_yfjXEyoDXEnW2gg/s2312/Muscat_2023-09-02_game01_03.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimLS01b5Q2-HlJb5_mL6X7iG1OsDZae1T6Iz7vcFxkM3EkOSSf5v-p9gC9V7a_lAYBebZfmzsOn-0o8nFUVEd5ZtcmNpnpjmFeRhLvlLzQtVx51EZvyR1VeCKTAmbak8vnSFwFlQdrsMmz-LPbNlRShKNO7Qq1N13QDR0qAmiVLnD_yfjXEyoDXEnW2gg/s600/Muscat_2023-09-02_game01_03.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I used a Ram attack for the first time ever, putting a point of damage on Xixorax.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrx-O1McU6s7bSD5mRLhHc7mT8Zr4CrZbzxA5uNcxACqv9rtW9c95zpUxuVW49hQug8G224l7_cEOL8L5MQt26Qa5g8X_ULeqw0xH8h1cAfKjh7xXCoIesNE0tKsV0hmB9EUDpZEzt-J6v-eAmFGQ1joPKY-EX5Px7KWKrUVujKASTLj_cq2sfMkHq3D0/s2312/Muscat_2023-09-02_game01_04.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgrx-O1McU6s7bSD5mRLhHc7mT8Zr4CrZbzxA5uNcxACqv9rtW9c95zpUxuVW49hQug8G224l7_cEOL8L5MQt26Qa5g8X_ULeqw0xH8h1cAfKjh7xXCoIesNE0tKsV0hmB9EUDpZEzt-J6v-eAmFGQ1joPKY-EX5Px7KWKrUVujKASTLj_cq2sfMkHq3D0/s600/Muscat_2023-09-02_game01_04.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax threw Terra Khan into a building.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNR0gm4flPi-9_1VV-sN5BHRD5o2jec86TWmbJGh33FfoS4-uDorHBPZ_g2H-OEu7Uq-4vRYSuwp9K5tPz7t5ULFKnCXTwdNtmGdOqwNBj_KOBW3_Czt9cVzpWNrZGMfzX1Irsmhh9QrdAxTJjjdVjiz9F9aXEhAbkvOLz_4MhpS7SL7bpgxu6UPS3rY8/s2312/Muscat_2023-09-02_game01_05.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiNR0gm4flPi-9_1VV-sN5BHRD5o2jec86TWmbJGh33FfoS4-uDorHBPZ_g2H-OEu7Uq-4vRYSuwp9K5tPz7t5ULFKnCXTwdNtmGdOqwNBj_KOBW3_Czt9cVzpWNrZGMfzX1Irsmhh9QrdAxTJjjdVjiz9F9aXEhAbkvOLz_4MhpS7SL7bpgxu6UPS3rY8/s600/Muscat_2023-09-02_game01_05.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I advanced my dinosaurs, but couldn't get my melee units into very much.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkx0wAm_nNG45z3MgvVfDIYyjUxXUNsssNsS1tTrzwmS6uFGz1nDUH8dDDCnEjC-pJqnb5WVQETjfQ0Ausw_xTeCa4TJKZV441kQVBHl0MmOW8e9L8M7-dG-nJ0PdZVi8ZrKpbH5YL9sUMVxFXixTiNAwBjzQmNMQNcWk33lFS7qLKo0Dj6IHp-P_RZw4/s2312/Muscat_2023-09-02_game01_06.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgkx0wAm_nNG45z3MgvVfDIYyjUxXUNsssNsS1tTrzwmS6uFGz1nDUH8dDDCnEjC-pJqnb5WVQETjfQ0Ausw_xTeCa4TJKZV441kQVBHl0MmOW8e9L8M7-dG-nJ0PdZVi8ZrKpbH5YL9sUMVxFXixTiNAwBjzQmNMQNcWk33lFS7qLKo0Dj6IHp-P_RZw4/s600/Muscat_2023-09-02_game01_06.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">A big combined attack into Khan...<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjipmRlCc3sXEVwrM7Y1gk0H1i_bZN9ZSGl4d-ISSnc_dZmUmrAVp23okuvMlLdG39jH76Z5VDz4wdceZGQSpiNyk-FP_4WmDKfnYIV_zFDDshaERCHz4jBdg_O5ZfpcM5BkELMmyfiY3RScq7e111KLUdwAniUFgYpaOtMWTdPvyackCDiNIsvM2XyaV8/s2312/Muscat_2023-09-02_game01_07.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjipmRlCc3sXEVwrM7Y1gk0H1i_bZN9ZSGl4d-ISSnc_dZmUmrAVp23okuvMlLdG39jH76Z5VDz4wdceZGQSpiNyk-FP_4WmDKfnYIV_zFDDshaERCHz4jBdg_O5ZfpcM5BkELMmyfiY3RScq7e111KLUdwAniUFgYpaOtMWTdPvyackCDiNIsvM2XyaV8/s600/Muscat_2023-09-02_game01_07.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">... that whiffed hard!<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfEQzH3t0MwEQ1iENe3a8KAHAowOFAxVK7_quOfFKfdmDbw5YNQ97SefpE4qqFJKKcJdLWTBJOIdSpphnxbvLyKbZF4e-rcg77xKDFfmXXB8smMu986dZx6U0yXSattk7gfN47qu40MjFkwWYmDtguKSMVh1w3zkEY5BGlcfnSbX4KLryFe2Tp7LeKKDk/s2312/Muscat_2023-09-02_game01_08.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjfEQzH3t0MwEQ1iENe3a8KAHAowOFAxVK7_quOfFKfdmDbw5YNQ97SefpE4qqFJKKcJdLWTBJOIdSpphnxbvLyKbZF4e-rcg77xKDFfmXXB8smMu986dZx6U0yXSattk7gfN47qu40MjFkwWYmDtguKSMVh1w3zkEY5BGlcfnSbX4KLryFe2Tp7LeKKDk/s600/Muscat_2023-09-02_game01_08.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Khan threw Xixorax into a building.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWlM7cSEkPgZHU2A4gTvlIBbQONqqi9uDboG6QDQFdtQoNRIiOviZ80tiwwDbP2tsiE5OrvdM6tWxEjOjPM_lxUFEVbR9eP_XHX2K5GLf8oWt3qHSvsSrngC7y58iRl0htGD0S_5bUPCdUnZVuUvbcopIFX6EtCtx0oXNddDYuaNSwtAYmadl_n3EwTrc/s2312/Muscat_2023-09-02_game01_09.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhWlM7cSEkPgZHU2A4gTvlIBbQONqqi9uDboG6QDQFdtQoNRIiOviZ80tiwwDbP2tsiE5OrvdM6tWxEjOjPM_lxUFEVbR9eP_XHX2K5GLf8oWt3qHSvsSrngC7y58iRl0htGD0S_5bUPCdUnZVuUvbcopIFX6EtCtx0oXNddDYuaNSwtAYmadl_n3EwTrc/s600/Muscat_2023-09-02_game01_09.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax had to resort to slamming Khan into a hazard. Khan had enough power dice to roll right into a second monster turn, throwing Xixorax into a building again.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDUuNyALQE6WhtIUfWFBDdxWK8-HtnzV3QgUMhho7uY_5IPe3y2eWC7pH-q0SVY_roOVppLNu0_c5arJ4BuENgCv3w2sB_n8N-MrwnhFROFesMbmJQbI3bX_cuCttfETlxcUDez8Srx8gAMbeVWccjQSerPGXPlXmKkRqXySGiPmv_SU_WJey2OvfdJTU/s2312/Muscat_2023-09-02_game01_10.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgDUuNyALQE6WhtIUfWFBDdxWK8-HtnzV3QgUMhho7uY_5IPe3y2eWC7pH-q0SVY_roOVppLNu0_c5arJ4BuENgCv3w2sB_n8N-MrwnhFROFesMbmJQbI3bX_cuCttfETlxcUDez8Srx8gAMbeVWccjQSerPGXPlXmKkRqXySGiPmv_SU_WJey2OvfdJTU/s600/Muscat_2023-09-02_game01_10.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Our units didn't get much done; the swarm whiffed a second combined attack into Khan.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimSZKeyQ5oBNS2ury_KyrJMo8RhxX5djhMCnmo59dc9gtpNSICk6CT9kj4ude5Yw-0JRh4aQSiWPPVa9q2vskd_EF8Z3plKhA1TLWJjLYBLFQ85xNAa5ICFsHV0CkahLQq1IoXXjGr7PCfUxEBISyVW5_Sjga5VOsVWPK--1EH84Udz8HSKUrPxJm1SIE/s2312/Muscat_2023-09-02_game01_11.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="2312" data-original-width="1734" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimSZKeyQ5oBNS2ury_KyrJMo8RhxX5djhMCnmo59dc9gtpNSICk6CT9kj4ude5Yw-0JRh4aQSiWPPVa9q2vskd_EF8Z3plKhA1TLWJjLYBLFQ85xNAa5ICFsHV0CkahLQq1IoXXjGr7PCfUxEBISyVW5_Sjga5VOsVWPK--1EH84Udz8HSKUrPxJm1SIE/s600/Muscat_2023-09-02_game01_11.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Despite being down on health, Xixorax threw Khan into a building and a hazard, with a little extra Super Damage to seal the deal, cinching the win.<br /></td></tr></tbody></table>
<br>
This time I paid attention to my power generation, but did so at the expense of moving my units up, leaving Terra Khan overextended without support. It didn't help that I spawned my ranged units first, then kept them back to hold buildings rather than pushing them up to be in range to do work. Still, thanks to strong power generation allowing me to take a back-to-back monster turn I was in the lead, with 5 health on Khan to 3 on Xixorax. But Xixorax has Super Damage on his power attacks in Hyper, which was just enough to pull off the win. Of course Khan also has a way to do Super Damage - possibly twice in a turn in Hyper Mode - but my units were so far back I just couldn't find an opportunity to get them next to Xixorax to trigger the Super Damage. Perhaps I need to summon my fast Raptix first and run them up, possibly using Hop (which I only just now remembered that they have) to move them into position to help Khan. Well, I feel like I'm learning every game, though I'm not sure the knowledge has coalesced into actual skill at the game yet...Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-79837726798056295482023-07-09T22:17:00.000+04:002023-07-09T22:17:16.426+04:00A Massive InfestationContwrath has been working on his Savage Swarm and was ready to try them on the table. He chose Xixorax, and I stuck wit' me boy Terra Khan.<br />
<br />
<br />
<b><u>The Game:</u></b><br />
Contwrath felt confident enough with the rules to use Elite units, which I have not been using as I can't be be bothered to deal with the extra complexity (he marked his with a blob of tack on the backs). We're still just using apartment blocks though. He won the roll and chose to go first.
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPmC8i0b2HIHNJamxSbCIQhstLrc8-3n_d_r9iPf-l7WNK2vN46nz3pZW25MFNsEW2yW8AdKPvTemzApyHswXvJ3Y868PNEhoOYc7kdS_Xhoa5-_N-t2ovb9t6lkifpx6_Hb5EWuWpqUZr9IoKAwJ86RXhVSY6LsX0ut1dXCP45qxRnr_Yk7nGcbRMkNc/s1156/Muscat_2023-07-08_game01_01.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhPmC8i0b2HIHNJamxSbCIQhstLrc8-3n_d_r9iPf-l7WNK2vN46nz3pZW25MFNsEW2yW8AdKPvTemzApyHswXvJ3Y868PNEhoOYc7kdS_Xhoa5-_N-t2ovb9t6lkifpx6_Hb5EWuWpqUZr9IoKAwJ86RXhVSY6LsX0ut1dXCP45qxRnr_Yk7nGcbRMkNc/s600/Muscat_2023-07-08_game01_01.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I positioned Khan to Rampage forwards agressively, pushing all my units up but forgetting about power generation. My Pteradactix Towed my Brontox onto a power node, allowing him to summon my Spikodon using Nesting.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQiqv-VVUCr4vp5Fg5WW6nIP0CGTscMuk8MJgyReKNY-4lyieU_qagtI2lJYNb6I16vpNGYnsbhIBgOSati-_30n08bsblx4tfLOrnqXZnEo9XzIlpLZYBYETvCPMj-Es0ycBG7GdZQ7YNcJCs-WqoAv6cmlgPN6jiggNa1qutmj8oN8mNXW8TCQqV5rU/s1156/Muscat_2023-07-08_game01_02.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQiqv-VVUCr4vp5Fg5WW6nIP0CGTscMuk8MJgyReKNY-4lyieU_qagtI2lJYNb6I16vpNGYnsbhIBgOSati-_30n08bsblx4tfLOrnqXZnEo9XzIlpLZYBYETvCPMj-Es0ycBG7GdZQ7YNcJCs-WqoAv6cmlgPN6jiggNa1qutmj8oN8mNXW8TCQqV5rU/s600/Muscat_2023-07-08_game01_02.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Contwrath did NOT forget about power generation. Xixorax Stomped my three specialists back to the spawn room and then Sprinted back.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWwCQRtfY0d7powQWl-pAoUTuLvvtkY3ADnhx1xQFGndkw9doOoRUdCrWRGtuZiX6o2EE_SesYisdV-lGwApqh4FNgTJR8RRVTdZ_Cjar8LWKnC6ewY3eg_-VDwzdzZd1aG-b0nSA2_iUhotKf-mhXd82l7uzzXKfUcmyNXNglodPZ4Tn1sXT8s9nyrc0/s1156/Muscat_2023-07-08_game01_03.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWwCQRtfY0d7powQWl-pAoUTuLvvtkY3ADnhx1xQFGndkw9doOoRUdCrWRGtuZiX6o2EE_SesYisdV-lGwApqh4FNgTJR8RRVTdZ_Cjar8LWKnC6ewY3eg_-VDwzdzZd1aG-b0nSA2_iUhotKf-mhXd82l7uzzXKfUcmyNXNglodPZ4Tn1sXT8s9nyrc0/s600/Muscat_2023-07-08_game01_03.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Khan had no power dice to work with. He took a Blast attack at Xixorax but missed.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiHAVacCoRwlwvFoWiijzscf6w_5iy_1bn9mN8UKn6A3r6Ad-eenq1Rlu8grR7CMRxLdESF9w9JCtVMfWDymN58AKSi3Bbv0MVQjrvNWkad1OhVh5KY9YqOkXxqiXqh6LGPKcGFbIgMPcPx2fG_WJ-C90-zBzOxSrmvWQWVeI7455iLw8fhkdSO6QwCS0/s1156/Muscat_2023-07-08_game01_04.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiHAVacCoRwlwvFoWiijzscf6w_5iy_1bn9mN8UKn6A3r6Ad-eenq1Rlu8grR7CMRxLdESF9w9JCtVMfWDymN58AKSi3Bbv0MVQjrvNWkad1OhVh5KY9YqOkXxqiXqh6LGPKcGFbIgMPcPx2fG_WJ-C90-zBzOxSrmvWQWVeI7455iLw8fhkdSO6QwCS0/s600/Muscat_2023-07-08_game01_04.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Swarm could not make it to Khan so they destroyed a building out of frustration.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqT1sxI5iW99So0eJmi4Aej4cfSd4zCMGZK7ZCA1LUQgSdtpkq0zQzzU2Jv-mh-occvVInFVzc0OkycDd16PM_-awP9D2UHvMXwiswUPssIGbS9DRBmRzBC08Xm315Vcxe2QaHzZ3yk68sIyU6T9xdHGuB2FKPT4iAOn_AZJcvW6gFWA3XVJF_4o_JV6Q/s1156/Muscat_2023-07-08_game01_05.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhqT1sxI5iW99So0eJmi4Aej4cfSd4zCMGZK7ZCA1LUQgSdtpkq0zQzzU2Jv-mh-occvVInFVzc0OkycDd16PM_-awP9D2UHvMXwiswUPssIGbS9DRBmRzBC08Xm315Vcxe2QaHzZ3yk68sIyU6T9xdHGuB2FKPT4iAOn_AZJcvW6gFWA3XVJF_4o_JV6Q/s600/Muscat_2023-07-08_game01_05.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">My little dinos killed a few things.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMoFZW4mNIfBUVq6QfBMVearNMMejJYM2Hi8T_pFJOA-H_TXRKsOoC-WBBsmO5nEWE3QzFf56qt5Q3Pevqonefx25S2ighAz6ufNmReUO_N4yLDXzf6SeI8WtwgKz_7dRwYWxOsw9gJzJn_LDP9c-JLIEwYoFyvyDagfnCWpE1z0orKn0EkT479HRWweQ/s1156/Muscat_2023-07-08_game01_06.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhMoFZW4mNIfBUVq6QfBMVearNMMejJYM2Hi8T_pFJOA-H_TXRKsOoC-WBBsmO5nEWE3QzFf56qt5Q3Pevqonefx25S2ighAz6ufNmReUO_N4yLDXzf6SeI8WtwgKz_7dRwYWxOsw9gJzJn_LDP9c-JLIEwYoFyvyDagfnCWpE1z0orKn0EkT479HRWweQ/s600/Muscat_2023-07-08_game01_06.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax ran away from Khan, killing two Carnidons with a Stomp then Sprinting even further away.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdX-PiMhlsaW_lCmjmwPleRqPfI2mCTndDEgauDY1US7Kn2eB67sc13A5JBgj0TVgSikH-l4MvjgypfIyw0gvI54KjD-hDYGA0NQ0I2m7Dph0ZQw0gdRvCUOwTBE4LZvW_JhBJF9ZeUsVkbGR7rTjKqVf3udazHsVA0yBpNo3y5zeMKXgujmNTisfJR0g/s1156/Muscat_2023-07-08_game01_07.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdX-PiMhlsaW_lCmjmwPleRqPfI2mCTndDEgauDY1US7Kn2eB67sc13A5JBgj0TVgSikH-l4MvjgypfIyw0gvI54KjD-hDYGA0NQ0I2m7Dph0ZQw0gdRvCUOwTBE4LZvW_JhBJF9ZeUsVkbGR7rTjKqVf3udazHsVA0yBpNo3y5zeMKXgujmNTisfJR0g/s600/Muscat_2023-07-08_game01_07.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Khan put a point of damage on Xixorax with a Swat.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilsLS6dZ9lr68FyZE4Ps-oWk35xK8Az4pdF2CWB_hL0ErbkcxhwnBx06IF-IcAabJtVRFZNldTSRraltCdwXDlvztt2j1OQJP-RfAquAuRVKHTxLspKGaVAdgzP6KdiImUcjakWHBL8v3eTHWfIS7pObcENSdScAT80xLRmIPLe-28JMhiMGoRy4Rbls4/s1156/Muscat_2023-07-08_game01_08.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilsLS6dZ9lr68FyZE4Ps-oWk35xK8Az4pdF2CWB_hL0ErbkcxhwnBx06IF-IcAabJtVRFZNldTSRraltCdwXDlvztt2j1OQJP-RfAquAuRVKHTxLspKGaVAdgzP6KdiImUcjakWHBL8v3eTHWfIS7pObcENSdScAT80xLRmIPLe-28JMhiMGoRy4Rbls4/s600/Muscat_2023-07-08_game01_08.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Using the Hopper to drop Khan's defense, the Swarm units did a point of damage with a big combined attack.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDTwMnnmXIPujV5xeLT4mqyMz94NSy2sKyd41L3m1ztMUFcnyeztx7VNY_fRBpTWg--vPTKu8qRnBtS8sZ6xDcAY6sWaDM194zdXmAuYMVEVZoIQpjAVriRdGQx9XOw5qENIWXKVj4mf8NLMw6weoHxWrhhNUp4xXQx1ogTDvGsQiIKNQed28xpJB9JQ0/s1156/Muscat_2023-07-08_game01_09.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjDTwMnnmXIPujV5xeLT4mqyMz94NSy2sKyd41L3m1ztMUFcnyeztx7VNY_fRBpTWg--vPTKu8qRnBtS8sZ6xDcAY6sWaDM194zdXmAuYMVEVZoIQpjAVriRdGQx9XOw5qENIWXKVj4mf8NLMw6weoHxWrhhNUp4xXQx1ogTDvGsQiIKNQed28xpJB9JQ0/s600/Muscat_2023-07-08_game01_09.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Two Carnidons rolling two whites and four blues missed a Razor Beetle.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCYuI-ev44IMo73TQ4Jtppj-5UaWTrUk3yehQz_RGSUQ4hRCBzRKQs1qiEVK9cMB7CErRJQ8ino3nMx2atC0QsOAp1it3GiG6tt8RYv0cji6Wv9ZYECDk9iZeGeK3QPRRm0o3N-tdJ71vP4Kc8w2VnuT4dem-2ZafQMPkbturIfe7hDM2r1MOMr6nmNbY/s1156/Muscat_2023-07-08_game01_10.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCYuI-ev44IMo73TQ4Jtppj-5UaWTrUk3yehQz_RGSUQ4hRCBzRKQs1qiEVK9cMB7CErRJQ8ino3nMx2atC0QsOAp1it3GiG6tt8RYv0cji6Wv9ZYECDk9iZeGeK3QPRRm0o3N-tdJ71vP4Kc8w2VnuT4dem-2ZafQMPkbturIfe7hDM2r1MOMr6nmNbY/s600/Muscat_2023-07-08_game01_10.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax slammed Khan into a building then Sprinted away.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhbP3hbRituhkU2HAJugdqQi1wqfaJIM554NAFJ0TUF_MkLjcoZreOtpJf9EF9j9Z3CAkKibO130A-WJIGtothrtECOsPxAC8azH-i8c0HMfKzyvohfK2cvLcrUQWFHB5RetIQOChgMu2ohm_1r85vRFQq22UJWT2R3VTyDdB78CHLbfueTIA0m1ZkjCs/s1156/Muscat_2023-07-08_game01_11.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhhbP3hbRituhkU2HAJugdqQi1wqfaJIM554NAFJ0TUF_MkLjcoZreOtpJf9EF9j9Z3CAkKibO130A-WJIGtothrtECOsPxAC8azH-i8c0HMfKzyvohfK2cvLcrUQWFHB5RetIQOChgMu2ohm_1r85vRFQq22UJWT2R3VTyDdB78CHLbfueTIA0m1ZkjCs/s600/Muscat_2023-07-08_game01_11.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Khan followed and slammed Xixorax back.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVGDGo6b9QydK3Rrx1e_Ar0ulC2vVabShBzZOlJkYFyFIDu39XEIxXv-3wPPpUAO9g-mgttjdhcq4s0_mqPS43BdSgEowDoriqLgmm5BebbcJr7HX_0rcjWEw4SS7AO8mWaZHoB_BefoSh2ClO2cED5FiBvfGySedX74bD0-uBPIkfHY5Xg3gpkicPP9c/s1156/Muscat_2023-07-08_game01_12.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgVGDGo6b9QydK3Rrx1e_Ar0ulC2vVabShBzZOlJkYFyFIDu39XEIxXv-3wPPpUAO9g-mgttjdhcq4s0_mqPS43BdSgEowDoriqLgmm5BebbcJr7HX_0rcjWEw4SS7AO8mWaZHoB_BefoSh2ClO2cED5FiBvfGySedX74bD0-uBPIkfHY5Xg3gpkicPP9c/s600/Muscat_2023-07-08_game01_12.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Swarm continued to try to chip away at Khan while the Terrasaurs pushed up and did what they could.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjV1oRlBEgmxiMaFaC09qPgnITKxfm8qrkHXfYIJMai3jRDSvXZBiX6Ylql5utxLByyb4fpt7c1bvaVJMTqhr5-b9vJe-Z6nK3cK0fMXSGn5S7no6T9eNOgsOjrupzmteREZuSaG-R1w10oS-5WXHAzvhiu15WwhYRDrBpHvI7iLcyDcUI08zQObMIKTeI/s1156/Muscat_2023-07-08_game01_13.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjV1oRlBEgmxiMaFaC09qPgnITKxfm8qrkHXfYIJMai3jRDSvXZBiX6Ylql5utxLByyb4fpt7c1bvaVJMTqhr5-b9vJe-Z6nK3cK0fMXSGn5S7no6T9eNOgsOjrupzmteREZuSaG-R1w10oS-5WXHAzvhiu15WwhYRDrBpHvI7iLcyDcUI08zQObMIKTeI/s600/Muscat_2023-07-08_game01_13.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I was able to subtly <i>("How far do you want to throw him? ONLY two inches?")</i> able to guide Contwrath into throwing Khan into two buildings for five damage.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgblaI89OkGrfec7njH5xxSY8PFLcFCr29hRVkWgbs5vJ8evzoLdQFYfS2FuyAAFbxlOjgfFX8eLhndwme3ukq6twSwZxRCxQ4R1D2W39HjRFfRSN_jOxiaICDBkjPOyxcHDI2MDCrNDmXXkoeRLOnHpd_moa9zJ8MJy2RWnXLP4PnJesvZzZhTjoVf8WU/s1156/Muscat_2023-07-08_game01_14.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgblaI89OkGrfec7njH5xxSY8PFLcFCr29hRVkWgbs5vJ8evzoLdQFYfS2FuyAAFbxlOjgfFX8eLhndwme3ukq6twSwZxRCxQ4R1D2W39HjRFfRSN_jOxiaICDBkjPOyxcHDI2MDCrNDmXXkoeRLOnHpd_moa9zJ8MJy2RWnXLP4PnJesvZzZhTjoVf8WU/s600/Muscat_2023-07-08_game01_14.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Now in Alpha, Khan was able to brawl and slam Xixorax for three damage.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8gF5YE9roO160Gx7aMjax2pHJiVCvpL6T3JeyXsHiItlB57M674QZESfTMD3237rGYsX7b0Q5mg4wyMntDbCN8QWw_mRsaD50tR3ubwg1swdzGZb-MLTvlgRFOHFjEu11iFkJRegt3fRuL-A3nydvDtP6Y_QbaOtDgsf1v06Q9nlQx8eP2KGmBBQeaog/s1156/Muscat_2023-07-08_game01_15.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh8gF5YE9roO160Gx7aMjax2pHJiVCvpL6T3JeyXsHiItlB57M674QZESfTMD3237rGYsX7b0Q5mg4wyMntDbCN8QWw_mRsaD50tR3ubwg1swdzGZb-MLTvlgRFOHFjEu11iFkJRegt3fRuL-A3nydvDtP6Y_QbaOtDgsf1v06Q9nlQx8eP2KGmBBQeaog/s600/Muscat_2023-07-08_game01_15.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Swarm was able to do another point, but my Bellowers and Spinodon returned the favour.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg9-8YEo3WNVyNQVU-6UCeTl-5X1r-wEQ0AJSIH0qAbx5ir6RegE28cHIZfn1eMLWL_vmyqkQuNreGTWhyL-61Kr68dA8iHZlSd0neaArPrxTVeHyB6N1FQhPrFN8Op8yvJ3FS9ETKcLzP_SYFz_cAGfWdTP6vrRHX2rDcy8iFmmvXOrHdxzIx6FRwRYk/s1156/Muscat_2023-07-08_game01_16.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjg9-8YEo3WNVyNQVU-6UCeTl-5X1r-wEQ0AJSIH0qAbx5ir6RegE28cHIZfn1eMLWL_vmyqkQuNreGTWhyL-61Kr68dA8iHZlSd0neaArPrxTVeHyB6N1FQhPrFN8Op8yvJ3FS9ETKcLzP_SYFz_cAGfWdTP6vrRHX2rDcy8iFmmvXOrHdxzIx6FRwRYk/s600/Muscat_2023-07-08_game01_16.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">At only six defense thanks to Penetrator and Sidekick, Khan easily went down to a big 10-power haymaker.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3PECSFTTKchz0zuxpi7HVOk09yvjc5L2nmZMiPDf9aDNtRO17lRxO7ZZ1iz57uhqV9j7bl-0beXriWxMMikZrqvFZdcqeHYcq8fqzyk4Sh5Y1TtCEtnLVCycxD-COkHYvIwmeaHbwtAxXuwHIiUWVdvFBgukfZUSihCaHCjX1xLxVP6SR7pEhnEcMPk0/s1156/Muscat_2023-07-08_game01_18b.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg3PECSFTTKchz0zuxpi7HVOk09yvjc5L2nmZMiPDf9aDNtRO17lRxO7ZZ1iz57uhqV9j7bl-0beXriWxMMikZrqvFZdcqeHYcq8fqzyk4Sh5Y1TtCEtnLVCycxD-COkHYvIwmeaHbwtAxXuwHIiUWVdvFBgukfZUSihCaHCjX1xLxVP6SR7pEhnEcMPk0/s600/Muscat_2023-07-08_game01_18b.jpg" width="600" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Xixorax turns and walks away before the body even hits the floor.<br /></td></tr></tbody></table>
<br />
<br />
We were both playing much more confidently this game, using our monster and unit rules in a more deliberate manner. For some time now I have appreciated how easy Monsterpocalypse's core rules are to pick up, now I'm started to see for myself how much scope there is to play with the special rules, and how interesting the unit activations can be. It was a fun game,that I enjoyed on a more technical level that most games so far.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-45750845091698042212023-07-04T22:42:00.004+04:002023-07-04T22:44:57.389+04:00Actually Trying To Use The RulesI got to play a game with Contwrath, who decided to buy in to Monsterpocalypse. He just received his models, so for now we used my stuff. He chose the Empire of the Apes, and I went for the good old Terrasaurs.<br />
<br />
<br />
<b><u>The Game:</u></b><br />
We tried to pay more attention to model special rules this time, as well as actually using Cover and Terrain rules (which I've always forgotten or ignored until now). We stuck with basic appartment buildings though. I won the roll and chose to go first.<br />
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB7nlEKxtJTvf-E3MgVZxYG3rxMy4VnFkFQuudtflNoDbfSYoAVplD4TjKoyxMrYuWU6vfQtisI6obaadr2gmZzBbquTWfSicddLdAGvpkg2r7evhBcogcpzGe0ckstPvo6K9OdPCEkNl7G23u5t6iDULXY2WWhp4B65sStEpRcHndyT6HWydSTQ3H2JE/s1156/Muscat_2023-07-01_game01_01.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhB7nlEKxtJTvf-E3MgVZxYG3rxMy4VnFkFQuudtflNoDbfSYoAVplD4TjKoyxMrYuWU6vfQtisI6obaadr2gmZzBbquTWfSicddLdAGvpkg2r7evhBcogcpzGe0ckstPvo6K9OdPCEkNl7G23u5t6iDULXY2WWhp4B65sStEpRcHndyT6HWydSTQ3H2JE/s600/Muscat_2023-07-01_game01_01.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Pretty standard deployments.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmJQj5mv28f3n4n2j_aZicmSOtOs-fBBfsN2yPqFsRPvyaJtQ4TNhO1eusn9_0bvUGoRlt-IwZ9SPMk7tsPMwaoc8R4wcolyUQQd7YbEnbIGAzgenQNHdLeZQ0WCH_TcSHoKieUx778_iBw0qjjOjglo2Wp_y7qP3qObrWHN4vpbB6FTxbiTZRfUxnsZY/s1156/Muscat_2023-07-01_game01_02.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgmJQj5mv28f3n4n2j_aZicmSOtOs-fBBfsN2yPqFsRPvyaJtQ4TNhO1eusn9_0bvUGoRlt-IwZ9SPMk7tsPMwaoc8R4wcolyUQQd7YbEnbIGAzgenQNHdLeZQ0WCH_TcSHoKieUx778_iBw0qjjOjglo2Wp_y7qP3qObrWHN4vpbB6FTxbiTZRfUxnsZY/s600/Muscat_2023-07-01_game01_02.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I destroyed a building for funsies.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMKgXkwBE9HqEXIBrtIBJYlrX-KEvEFm23BX4D_PxXIdWRXiEEZK7Owp7cILkdpapa8aJJDQZQZbpZKrPU_G6yY32WvgmbY2PBnAbRFFeadYir8v9I3uFaefcuPHW93ul7oi-TmGLaWzyB_0r5-OdzlvYxZQHod7T6f--dA6XCb-sF3pK5KK4KOWhRG2I/s1156/Muscat_2023-07-01_game01_03.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgMKgXkwBE9HqEXIBrtIBJYlrX-KEvEFm23BX4D_PxXIdWRXiEEZK7Owp7cILkdpapa8aJJDQZQZbpZKrPU_G6yY32WvgmbY2PBnAbRFFeadYir8v9I3uFaefcuPHW93ul7oi-TmGLaWzyB_0r5-OdzlvYxZQHod7T6f--dA6XCb-sF3pK5KK4KOWhRG2I/s600/Muscat_2023-07-01_game01_03.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">As did he.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc7vcahvmWFhOujqvhdqr35jt_BD8iS7Yqyw1gPXikXHp-481CiguaZlrnbzE_vSBsb9GvCOhuuQBduiKaaOFRQqmLpEgCzRBOKL-ltcPV_I3F2-Y3UXHvkYzfLlVV8AK1xpFvvVmUC-WKStc7MVYvJPKjQU0DVey3uVSqS-Ywel4PAWYiYKoHQy6Hn8A/s1156/Muscat_2023-07-01_game01_04.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjc7vcahvmWFhOujqvhdqr35jt_BD8iS7Yqyw1gPXikXHp-481CiguaZlrnbzE_vSBsb9GvCOhuuQBduiKaaOFRQqmLpEgCzRBOKL-ltcPV_I3F2-Y3UXHvkYzfLlVV8AK1xpFvvVmUC-WKStc7MVYvJPKjQU0DVey3uVSqS-Ywel4PAWYiYKoHQy6Hn8A/s600/Muscat_2023-07-01_game01_04.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">My units start creeping up the sides.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHZ1ZvwCyfKJu9cnLPBASDCgMxBJs99HuPNh_wLKm0ATpScbjiYEvZ-8nRaP1_D8JcXSQlRWaxfG_JhSjcuR-TzdO45uGwZoYpEVn1A9tQ_Vn-5kmCZ13-xyxYkEmLO76tlLgkCtgjpZ6-UR_8swUbEWWfVTM1NM-TD6HD87IdG0XdEo5JXBU_6raBHQk/s1156/Muscat_2023-07-01_game01_05.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjHZ1ZvwCyfKJu9cnLPBASDCgMxBJs99HuPNh_wLKm0ATpScbjiYEvZ-8nRaP1_D8JcXSQlRWaxfG_JhSjcuR-TzdO45uGwZoYpEVn1A9tQ_Vn-5kmCZ13-xyxYkEmLO76tlLgkCtgjpZ6-UR_8swUbEWWfVTM1NM-TD6HD87IdG0XdEo5JXBU_6raBHQk/s600/Muscat_2023-07-01_game01_05.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">His move up to meet them.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsz4B4ZyMu1Px5m_dKdzWFJQadNNRYJ8wyzJbrwD2UdnZijPEaU7FGPYqKAMdjz6kcpTKCJq_6EgHI5tIAXiVrzOu85AvBugQcvRUieQtv6KxA_OcbBo8H17JuG30Uk4cXgVxFnU6wA19OLZ3s1xoNRuriBvMkBOeVNiOQLzo_CG136ZWWuntGsrvYq50/s1156/Muscat_2023-07-01_game01_06.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsz4B4ZyMu1Px5m_dKdzWFJQadNNRYJ8wyzJbrwD2UdnZijPEaU7FGPYqKAMdjz6kcpTKCJq_6EgHI5tIAXiVrzOu85AvBugQcvRUieQtv6KxA_OcbBo8H17JuG30Uk4cXgVxFnU6wA19OLZ3s1xoNRuriBvMkBOeVNiOQLzo_CG136ZWWuntGsrvYq50/s600/Muscat_2023-07-01_game01_06.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I start chipping away at Kondo with a blast attack.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoIrC3WWNs3yGCQcQPf9JA7QwQdAaFuTQtrkXXj69OQ1257RgJD885fAIJljR9xq2ZInA8wuKFi4EykgjutXTS_-l7VD4d2Yp-7JeDxKyD_Y9s4n5OT7JFctcChZAiF-otxa-XAJR0xo1qyVpBVMEhDmcaWQzsll50zkjjOG6LBLU70jZhRqcriGQldq4/s1156/Muscat_2023-07-01_game01_07.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgoIrC3WWNs3yGCQcQPf9JA7QwQdAaFuTQtrkXXj69OQ1257RgJD885fAIJljR9xq2ZInA8wuKFi4EykgjutXTS_-l7VD4d2Yp-7JeDxKyD_Y9s4n5OT7JFctcChZAiF-otxa-XAJR0xo1qyVpBVMEhDmcaWQzsll50zkjjOG6LBLU70jZhRqcriGQldq4/s600/Muscat_2023-07-01_game01_07.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Kondo responds with a brawl attack.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghlSH6gxYT2Koo7AMvrfrWNUAViXrbZEHUnRgrFGqevY_sLj-EOvycJ3SpqrFvdx_ghY5ydP4N9fiGszS1_vezrqwyjTEnJ1R4bqEnW4zG5QjkOkYi5u1omXxcuExZVng1W9B0xFGvczEr1V7P2MP3Hb2Kp5XRf6qQNa5BJf_VFzutpu1XlDlXvlC3m1o/s1156/Muscat_2023-07-01_game01_08.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEghlSH6gxYT2Koo7AMvrfrWNUAViXrbZEHUnRgrFGqevY_sLj-EOvycJ3SpqrFvdx_ghY5ydP4N9fiGszS1_vezrqwyjTEnJ1R4bqEnW4zG5QjkOkYi5u1omXxcuExZVng1W9B0xFGvczEr1V7P2MP3Hb2Kp5XRf6qQNa5BJf_VFzutpu1XlDlXvlC3m1o/s600/Muscat_2023-07-01_game01_08.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I take a second monster turn and nail Kondo with a Swat.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-JNovaFk5BBIHaMU54MxV3i9eB4kRNUA_FZI54OGGLV3wDNnvz0EP70yoxvKKTJldQKZvHKtf5Bhty7--kRfJJ8D6ACGXqzuajbak30XyuYOpIzah1zvEwkh6SReMihsQ-S8_eoxXH4e8NAaNVQUpTt5ImNSXkhvf-qb7GNJPTGttVKyiLqmQnibJzrI/s1156/Muscat_2023-07-01_game01_09.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-JNovaFk5BBIHaMU54MxV3i9eB4kRNUA_FZI54OGGLV3wDNnvz0EP70yoxvKKTJldQKZvHKtf5Bhty7--kRfJJ8D6ACGXqzuajbak30XyuYOpIzah1zvEwkh6SReMihsQ-S8_eoxXH4e8NAaNVQUpTt5ImNSXkhvf-qb7GNJPTGttVKyiLqmQnibJzrI/s600/Muscat_2023-07-01_game01_09.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">He does not activate Kondo again, going for a unit turn.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7duMNGwLyYrZ8l8wNonVDnnzvZsnEOKpCtREXfY0-62c90rwmu55MMP4ONJTzzpN78ReKCE8_VMgNmR0AtldTxpk4LUM_e6mse5a4XxeaoTrBVUpYGiGMyVP43JcLnsaTiCtu8HoDfONMeiFmFgd3HfmG95T1PphUlcI-7wfqv0hna50y5vIuWOICGKo/s1156/Muscat_2023-07-01_game01_10.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7duMNGwLyYrZ8l8wNonVDnnzvZsnEOKpCtREXfY0-62c90rwmu55MMP4ONJTzzpN78ReKCE8_VMgNmR0AtldTxpk4LUM_e6mse5a4XxeaoTrBVUpYGiGMyVP43JcLnsaTiCtu8HoDfONMeiFmFgd3HfmG95T1PphUlcI-7wfqv0hna50y5vIuWOICGKo/s600/Muscat_2023-07-01_game01_10.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I knock a couple of his units off the power zones.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWpov0WIm4PZXr_Xe6lBW74GYDY6THYjIoZAPxRhfchdVgwav-OANnztq66Crqajr_ox5uhjfLEMg2ioFc8Lv9yzwTCHeuqnYZl084K3JXvuMmzYLmfP1ZhcWPe0FibMfTu6ZCRlG4Jsb0hyq9_6P-x6xKSBlzjW9cBtnDe4BxdfloXT4SQ7hCV8zY9QI/s1156/Muscat_2023-07-01_game01_11B.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWpov0WIm4PZXr_Xe6lBW74GYDY6THYjIoZAPxRhfchdVgwav-OANnztq66Crqajr_ox5uhjfLEMg2ioFc8Lv9yzwTCHeuqnYZl084K3JXvuMmzYLmfP1ZhcWPe0FibMfTu6ZCRlG4Jsb0hyq9_6P-x6xKSBlzjW9cBtnDe4BxdfloXT4SQ7hCV8zY9QI/s600/Muscat_2023-07-01_game01_11B.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Despite this, by his next Monster turn Kondo is FULLY POWERED UP!<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt_KXYQXPAehq3GkTTvVet85B9yQ4qkn5gZv6Nersi3hDrDp1l_dbXvb1zzEheD1wEjndxTTXKc5sDfqn7S_ikiPUAWPaAKJ8u3N4XYFh8gvBJ1ufBJS5nfYsEH5nIYL2OP23khLYBzE1Uu1k_I4vOUFI-ryaIDrszrYmhPHyWZf2gSjcHAx2I256Eoy8/s1156/Muscat_2023-07-01_game01_12.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgt_KXYQXPAehq3GkTTvVet85B9yQ4qkn5gZv6Nersi3hDrDp1l_dbXvb1zzEheD1wEjndxTTXKc5sDfqn7S_ikiPUAWPaAKJ8u3N4XYFh8gvBJ1ufBJS5nfYsEH5nIYL2OP23khLYBzE1Uu1k_I4vOUFI-ryaIDrszrYmhPHyWZf2gSjcHAx2I256Eoy8/s600/Muscat_2023-07-01_game01_12.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">He still misses his Swat attack against Khan though...<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYpYqGThgxZo-3yj1cdn2CUtGpID3IGtsyChnzqIPGoSfpKsyhDjVNzl4dLIiq4y2-KWRqQcTtiv0eZOw4uN-ZKMlDTCA5JZqpYG0IJFcJXg_4cb6B1uvscKoFMQl6hyOMApt58BZCHzWijZr8CqAHGbN5XkUvJu7dpUNmGCF77DCTU7oBvQBPyIAAZVs/s1156/Muscat_2023-07-01_game01_13.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgYpYqGThgxZo-3yj1cdn2CUtGpID3IGtsyChnzqIPGoSfpKsyhDjVNzl4dLIiq4y2-KWRqQcTtiv0eZOw4uN-ZKMlDTCA5JZqpYG0IJFcJXg_4cb6B1uvscKoFMQl6hyOMApt58BZCHzWijZr8CqAHGbN5XkUvJu7dpUNmGCF77DCTU7oBvQBPyIAAZVs/s600/Muscat_2023-07-01_game01_13.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I throw Kondo into a building, but he kills two of my units with a Tantrum.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKNOGvtv_deU83FZKp4wU3S28Z4S6JT-ZVJNehkOi2XROYa1JN9CtpKol6MMD2371jlY1PpgcaEfAWNA-3afSNzc-qNYryloY1vfxXf6mYur_jwiVF5lRJcQkVIosQk3QhmFguLy0vmiItskgQ50IAzvtWLRNUQ5EbvnCytZ76MEpJ0TRX07gh93jOhVI/s1156/Muscat_2023-07-01_game01_14.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiKNOGvtv_deU83FZKp4wU3S28Z4S6JT-ZVJNehkOi2XROYa1JN9CtpKol6MMD2371jlY1PpgcaEfAWNA-3afSNzc-qNYryloY1vfxXf6mYur_jwiVF5lRJcQkVIosQk3QhmFguLy0vmiItskgQ50IAzvtWLRNUQ5EbvnCytZ76MEpJ0TRX07gh93jOhVI/s600/Muscat_2023-07-01_game01_14.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Apes push back against the Terrasaur units.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCLQNlVAz2TpnmHUA7cpHE6NKBoB9BNjnrhaIjQ1rETYysRIefcEXAftmKXIp_-f0dlSbV8Lqc72qhN02fVqRiKQeev97LoWtN4x76oyny-g6_O2wjUZSjzFlWPT6cQTEogqCb3KpbBGvnA0wlGlt1Kh2UQ1O1za6IM-dQi_N6epGd_Tf5C0dSZP7YO6k/s1156/Muscat_2023-07-01_game01_15.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCLQNlVAz2TpnmHUA7cpHE6NKBoB9BNjnrhaIjQ1rETYysRIefcEXAftmKXIp_-f0dlSbV8Lqc72qhN02fVqRiKQeev97LoWtN4x76oyny-g6_O2wjUZSjzFlWPT6cQTEogqCb3KpbBGvnA0wlGlt1Kh2UQ1O1za6IM-dQi_N6epGd_Tf5C0dSZP7YO6k/s600/Muscat_2023-07-01_game01_15.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">I send in reinforcements.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiHdSxmnsfUT_u50Pok3CYC8T4bzpC134Qbu_SgKdAY3B0gcSDOexHeR7i738gP9JHNGp7SMdtM-WYcd1IBfCefmfXGgwA-KXYlORs3xuW6GP2v62fEACiCZTnETsq0QOaFns8DX4l85C5CIrEKz-55W9cR9EDbkvfBSD4KjDE4KaBj9JAnEvKCZOsfjA/s1156/Muscat_2023-07-01_game01_16.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiHdSxmnsfUT_u50Pok3CYC8T4bzpC134Qbu_SgKdAY3B0gcSDOexHeR7i738gP9JHNGp7SMdtM-WYcd1IBfCefmfXGgwA-KXYlORs3xuW6GP2v62fEACiCZTnETsq0QOaFns8DX4l85C5CIrEKz-55W9cR9EDbkvfBSD4KjDE4KaBj9JAnEvKCZOsfjA/s600/Muscat_2023-07-01_game01_16.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Kondo slams Khan for four damage, but is thrown into a building.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyCb9IzVLs958AGaVGX4-gN-U1N0QiG0PZoYQQN9HgZpKylmhw3BrOSBEyQnrPU_E5VDKTuo8TAXoRacdNm77cy3KoU1PdZ7caaZRN_UXoLLqBxE8tkBSFAzJcbdYbX9V-ncdeuS1uyEnCljHV7RBgHtJ1ljLx7-dOXekoCtg8CT-JoParkXm1R8Svb_o/s1156/Muscat_2023-07-01_game01_17.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjyCb9IzVLs958AGaVGX4-gN-U1N0QiG0PZoYQQN9HgZpKylmhw3BrOSBEyQnrPU_E5VDKTuo8TAXoRacdNm77cy3KoU1PdZ7caaZRN_UXoLLqBxE8tkBSFAzJcbdYbX9V-ncdeuS1uyEnCljHV7RBgHtJ1ljLx7-dOXekoCtg8CT-JoParkXm1R8Svb_o/s600/Muscat_2023-07-01_game01_17.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">The Apes keep pushing for power zones.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibex7VCrMphdYodQLPTcQHtyHT90C_cIZDMUvYzYsWzi6AUVopFHQw5ItMszh66_CgHqTC2Oujxjjoz4gOIHTT2bbO_0Cm2uSGa-t3YUsWYsvjjHODNvLOBo17Ygy1WhrexfyLn_Q6fhPajKDg5Agtry08-qP3GaH2m0oKdF-f4X8je7nO5RsnKP0903M/s1156/Muscat_2023-07-01_game01_18.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEibex7VCrMphdYodQLPTcQHtyHT90C_cIZDMUvYzYsWzi6AUVopFHQw5ItMszh66_CgHqTC2Oujxjjoz4gOIHTT2bbO_0Cm2uSGa-t3YUsWYsvjjHODNvLOBo17Ygy1WhrexfyLn_Q6fhPajKDg5Agtry08-qP3GaH2m0oKdF-f4X8je7nO5RsnKP0903M/s600/Muscat_2023-07-01_game01_18.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">As do the Saurians.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBLxTjHQFapKXKdCjpzDL-GOl64ARFDG1VtDuFKC7YCUFizYmRbr2SLXR0wW1O5Df6EB71xiFsSEZyi3FR79nzSILlzrATxi5SgHOiQYZWG_-354vJrGRxJe17CTx-3ZjFKbcE2s2KTpzu2I8rwv-MB0uMpkR9w92Y7S867FfZzkE_cYjBg0ieVMCdDW0/s1156/Muscat_2023-07-01_game01_19.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjBLxTjHQFapKXKdCjpzDL-GOl64ARFDG1VtDuFKC7YCUFizYmRbr2SLXR0wW1O5Df6EB71xiFsSEZyi3FR79nzSILlzrATxi5SgHOiQYZWG_-354vJrGRxJe17CTx-3ZjFKbcE2s2KTpzu2I8rwv-MB0uMpkR9w92Y7S867FfZzkE_cYjBg0ieVMCdDW0/s600/Muscat_2023-07-01_game01_19.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Kondo slams Khan into the double foundation again.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbXz-Qs1_oE8BWNl-SPROuRcJz6o_yMh1MICJyVUGcm41MQGqc9cYaGcuGCeUUS768CUgopu6sQuda8q9G5sNQoIjhUWLnChZV8HnCN08zCwRCV9vQ3tJDu_syCSJkFMUaYeQGYRAlV4VE32nBrfp86w49vxEIA7GFj5ssssyJaC6SUfM1rhxI8x15U7g/s1156/Muscat_2023-07-01_game01_20.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbXz-Qs1_oE8BWNl-SPROuRcJz6o_yMh1MICJyVUGcm41MQGqc9cYaGcuGCeUUS768CUgopu6sQuda8q9G5sNQoIjhUWLnChZV8HnCN08zCwRCV9vQ3tJDu_syCSJkFMUaYeQGYRAlV4VE32nBrfp86w49vxEIA7GFj5ssssyJaC6SUfM1rhxI8x15U7g/s600/Muscat_2023-07-01_game01_20.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">And Khan throws him back again.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-9Ldi1bGwzhFdlGXxvomFqhmB1hjor4CnPX4MaNNTV6LLn8EnIleja6DYT0HUwMryL1Y29KfoOTmeI5HyTOf5JB-GKL1bJ5evQiNBAz7Kk4nkynbzxIGw5pvzLEqCO0fsV-EhYCHayC2rrAdgF1sFBAhbycpPkeD6tfFU4_5dkOKt_M_ge_xYKFdWdsc/s1156/Muscat_2023-07-01_game01_21.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-9Ldi1bGwzhFdlGXxvomFqhmB1hjor4CnPX4MaNNTV6LLn8EnIleja6DYT0HUwMryL1Y29KfoOTmeI5HyTOf5JB-GKL1bJ5evQiNBAz7Kk4nkynbzxIGw5pvzLEqCO0fsV-EhYCHayC2rrAdgF1sFBAhbycpPkeD6tfFU4_5dkOKt_M_ge_xYKFdWdsc/s600/Muscat_2023-07-01_game01_21.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">With both monsters on just one health, the Ape units focus on Khan.<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8ZcyfcdreWmxFiKvx3WBa255ukn7lKTTK28Txz6ABxvfd2E-MovFjKRPttX5D7FlrtqLVqu4mIkOKsCQCtq5BG1LjfSFdjXkkbvrCp8vV8SBRntN0tNc93aRYSzDEOEUYmGLi9DMTXfgZgJp0f8bVSXZmlGuYEnV4WQeTFNuh5OOp3S5woGUfCPHB4Qw/s1156/Muscat_2023-07-01_game01_22.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1156" data-original-width="867" height="600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg8ZcyfcdreWmxFiKvx3WBa255ukn7lKTTK28Txz6ABxvfd2E-MovFjKRPttX5D7FlrtqLVqu4mIkOKsCQCtq5BG1LjfSFdjXkkbvrCp8vV8SBRntN0tNc93aRYSzDEOEUYmGLi9DMTXfgZgJp0f8bVSXZmlGuYEnV4WQeTFNuh5OOp3S5woGUfCPHB4Qw/s600/Muscat_2023-07-01_game01_22.jpg" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Throwing all the dice they can into a single attack, they get all the strikes!<br /></td></tr></tbody></table>
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhESiYIV9gZz5iSeKUFojX_8Pkh9Na5N0a85xkkxXCCIzIS1Qu_Z5dmf5RJGx-pLBRUCsbrJINZChW6iERAu7Y5rpipb6bWvHqN0eA1tEAw42JahbEzDBlACTCkHGdOY_FRPXJezs56wRbqTlMWwXQ1wrbKYpchNhiVxjy7nQXgkJMabXR9NS80Z8hPAsc/s1156/Muscat_2023-07-01_game01_23.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhESiYIV9gZz5iSeKUFojX_8Pkh9Na5N0a85xkkxXCCIzIS1Qu_Z5dmf5RJGx-pLBRUCsbrJINZChW6iERAu7Y5rpipb6bWvHqN0eA1tEAw42JahbEzDBlACTCkHGdOY_FRPXJezs56wRbqTlMWwXQ1wrbKYpchNhiVxjy7nQXgkJMabXR9NS80Z8hPAsc/s600/Muscat_2023-07-01_game01_23.jpg" width="600" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">"Not like this!" Khan goes down to a volley of gunfire!<br /></td></tr></tbody></table><p>
</p><p><br />
We started a bit slow as Contwrath refreshed his memory on the rules. I feel like we both made better use of the units this game than in my previous games, securing buildings and jostling for power nodes etc. The monster side of the battle was a little subdued, partly because the units started to get in the way so we ended up not moving the monsters around very much. Overall it was a very fun game that I felt was was a bit more technical and a bit less "YOLO!" than some previous games, which makes sense when we were spending more time checking rules and so on. Still need to get that fourth Protectors monster painted...</p>Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-4341929232271540022023-05-27T11:54:00.001+04:002023-05-27T11:58:56.767+04:00Naval Combat With Giant RobotsKaras has been enjoying Adeptus Titanicus and he thought I might like it too. So we played a game along with Neo, who was on Karas' team.<br>
<br>
<br>
<b><u>Pre-Game:</u></b><br>
We both had an axiom maniple (?) with a Warlord, a Reaver, and two Warhounds. I had Legio Vulturum, weapon-wise I set up the Warhounds with weapons that Karas said were good for stripping void shields, the Warlord with high Strength weapons, and the Reaver with a mix of the two; my idea was that the fast Warhounds would engage first and take off the shields, then the bigger, slower mechs would catch up and start hammering the exposed hulls. Or whatever. Karas and Neo had Legio Ignatum, I have no idea what weapons they were running.<br>
<br>
<br>
<b><u>Deployment:</u></b><br>
I won the intiative and spread my models out (the photo was taken after one move so one Warhound is too far forwards, and I couldn't see the screen properly so I didn't realise my Reaver was out of frame on the left).
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWolqBsG0OIEk-XMmigVBVCfFF8_HwdnYb5ruOatB5bgmP0keFBHSDN0BMDSmkZ-4pL2D1TZyftB3b7thiiWuNpO27wat_2atgEZkaYxAgW3YQTcDhKzPuemsquqoHHJM6AX0ze7sbI48-SulE382-0N1zyqGMavxxnehrKyey7jaK391qwi-W-vAH/s1156/Muscat_2023-05-26_game01_01.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgWolqBsG0OIEk-XMmigVBVCfFF8_HwdnYb5ruOatB5bgmP0keFBHSDN0BMDSmkZ-4pL2D1TZyftB3b7thiiWuNpO27wat_2atgEZkaYxAgW3YQTcDhKzPuemsquqoHHJM6AX0ze7sbI48-SulE382-0N1zyqGMavxxnehrKyey7jaK391qwi-W-vAH/s600/Muscat_2023-05-26_game01_01.jpg"/></a>
<br>
<br>
<b><u>Round 1:</u></b><br>
I decided not to use any orders this turn as none of them jumped out to me as being useful yet. Karas and Neo use the March (I think was called) order on the Warlord and Reaver. I walked stuff forwards. I pushed the engine on a Warhound twice in order to swing wide to my right; I rolled three heat, rolled a 10 on the D10 engine overheating roll, and the Warhound blew up and did a bit of damage to the Warlord next to it. So I lost a model before a single attack had even been made. The other Warhound took some void shields off the Warlord. My Reiver took some damage to the head, giving me a penalty to my command checks.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim8Ul0kauP1eIjN0SdwD2Zmw-_E50eO4lokOf9LcQj-Mh169qOxfkVh1vNPYPpvojewyvVvl90snqO8WCEX3Xfs8dD1lX6-qMpFeNdXRVfh5l4jjiOVwAiDUlO2NPhQElY6kTarqq0289hveAUfqr26ICt_zM2cObbpV8b7UbJI-ZsRCkOYFqIFl82/s1156/Muscat_2023-05-26_game01_03.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEim8Ul0kauP1eIjN0SdwD2Zmw-_E50eO4lokOf9LcQj-Mh169qOxfkVh1vNPYPpvojewyvVvl90snqO8WCEX3Xfs8dD1lX6-qMpFeNdXRVfh5l4jjiOVwAiDUlO2NPhQElY6kTarqq0289hveAUfqr26ICt_zM2cObbpV8b7UbJI-ZsRCkOYFqIFl82/s600/Muscat_2023-05-26_game01_03.jpg"/></a>
<br>
<br>
<b><u>Round 2:</u></b><br>
I decided to charge my Reiver into the Warhounds, but failed the command roll. I think I also failed a command roll on the Warlord, though I don't remember what it was for. I might have failed a "Shoot First" command on my remaining Warhound, but if so I forgot that I failed and did the Shoot First action anyway. Karas and Neo's Reiver got the Charge order. I shuffled my Warlord further around the terrain to try to isolate the Reiver so I could finish it before the Warlord could get a line on me. Since Neo's Warhound was moving towards mine, I repositioned my Reiver to begin to intercept. Karas kept pushing his Warhound, then tried to run it up to my Reiver to blow up next to it, but it didn't blow up. The Reiver charged my Warlord, only just making it into 2" range, and did a bit of damage.<br>
<br>
I attacked the Reiver with my Warlord. Karas told me to use the gun first (I couldn't use the hull weapon because the Reiver was too small). This was "concussive", causing the Reaver to to rotate 45 degrees to it's right, which took it out of 2" melee range - before I could use my melee weapon. I measured it and said it was out of range, but Karas ignored me and just pushed the Reiver in closer. So I used the melee attack, which I think was also concussive, but I don't think we rolled any concussive rolls for it? Anyway in total I didn't do much damage. The reiver now retaliated. Because Karas had ignored the fact that was out of melee range, it was able to use its melee weapon as well. Whatever. Neo's Warhound attacked my Reiver, but I thought it was attacking my Warhound and resolved the damage against the Warhound, blowing it up. I rolled "moves and shuts down" on the death table, and when I went to resolve that we realised the mistake and I just gave up.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgTaTUifLSOLovfnzuST3lX0T0lZiTiE9qApg42MuIL_dHHBdY_mSMceuMfFiEeYQN0CrTO5ECEfKw-HK89aj8iueQf5zKzElDrudqVlFm18tpjl7fIF8Gvw6iX7CTMldsi94lvAjB5OWcrojP5Fen7qZI3-JbKED1GfWEl1k0ZOFdqq9G0QjBlpzQ/s1156/Muscat_2023-05-26_game01_04.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhgTaTUifLSOLovfnzuST3lX0T0lZiTiE9qApg42MuIL_dHHBdY_mSMceuMfFiEeYQN0CrTO5ECEfKw-HK89aj8iueQf5zKzElDrudqVlFm18tpjl7fIF8Gvw6iX7CTMldsi94lvAjB5OWcrojP5Fen7qZI3-JbKED1GfWEl1k0ZOFdqq9G0QjBlpzQ/s600/Muscat_2023-05-26_game01_04.jpg"/></a>
<br>
<br>
<b><u>Post-Mortem:</u></b><br>
OK, I understand now that this is supposed to be a very technical, dare I say "realistic" naval-style combat game. Repeated hits on the same location weaken it and make it more vulnerable to taking damage. As you take damage your systems break down, etc. I get it. I get it, but I don't like it.<br>
<br>
It was all so old-fashioned. Look up tables all over the place, different numbers scattered all over the data cards that you had to check for different rolls, and that kept changing. Sometimes rolling high is good, sometimes rolling low? It's a stark contrast to modern game design, that is consistent, streamlined, and intuitive, but that still has plenty of depth.<br>
<br>
Honestly, I had a miserable experience. I honestly never felt like... like I could do anything? I mean, part of that was that, for all the complexity the game has in damage allocation and whatnot, I didn't feel like I had many actual meneaningful decisions to make in terms of gameplay. Which direction to walk and which model to shoot; it's just my impression, but it seems to me there's games these days with so much more interesting decision making happening every single turn.<br>
<br>
But it wasn't just about decisions; I felt like <i>I couldn't do anything</i>. I don't know how to explain it, but with alternating activations between players combined with the different phases, it felt like half an hour between when I move a model and when it gets to attack. And the movement was incredibly pondorous and unsatisfying; I can barely shuffle a model forwards a few inches at the cost of risking reactor damage. Then when my chance to attack finally comes, well, it felt like I was lucky to plink off a single point of armour or a void shield or two. It was not satisfying. And you could "push" to do better when moving and defending, but not when attacking (yeah, some special weapons which I didn't have had push effects, but it wasn't a general rule the way it was with movement and void shields). So I didn't even have the choice to increase attack power to try to guarantee at least a bit of damage, even if it came at a cost. I felt powerless playing the game.<br>
<br>
Now of course part of that was just my dice. But then that's part of my issue: it's a VERY dicey game, in that a single attack (or bad reactor roll) can cost you a model, or you can unload volley of powerful weaponry and feel like nothing happened. Sure, technically that can happen in any game with dice, but most games these days have ways of mitigating the "feels-bad" moments. Warmachine uses 2D6, so you get a probability bell-curve and some degree of predictability, plus the core rules of the core models include the ability to boost attacks, so you almost never feel like there's <i>nothing</i> you can do, you can always connect or do damage, though it comes at a cost. Other games such as 40K have you throw so many dice that it evens out. Monpoc has you build resources then decide how to spend them; you can ALWAYS get damage through, as long as you commit the resources to it. Warcaster has resource allocation, and also the constant redeployment of troops means losing to bad (or opposing good) rolls doesn't feel as bad as you can bring models back.<br>
<br>
I don't have a problem with inherently dicey games, but it depends on <i>what</i> is dicey. If the dice can have interesting effects, like say randomly swapping models' positions or something, then it can be quite interesting and fun. In this case the dicey effects were mostly just more or less damage. I know that there were some Machine Spirit effects that could have been interesting, so that's nice, but they didn't come into play, and even so it doesn't change the fact that the basic damage rules were just so... swingy. Which can feel bad, especially in low model count games. I've experienced this in several games now: low model count games where a model could die to a single shot or survive a whole bunch of attacks are not satisfying, the swingy nature of a few bad dice rolls is just too much when you can lose a huge chunk of your army to a single dice, or you can use your entire army to try to take down one average-strenght model and fail completely. It just doesn't feel good, to me at least.<br>
<br>
To be fair it turns out that my Warhound should not have blown up because the reactor was only orange; so I should have rolled a D6, not a D10. But that's part of the problem! So much complexity in small details, so many little modifiers that you have to keep remembering or checking on, so many lookup tables you have to keep referencing; even Karas, who loves the game so much he wanted to get other into it, could not remember all the rules and missed this small but important details of there being different dice for the same roll.<br>
<br>
Working with software, I've learned that the best solutions usually have an elegent simplicity to them. Simple formulas that determine results (e.g. Warmachine's "add dice roll to weapon damage and subtract armour") are so much nicer and better than having to deal with lots of specific cases and responses; damage in AT is like "if X then void shields so check for save number under current number of voidshields, else armour so roll dice for location then check location for damage bands so if dice plus strength is 11 or 12 it does regular damage so one point of damage, but if 13 or 14 it does extra damage so two points of damage, but that number is modified by the modifier under the current amount of hull damage etc".<br>
<br>
What I'm saying is, AT is very inelegent. OK, some people enjoy that kind of "classic" wargame. That's fine. But I appreciate rules that are elegant, and games that manage to be deep without being too complex, I much prefer the modern streamlined type of game that PP tends to do better than GW. They are easier to get into, rules are easier to remember, games are faster to play, etc. Obviously you need some level of complexity as without it there will be no meaningful decisions to be made. But, like everything else, it's about balance, and different people will enjoy a different balance at different times.<br>
<br>
For me? I'm old, tired, can't concentrate anymore on account of being constantly sleep deprived (or possibly I'm going senile), and I think I've lost a lot of my passion for wargaming. And this game of Adeptus Titanicus might have been the most miserable gaming experience I've ever had.
Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-7350452820715049372023-04-26T20:41:00.001+04:002023-04-26T20:41:47.331+04:00A Loud Acheta Domestica<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2VUDqvHiRU0LlsdPM3jQer5-MUIhyIVIHz7JwlN2aS29tU19XIoflCnEVRHEl7yoFOKgnUOoo0XCXw7FUTI_lnY31w1xIjOcUuYlIhDBk9wW_vC72lK8EtbMUrG5Qwyu1Bh_sjun1G8IQPIrCDU9qcmRPk--4k0VTe4ucQLheUmWYc3SAh_QoY0oP/s1504/NoisyCricket_01.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2VUDqvHiRU0LlsdPM3jQer5-MUIhyIVIHz7JwlN2aS29tU19XIoflCnEVRHEl7yoFOKgnUOoo0XCXw7FUTI_lnY31w1xIjOcUuYlIhDBk9wW_vC72lK8EtbMUrG5Qwyu1Bh_sjun1G8IQPIrCDU9qcmRPk--4k0VTe4ucQLheUmWYc3SAh_QoY0oP/s600/NoisyCricket_01.JPG"/></a>
I found this model online quite a few years back. In fact the first time I printed it was before I got into resin printing; I printed in PLA and used a ton of filler and did a bunch of sanding, then decided it was too much work and gave up. When I was stuck for ideas for a friend's birthday, I remembered this old thing and decided to try again, printing a fresh version and hitting it with some paint.<br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQocCab0UGGvr-fCRCiK-NqWLPKwJbqVi_nAw4JWn9cnoEzoXwaNGJO6_PHzuHSoXHrVz-KYsZzUSNFvzd3udzV_N9aQ2XrhcIb8Mm9EAQS1dqTEq2l_FV_B0Spiw1AODAXywZ8f2ln2EZNNSsQaWLZkHeOzK1_HaaujM9AYWvEqzsgEL20dALUZO7/s1504/NoisyCricket_02.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhQocCab0UGGvr-fCRCiK-NqWLPKwJbqVi_nAw4JWn9cnoEzoXwaNGJO6_PHzuHSoXHrVz-KYsZzUSNFvzd3udzV_N9aQ2XrhcIb8Mm9EAQS1dqTEq2l_FV_B0Spiw1AODAXywZ8f2ln2EZNNSsQaWLZkHeOzK1_HaaujM9AYWvEqzsgEL20dALUZO7/s600/NoisyCricket_02.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimjY1LgVaFoEFeWBIExYMbxSZxmoexU01K_tNfKAOqa0myTwFQ76YCLUvhBktKANU47ql4ZqMN1naYd4vih8pIAhjSkZe_8wdkcy4P9zN7zC2pGFMIg4vHTYxPduCkneocPVMaD-J8TwkeUYgveID9b-XwNAFBIrR8OdQUmzl7sk2w4dOMG9m8B1vN/s1504/NoisyCricket_03.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimjY1LgVaFoEFeWBIExYMbxSZxmoexU01K_tNfKAOqa0myTwFQ76YCLUvhBktKANU47ql4ZqMN1naYd4vih8pIAhjSkZe_8wdkcy4P9zN7zC2pGFMIg4vHTYxPduCkneocPVMaD-J8TwkeUYgveID9b-XwNAFBIrR8OdQUmzl7sk2w4dOMG9m8B1vN/s600/NoisyCricket_03.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhyV5CwKqxu7bLnn9i40gMAOO_naaV33OdytPzkH3S19WeV2KEN_Eh2PKi6wqk0v571ovPb6dH0BEEoq4gsyNXBn7t80pIKfW86VY2lREr8p0XCwA30kFHGaFWMGDPjnog7-xWpx73-_2ogwoeGvyFCv0UBZi-xSrTJiApDy9l_c2FkQ1dW-o2CetW/s1504/NoisyCricket_04.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjhyV5CwKqxu7bLnn9i40gMAOO_naaV33OdytPzkH3S19WeV2KEN_Eh2PKi6wqk0v571ovPb6dH0BEEoq4gsyNXBn7t80pIKfW86VY2lREr8p0XCwA30kFHGaFWMGDPjnog7-xWpx73-_2ogwoeGvyFCv0UBZi-xSrTJiApDy9l_c2FkQ1dW-o2CetW/s600/NoisyCricket_04.JPG"/></a>
<br>
I no longer remember which version of the model I printed; there are several online. I modified the model somewhat, cleaning it up and supporting it for resin printing (the original was cut for FDM printing), and also modelling a 3mm hole up the handle to make it easier to paint. I thought of making a display base that incorporated a rod to hold the model, but I came across a <a href="https://cults3d.com/en/3d-model/game/mib-noisy-cricket-base">fancy display base by Falconman</a>, and created my own simpler version using that as inspiration (the one in the photos was an early version in grey PLA, I reprinted later in white PLA).<br>
<br>
I wanted to paint it in chrome, which I figured would be easy: prime in gloss black, mask off the handle, airbrush chrome, varnish, done. Sadly it was not that simple. First of all I had to clean it all up. So removed the supports as best I could, sanded, applied greenstuff then later a milliput wash (following <a href="https://www.youtube.com/@MarcoFrisoniNJM">Marco Frisoni</a>'s <a href="https://www.youtube.com/watch?v=EY8Acdi59M0">guide</a>) to fill the divots and other imperfections, and then sanded again, washed and left it to dery, before finally priming with Vallejo 73.660 Surface Primer Gloss Black.<br>
<br>
At which point I found a number of fairly noticeable imperfections that hadn't been obvious before. I tried to fix them but only ended up damaging the primed layer in a way that couldn't easily be fixed. So I stripped the model using a local brand of household cleaner (I couldn't find any Dettol). Now I was worried the dettol would soften the fillers if I left it to soak, so I would apply the dettol and brush it off quickly. This made the stripping process more labour-intensive than usual.<br>
<br>
Once I had stripped all the primer, I applied more filler to the trouble spots, left it to cure, and sanded yet again, washing the dust off and leaving it to dry. This time I primed with Tamiya 87064 Fine Surface Primer Light Gray. This was an aerosol primer than, in my experience, makes it much easier to do repairs as it doesn't "peel" the way acrylic airbrush primers do when you try to sand over them. The light grey coat made it much easier to find any remaining imperfections; I did a bit more sanding before washing and priming with gloss black again.<br>
<br>
And that's where I screwed up the primer. See, I usually prime with a syphon airbrush that puts down a very heavy coat of paint. But I was feeling so precious about this model that I wanted to try to be more careful than usual to avoid and primer buildup - which I had experienced that first time I primed, resulting in large "droplets" of exess primer collecting and running down the handle.<br>
<br>
So this time I primed using a fine-nozel double-action gravity airbrush. And for some reason the "gloss" black went down very matte through this airbrush. Which was a big problem, because having a smooth glossy basecoat is essential for the chrome paint to work properly. So when I came to apply the Alclad II Lacquer ALC 107 Chrome, it ended up looking like a slightly matte silver rather than a shiny chrome!<br>
<br>
What's more I did a bit of damage to the handle when pulling off the mask, and when I tried to fix it with the original gloss primer it came out FAR more glossy than the rest of the handle. So I decided to try to apply a gloss varnish (rather than the correct "aqua" varnish recommended for chrome) in the hope that it would npt only homogenize the handle finish, but also make the model look more shiny. Instead the opposite happened, and it ended up looking even more matte! You can see it here next to a test model I painted much less carefully:<br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-LaxeIK0kv2147esRo89ge3NbXClxdpJsjzx0zf4IN5L1FInQ8bnJdGKYLpPLkvykdimCCFf9vk6CaI1ytNS8pQDpkMRaR40jauUxx5n01jAuzP3fuJiJlkEyFRSsD_dsd_ASCaDEl-2p3k7H3CYmtujI5WjlNTkUDBFS4T_zno495o-usTTnddwy/s2312/NoisyCricket_WIP_01.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi-LaxeIK0kv2147esRo89ge3NbXClxdpJsjzx0zf4IN5L1FInQ8bnJdGKYLpPLkvykdimCCFf9vk6CaI1ytNS8pQDpkMRaR40jauUxx5n01jAuzP3fuJiJlkEyFRSsD_dsd_ASCaDEl-2p3k7H3CYmtujI5WjlNTkUDBFS4T_zno495o-usTTnddwy/s600/NoisyCricket_WIP_01.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9u3Y33QRGYpx9v-qjLBlJ0aV0VSFt-s4ljR05vUKQPmVMtPStVEPoNifJHD_XdroXyHOZuzVe1nuvWtsHB1sBGnujA-dVVxagYtH640TUleqnbJIhdASmEN2tXXByqutL81Aqrm_gTf-ml-mlO8YKBh3hdfEO4BpKh9y31gy3L8Qb90eu-uIi9gIJ/s2312/NoisyCricket_WIP_02.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi9u3Y33QRGYpx9v-qjLBlJ0aV0VSFt-s4ljR05vUKQPmVMtPStVEPoNifJHD_XdroXyHOZuzVe1nuvWtsHB1sBGnujA-dVVxagYtH640TUleqnbJIhdASmEN2tXXByqutL81Aqrm_gTf-ml-mlO8YKBh3hdfEO4BpKh9y31gy3L8Qb90eu-uIi9gIJ/s600/NoisyCricket_WIP_02.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheUUzz2kqpq2WwS6wPkzj4aqNabvPmlirtosZef1zhrZgaPx58ac06RQw7RM8s82nxjm0hrBG3tLnij8O5cDhwlqXZrmV-W0XNV63mK0G3UtVJzULXynThtkWtoFk42z0sWc_1zQ3e1tsUU4oI6C3E4z0fj1104jrnfJIl8kqOcdLneOw5eEbHXogE/s2312/NoisyCricket_WIP_03.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEheUUzz2kqpq2WwS6wPkzj4aqNabvPmlirtosZef1zhrZgaPx58ac06RQw7RM8s82nxjm0hrBG3tLnij8O5cDhwlqXZrmV-W0XNV63mK0G3UtVJzULXynThtkWtoFk42z0sWc_1zQ3e1tsUU4oI6C3E4z0fj1104jrnfJIl8kqOcdLneOw5eEbHXogE/s600/NoisyCricket_WIP_03.JPG"/></a>
You can clearly see the huge difference in surface finish. At least it fixed the handle finish. In theory the surface, despite looking matte, should have been fairly smooth. So I decided it couldn't hurt to try to apply another coat of chrome, using the syphon airbrush this time to put down a heavier coat (after masking off the handle again). This actually helped; the result was now a satin silver rather than a matte. Still a far cry from the intended chrome, but at least it didn't look <i>terrible</i> now:<br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjajf8hCEHovnO--BghFiVyN5JRzv23NqtAYwlOxburCeJCFlvjSMW0EPs7POT8CwpZUaduVGVrSqMbYfGvjarQX4PwPFAVBGU3hYl3x6KorbxWZqHTrGcDn6fkLldI_eWo4KC4xBfBP2EE1TAARjCauEmrrNm1lGnlFI4dLkdPUh-MAmv8ceX9oJ_W/s2312/NoisyCricket_WIP_04.JPG" style="display: block; padding: 1em 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjajf8hCEHovnO--BghFiVyN5JRzv23NqtAYwlOxburCeJCFlvjSMW0EPs7POT8CwpZUaduVGVrSqMbYfGvjarQX4PwPFAVBGU3hYl3x6KorbxWZqHTrGcDn6fkLldI_eWo4KC4xBfBP2EE1TAARjCauEmrrNm1lGnlFI4dLkdPUh-MAmv8ceX9oJ_W/s600/NoisyCricket_WIP_04.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgb83Cr-Icu9QxZXqq7UjV-GRyQ0k17BEIvwsrYAU0VuqTCT9qMMJcHGPcMuBn6tmpIHZGm8qF7plzd_rD5VRtefxrlgOiSBJZfFllwaxDB7azubtiMWbtZMun7ce0A0o-PcLSmcBTPi0eGbI4dDnthnbZ9re9s4TJe6lT0hf69mkfXjutwsH5_xm1l/s1156/NoisyCricket_WIP_05.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgb83Cr-Icu9QxZXqq7UjV-GRyQ0k17BEIvwsrYAU0VuqTCT9qMMJcHGPcMuBn6tmpIHZGm8qF7plzd_rD5VRtefxrlgOiSBJZfFllwaxDB7azubtiMWbtZMun7ce0A0o-PcLSmcBTPi0eGbI4dDnthnbZ9re9s4TJe6lT0hf69mkfXjutwsH5_xm1l/s600/NoisyCricket_WIP_05.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj47RM2jxZU8hF1rs0efwMXAccakuVA_84n2XEpHYzTLVNdxMkiaHgkohynZn2OVboyut14DSl71jZwJPwlDshgEDfMpmTzXgxwfp1STQGV2W1L47kXYWdCaacBnwcQV53xBSO93TS-JXz4Vn2_PjIzdgF8N5yyWuq7DpT6vX1r6Y_aLW0N9CMwGdJ9/s1156/NoisyCricket_WIP_06.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj47RM2jxZU8hF1rs0efwMXAccakuVA_84n2XEpHYzTLVNdxMkiaHgkohynZn2OVboyut14DSl71jZwJPwlDshgEDfMpmTzXgxwfp1STQGV2W1L47kXYWdCaacBnwcQV53xBSO93TS-JXz4Vn2_PjIzdgF8N5yyWuq7DpT6vX1r6Y_aLW0N9CMwGdJ9/s600/NoisyCricket_WIP_06.JPG"/></a>
At this point I just didn't have it in me to put any more work into it (in my defense I've been pretty damned busy these last few months). So I called it good enough, doing a final bit of touch-up to the handle and hitting it with a coat of Alclad II Lacquer ALC 600 Aqua Gloss.<br>
<br>
<br>
This is <a href="https://soulsamurai.blogspot.com/2022/05/hes-big-un.html">the second time I try to paint a relatively large display model</a>, and once again airbrush issues meant that the final finish on the actual model was worse than the final finish on the test model. But I suppose it's my fault this time and not the airbrush, not really. Well, it was a learning experience, especially when it comes to effectively cleaning resin 3D prints. The milliput wash was great, but a hit with an aerosol primer and then a second cleanup pass is almost essential to make sure you've really fixed all the surface issues. I've heard that hot water makes it easier to remove supports; I tried and and it does make it <i>easier</i> - especially for very heavy supports - but I'm not sure it actually improves the final surface finish. Some smoothing and filling does still seem necessary at any rate.<br>
<br>
I would love to come back someday and give this model a second try, preferably using a version with separate handle scales so I don't need to do any masking or anything. But that sounds unlikely tbh. Oh well. I'm trying to get back to actual painting - you know, with a brush, not just airbrushing. I kinda miss it. Finding the time is a real issue.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-16982715339847587952023-04-18T17:12:00.001+04:002023-04-18T17:12:19.410+04:00More Fancy Boxes<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiAs8ZLJz0fH18UlnMZZKf2IaRQmu6m3dlmKdbqOvG4VFXpi3KHSPg8kxE9_6whu-mAguHy6G218PYTydFWWgg1WutUP6KU6f9Z1sIRodm0RUkCgAEc0MOX6eBh5OubcKjpyoIaH0FAT57ajln1oMGSzWXHcuiVlSIJb1Y_MRurNAFg2T1-gqedHsx/s1504/DiceBuilding02.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgiAs8ZLJz0fH18UlnMZZKf2IaRQmu6m3dlmKdbqOvG4VFXpi3KHSPg8kxE9_6whu-mAguHy6G218PYTydFWWgg1WutUP6KU6f9Z1sIRodm0RUkCgAEc0MOX6eBh5OubcKjpyoIaH0FAT57ajln1oMGSzWXHcuiVlSIJb1Y_MRurNAFg2T1-gqedHsx/s600/DiceBuilding02.JPG"/></a>
As part of my continuing efforts to improve my storage and transport setup for my games, I put together a dice box for that Monpoc doubles as a building. The file is up on <a href="https://www.thingiverse.com/thing:5977425">Thingiverse</a>.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7tw-AwS0t29kiCczol2Hkei1iCGtcNDR-5M3Q5DNvHusW0k3yYxlOwW2uS4nyaCv5MGpyMXL5eGR77uQtvgcw4TGzAIId06DPXzLNYXO_5YfbrVdv9Uep_LMYmWMuDtUsyc1WB7tqkuEuhHeMSjepC06rtT3xQi65OI7p4yXYkjEJPyaZtwtGa0_Y/s1504/DiceBuilding00.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj7tw-AwS0t29kiCczol2Hkei1iCGtcNDR-5M3Q5DNvHusW0k3yYxlOwW2uS4nyaCv5MGpyMXL5eGR77uQtvgcw4TGzAIId06DPXzLNYXO_5YfbrVdv9Uep_LMYmWMuDtUsyc1WB7tqkuEuhHeMSjepC06rtT3xQi65OI7p4yXYkjEJPyaZtwtGa0_Y/s600/DiceBuilding00.JPG"/></a>
I printed up two buildings that hold enough dice for a single player each. I will probably play them as skyscrapers or appartment blocks. I considered trying to model it to look more like one of the official buildings, but I decided efficiency and ease of printing was more important. It's also nice that they're really easy to paint.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLzdFQwm-EjeHtVbkfID7sxIXA04b1ibNPLRCxID0m8RaffiXZLOptQLTuX0C8LT3RnAb7IyqN-JdAOqpSe5qEuSxhYiTDFSDBQJwVEJ__N0oDso0pZXa8WLX_wxvy1nkMJdgXh2jtOvvDWx7IrGQz-ynlugoP9Vi60QQ0jYRKC-n4A793uUtG4IyG/s1504/DiceBuilding03.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjLzdFQwm-EjeHtVbkfID7sxIXA04b1ibNPLRCxID0m8RaffiXZLOptQLTuX0C8LT3RnAb7IyqN-JdAOqpSe5qEuSxhYiTDFSDBQJwVEJ__N0oDso0pZXa8WLX_wxvy1nkMJdgXh2jtOvvDWx7IrGQz-ynlugoP9Vi60QQ0jYRKC-n4A793uUtG4IyG/s600/DiceBuilding03.JPG"/></a>
I painted the windows with Green Stuff World 1864 Metalcolor Sharkfin Blue, but I found it didn't create enough contrast (either color or value) on the grey building so I went over it with Vallejo 71.071 Model Air Metallic Arctic Blue.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikSPYYBJpY_DQr3Xmjxk6HwMYjncj4k-DZAjn9jqCKDoMFVyMZkqnXcGQYSafyzIMxjT2ty9C0dD11pIXtU-Xd6rkUlxYrveJqk5286h7uHqZ6Vg5ABIImmq9Xn6s6GzoSmKsizkjHGtzY-HAiCdfQbyIrcWUqFhj5p8-AzI9NtFyzi9PoD4Xbyunh/s1156/DiceBuilding_WIP_01.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEikSPYYBJpY_DQr3Xmjxk6HwMYjncj4k-DZAjn9jqCKDoMFVyMZkqnXcGQYSafyzIMxjT2ty9C0dD11pIXtU-Xd6rkUlxYrveJqk5286h7uHqZ6Vg5ABIImmq9Xn6s6GzoSmKsizkjHGtzY-HAiCdfQbyIrcWUqFhj5p8-AzI9NtFyzi9PoD4Xbyunh/s600/DiceBuilding_WIP_01.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbxKGIJ0RRmtmah9jf8_8vGY6PSKLx_0q4GKZrHwFTLusXW9oqjk0G-PaUAv0E7-LZm2EQ5hQ7dIhOx0fD9enrbTgntXZorNcS-fe-KzhkYj9a93eImCcgM-J0U0wZeCXD6M5sMld9bSlwOUf8sh4W-9DuShpTmmDymkYMFUyzZeWBNCqHaBYDuNOc/s1156/DiceBuilding_WIP_03.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbxKGIJ0RRmtmah9jf8_8vGY6PSKLx_0q4GKZrHwFTLusXW9oqjk0G-PaUAv0E7-LZm2EQ5hQ7dIhOx0fD9enrbTgntXZorNcS-fe-KzhkYj9a93eImCcgM-J0U0wZeCXD6M5sMld9bSlwOUf8sh4W-9DuShpTmmDymkYMFUyzZeWBNCqHaBYDuNOc/s600/DiceBuilding_WIP_03.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQEiCkHzZlpINzRiYXkwRugbyTLDIMeTKMkMIEfNwyvoUaJms-qv4c6Q1UGz9IZTdWCPnpBqwgRBISVDh65v6ZIrSHx04PoiKzPqZ2tJmnerUOsA3nnwaM5PFujuAedPqzbQK4Jiive0_8kzU4EowjPyIxkpicBOLTBpnEs8MPEm1fWabSAzjBX8vX/s1156/DiceBuilding_WIP_02.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgQEiCkHzZlpINzRiYXkwRugbyTLDIMeTKMkMIEfNwyvoUaJms-qv4c6Q1UGz9IZTdWCPnpBqwgRBISVDh65v6ZIrSHx04PoiKzPqZ2tJmnerUOsA3nnwaM5PFujuAedPqzbQK4Jiive0_8kzU4EowjPyIxkpicBOLTBpnEs8MPEm1fWabSAzjBX8vX/s600/DiceBuilding_WIP_02.JPG"/></a>
For the white building I went over the windows with Citadel 'Ardcoat first, then painted the Sharkfin Blue on top. This gave a smoother layer.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH13HK0DCiPmq5RFN8LXVyoN5n-nNd2-LfccC3NnX4z-vci3z5QHsGF6KZR4fFGOjy6N6CsowTK9ULdSv8JITBr2KIhZcWSoGlIwE-aZsdetzj-69QSMgMBSgCRTBJosLAn9amKoPQAOHh9CyijNU2sbIvUd5w6LYMQy_kRqdWC8NqI3yH-LIF6B_b/s1504/DiceBuilding01.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjH13HK0DCiPmq5RFN8LXVyoN5n-nNd2-LfccC3NnX4z-vci3z5QHsGF6KZR4fFGOjy6N6CsowTK9ULdSv8JITBr2KIhZcWSoGlIwE-aZsdetzj-69QSMgMBSgCRTBJosLAn9amKoPQAOHh9CyijNU2sbIvUd5w6LYMQy_kRqdWC8NqI3yH-LIF6B_b/s600/DiceBuilding01.JPG"/></a>
It may look very simple, but this took several iterations and a LOT of swearing at my printer to get to this point. I might make improvements in the future, but for now this will do.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-29460618714211051642023-03-11T21:47:00.006+04:002023-03-11T21:47:52.607+04:00Old Enemies<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi45uxN75psPiniuaFVxkiCp4jaSBFGiRsaRMnzZaE_W9aPt-ctgJ4F5vwfcK5_w-o8qtEQwwozgDjOmNFFWcrwQb510x2LDVPB_wbMyD49elyhFMAfCjRnT0jGwOUfgxuVXZYWniAnQtsxLaV02vtARmazt-dQkbFA6BPdJFAK5_dp57_TVI9gWevT/s807/Muscat_2023-03-10_game01_02.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="605" data-original-width="807" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi45uxN75psPiniuaFVxkiCp4jaSBFGiRsaRMnzZaE_W9aPt-ctgJ4F5vwfcK5_w-o8qtEQwwozgDjOmNFFWcrwQb510x2LDVPB_wbMyD49elyhFMAfCjRnT0jGwOUfgxuVXZYWniAnQtsxLaV02vtARmazt-dQkbFA6BPdJFAK5_dp57_TVI9gWevT/s600/Muscat_2023-03-10_game01_02.jpg"/></a>
I ran a demo game with Saint (playing GUARD) and his son (playing Terrasaurs - or as he called them Tyranids). I didn't bring enough buildings but we made do.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7WzhytlEy7AeqrWU_gA7RUGcGdv0QckHhO3hF9lKipVEyadHXgNPn4CZn01MtMymIhjcicnQjxqm2Xoo3K1MJePtKSS-RTy7lZCUIcw9-gWa8cKWmIBCviIzWiDr2sLpZAsZdxRtuxC8OOxZ_m1huscURQm6qxDeDYgGOMBJPrhXqjgmJOIt-mM8o/s807/Muscat_2023-03-10_game01_01.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="605" data-original-width="807" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7WzhytlEy7AeqrWU_gA7RUGcGdv0QckHhO3hF9lKipVEyadHXgNPn4CZn01MtMymIhjcicnQjxqm2Xoo3K1MJePtKSS-RTy7lZCUIcw9-gWa8cKWmIBCviIzWiDr2sLpZAsZdxRtuxC8OOxZ_m1huscURQm6qxDeDYgGOMBJPrhXqjgmJOIt-mM8o/s600/Muscat_2023-03-10_game01_01.jpg"/></a>
Long story short, Saint did a better job of building up his power reserves, but his dice let him down, with Defender X missing several power attacks against Terra Khan. The two picked up the rules very quickly and seemed to enjoy the game. I really need to get some more monsters painted so I can start running 2-monster games. I actually have several assembled, I just can't seem to find the time to pick up a brush.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-9558240166779947012023-02-22T16:41:00.003+04:002023-02-22T16:41:48.192+04:00Mark 3.5Karas and I finally sat down to try out the new Warmachine Mark 4. The only problem was: neither of us had actually read the rulebook. So we basically played using Mk3 rules, except for specific changes that I was aware of. Which I believe are most of the important ones. So we used the new unit movement rules as I understand them, the new run distance rule, the new AOE rules, etc.<br>
<br>
I brought an Armoured Korps list I put together using mostly models I already own:<br>
<i>
<b>Armoured Korps 50pts</b><br>
Harkevich 1<br>
-Black Ivan<br>
-Juggernaut<br>
-Kodiak<br>
MOW Bombardiers (proxied by two Butchers and a <a href="http://soulsamurai.blogspot.com/2018/02/breakfast-is-most-important-meal-of-day.html">baker</a>)<br>
Battle Mechanics<br>
Greylord Forgeseer<br>
*Blessing<br>
*Hit & Run<br>
*Infiltration<br>
*Power Swell<br>
*Take Cover<br>
</i><br>
Karas has been eyeing up Cygnar, so I encouraged him to run a proxy list:<br>
<i>
<b>Storm Legion 50pts</b><br>
Anson 1 (Arcane Shield, Chain Lightning) (proxied by what appears to be Reznik 1 on a small base)<br>
-Courser (Shield Guard, Heavy Stormthrower, Electrified Shield) (proxied by Vigilant)<br>
-Stryker (Plasma Nimbus, Voltaic Halberd, Power Fist) (proxied by Fire of Salvation)<br>
Stormblade Legionnaires (proxied by Exemplar Errants)<br>
- Standard Bearer (proxied by Exemplar Errant Standard Bearer)<br>
Stormguard Legionnaires (proxied by Temple Flameguard)<br>
Tempest Thunderers (proxied by Exemplar Cinerators)<br>
Legionnaire Officer (proxied by Exemplar Errant Officer)<br>
*Blessing<br>
*Hit & Run<br>
*Old Faithful<br>
*Put The Fires Out<br>
*True Inspiration<br>
</i><br>
<br>
<b><u>Pre-Game:</u></b><br>
We didn't know what the scenario situation was in Mk4; a quick search did not turn up any default scenarios in the rulebook in the app, so we literally did not play with a scenario. Guess it was a pure caster-kill game. I believe this edition is more terrain-friendly/centric? What I had with me though was some mousemat terrain I bought a while back for Mk3 but never used, so I just tossed some onto the table. We were playing on a table that was about 30 inches wide, so we played across it. I won the role and chose to go first.<br>
<br>
<br>
<b><u>Deployment:</u></b><br>
Not much to say really.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXkz_xNu0rDwzS1AiP8ikaoNBdtOnnpdpQYf8N9P4nHT7ssDwXuy0y8uOj1l4Pnsmb0iCfXCXh1P31w0K9QEolXeg_GR35Ny-2sYrR566lCODzCpZokBkh-PSCEmo4znMAG6l8Se1Ic9O-KJSEv0fzAzn5bOW2hftgDptSKiZuoRSU3-4g-mnrLu96/s2312/Muscat_2023-02-18_game01_01.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiXkz_xNu0rDwzS1AiP8ikaoNBdtOnnpdpQYf8N9P4nHT7ssDwXuy0y8uOj1l4Pnsmb0iCfXCXh1P31w0K9QEolXeg_GR35Ny-2sYrR566lCODzCpZokBkh-PSCEmo4znMAG6l8Se1Ic9O-KJSEv0fzAzn5bOW2hftgDptSKiZuoRSU3-4g-mnrLu96/s600/Muscat_2023-02-18_game01_01.jpg"/></a></div>
<br>
<b><u>Round 1:</u></b><br>
I ran everything forwards, with Butcher in a trench in base contact with the Kodiak and the mechanics a short distance behind the MOW.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifnZxPoXZKPaMaWq7QVQO_dxYf56ALB-ktY6hOXsO-ILexVhssujFsvqBk_Ppb5b8EgaB-1TUwl5b0Ce-qX-xC12K8BY_Gp-l86zx7bo9P4USME47Jxy88ltRrht7l-5MIbsflbi7rlRvpuCYekVn-ZSr8eVcfawQnsIUJqT_vyPQ6grPveUAnnVvc/s2312/Muscat_2023-02-18_game01_02.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEifnZxPoXZKPaMaWq7QVQO_dxYf56ALB-ktY6hOXsO-ILexVhssujFsvqBk_Ppb5b8EgaB-1TUwl5b0Ce-qX-xC12K8BY_Gp-l86zx7bo9P4USME47Jxy88ltRrht7l-5MIbsflbi7rlRvpuCYekVn-ZSr8eVcfawQnsIUJqT_vyPQ6grPveUAnnVvc/s600/Muscat_2023-02-18_game01_02.jpg"/></a></div>
Karas put Arcane Shield on the Courser and Lightning Tendrils on the Stryker. He forgot to keep his Stormblades in base contact for Shield Wall. The Thunderers put some damage on one of my MOW, knocking him down with a crit.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJuI81MD8Hc2CaUyf1onh2OBZ6MkG4Jtm3HamcrMbP-efXKnGkUwrzUG-8VZ81aF1exgFbdszdatJD8y_MfFKwxB0yXXJY4QGjfp9oDgjr9M4LNGeC11eISnOcfepmqBQUrrUKZ-oguVlmtrcl73_PoT3jW3rsoKE4Uf3vKZfy-EB3sbmk2mNsva85/s2312/Muscat_2023-02-18_game01_03.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJuI81MD8Hc2CaUyf1onh2OBZ6MkG4Jtm3HamcrMbP-efXKnGkUwrzUG-8VZ81aF1exgFbdszdatJD8y_MfFKwxB0yXXJY4QGjfp9oDgjr9M4LNGeC11eISnOcfepmqBQUrrUKZ-oguVlmtrcl73_PoT3jW3rsoKE4Uf3vKZfy-EB3sbmk2mNsva85/s600/Muscat_2023-02-18_game01_03.jpg"/></a></div>
<br>
<b><u>Round 2:</u></b><br>
I allocated 1 to Black Ivan. The Forgeseer Empowered him for another, bringing him up to 3. Ivan then took an aimed shot at the Stormguard, boosting three damage rolls and killing four models. Hark then cast Bombshell on the Stormblades. I rolled a crit, knocking three of them backwards... which put them into base contact, ironically increasing their armour. However after a bunch of boosted damage rolls I had killed three grunts and the standard bearer. Hark then walked to the back of the trench.<br>
<br>
The Mechanics repaired some of the damage from the Bombardiers. I wasn't sure how Knockdown interacted with the new movement rules, so I just sacrificed my MOW combat action as I figured this should allow the unit to move normally. Which I believe was correct. They advanced and managed to kill one Thunderer with their guns. The Juggernaut ran up the flank. The Kodiak walked forwards, dropped a cloud, and repositioned back out of it.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeTCSet-_06zSNVuGN2ln-YGYk-C3kPAodJPCqkCH28MfNJj4rldHNb7EPzNcRKnmc1ppSOxOMg6CE7krYFBO_dLPZ6Noqtp5ca8y7wSp3zNhW8qGvKKYyGKlyWKK1nAr2ODWmP5ugzBOxcQyJDrr1KmkhIToJEuQETAduIgj6fyUk7GY-O-W4higr/s2312/Muscat_2023-02-18_game01_05.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjeTCSet-_06zSNVuGN2ln-YGYk-C3kPAodJPCqkCH28MfNJj4rldHNb7EPzNcRKnmc1ppSOxOMg6CE7krYFBO_dLPZ6Noqtp5ca8y7wSp3zNhW8qGvKKYyGKlyWKK1nAr2ODWmP5ugzBOxcQyJDrr1KmkhIToJEuQETAduIgj6fyUk7GY-O-W4higr/s600/Muscat_2023-02-18_game01_05.jpg"/></a></div>
The remaining Stormblades charged the Bombardiers, killing one. The Thunderers backed away and shot at my Juggernaut, doing very little damage. The two jacks shot at Black Ivan, putting a reasonable amount of damage on him but not crippling any systems. The last of the Stormguard repositioned to better protect Anson.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijmq2q2NIQrPFXi3qvcQn3z2QKHwPPcZfNrUVZrcgTO76Z6GlHfTSmV-o-f_pVY19f9m7PhnHM-5KDtG9vl9b94Xjd5i7XPR-pW-JblTZpio99Unr1qaTJOawudvhWyj9oJyGMiac7DEelrdzGqRILcL5yAJTSiDR9-tMuIjCsNiNkuPOIBa2t6_u0/s2312/Muscat_2023-02-18_game01_06.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEijmq2q2NIQrPFXi3qvcQn3z2QKHwPPcZfNrUVZrcgTO76Z6GlHfTSmV-o-f_pVY19f9m7PhnHM-5KDtG9vl9b94Xjd5i7XPR-pW-JblTZpio99Unr1qaTJOawudvhWyj9oJyGMiac7DEelrdzGqRILcL5yAJTSiDR9-tMuIjCsNiNkuPOIBa2t6_u0/s600/Muscat_2023-02-18_game01_06.jpg"/></a></div>
<br>
<b><u>Round 3:</u></b><br>
Last round was very good for me, killing a bunch of infantry models and only losing a single one in return. But without an objective I didn't see the lines actually closing, and I didn't want to be left standing around trading shots, so I came up with a plan to force the issue. I would run the Kodiak forwards under Hark's Feat to lock down his jacks (sure, he could technically walk away without taking free strikes, but I didn't think he would) while my other two heavies moved into better positions to threaten next turn.<br>
<br>
At least that was the plan. Unfortunately I didn't really pay enough attention to the Juggernaut; I ran him further up the flank towards the remaining infantry, but forgot to keep him in Harkevich's Feat range, so he didn't get the ARM bonus from the feat. Black Ivan walked up and shot something but I don't think he did any real damage. The Mechanics took some more damage off the Bombardiers, who finished off the Stormblades.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgirUYoR8eBZcKawHaRreJvnlHwtE3UvNRZSFPy-J_dnhzlT4QrvAp3Eos4GLdQnIGKLdIA8A6WT4q3d4rBvnKBHWAC0vy3WuFZetpIY09c6lFv6u9ebId-HESE_ltMoIi3Xwgh1kQSQhImA2u6O8nmUF-Pqw09mjMValEFf0UVj2PZWJwjREGigMv3/s2312/Muscat_2023-02-18_game01_07.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgirUYoR8eBZcKawHaRreJvnlHwtE3UvNRZSFPy-J_dnhzlT4QrvAp3Eos4GLdQnIGKLdIA8A6WT4q3d4rBvnKBHWAC0vy3WuFZetpIY09c6lFv6u9ebId-HESE_ltMoIi3Xwgh1kQSQhImA2u6O8nmUF-Pqw09mjMValEFf0UVj2PZWJwjREGigMv3/s600/Muscat_2023-02-18_game01_07.jpg"/></a></div>
Anson cast Positive Charge on the Stryker. The two jacks together were unable to take down the ARM 23 Kodiak... however, in their darkest hour, the Last (Storm)Guardian came charging out of the forest to deliver a mighty blow that finally felled the Khadoran warjack. Meanwhile the Officer and the Thunderers, taking advantage of Positive Charge's buff bubble, were able to cripple the Juggernaut's cortex and axe.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLrnU82jJO-Cha25UMv5GsgR0c5wFyHM7UpWBLSGKcInz_0-q_hZfU6ibqpa2UOEheEmdVzexZOp08hEUCNmLWNH1rkN2K5QLOF9FqqtxWXfklblh2taui61dS-MnN2vCPOiT2h-Br9XY62gemuSBpQuuV2igcls7HU7tPKfeBd2jcrnOSUwqGiMID/s2312/Muscat_2023-02-18_game01_08.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgLrnU82jJO-Cha25UMv5GsgR0c5wFyHM7UpWBLSGKcInz_0-q_hZfU6ibqpa2UOEheEmdVzexZOp08hEUCNmLWNH1rkN2K5QLOF9FqqtxWXfklblh2taui61dS-MnN2vCPOiT2h-Br9XY62gemuSBpQuuV2igcls7HU7tPKfeBd2jcrnOSUwqGiMID/s600/Muscat_2023-02-18_game01_08.jpg"/></a></div>
<br>
<b><u>Round 4:</u></b><br>
I had expected to lose the Kodiak, but the Juggernaut was a different story. That hurt. I guess I wasn't done making stupid mistakes, because I tried to cast Broadside with Harkevich, and when I remembered he didn't have it I spent 3 focus to cast Guided Fire instead, even though the only ranged attack my battlegroup was going to make was with Hark's handcannon (which hit the Stormguard but was shield-guarded by the Courser). For some reason I had it in my head that Black Ivan would make a ranged attack before charging, even though I had already used up the Feat. I also mixed up the Dual Attack icon and forgot Black Ivan had it, so I didn't even make a ranged with him after all even though I could have. Anyway, Black Ivan charged in and crippled the Stryker, but couldn't finish it. Either the Bombardiers or the Juggernaut took out another Thunderer. The Mechanics repositioned to possibly fix Black Ivan if he survived next turn.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCz-i_dyXZfE1QkbqT-PcPcjClIVoUvkM68ENPoXNflYTUn7FzcBOj7HrlRV1QWmZO_ylT3weerF5tVB0-U03fWOdsQ9DDARBjtuXif9-_TwFxSDxPgU48gS4bvNhiPrqet1qDonsao5JaPpXbtdRtRKg5FNz1A07vRu01nRh83OAiOrPPXFGLxTen/s2312/Muscat_2023-02-18_game01_09.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCz-i_dyXZfE1QkbqT-PcPcjClIVoUvkM68ENPoXNflYTUn7FzcBOj7HrlRV1QWmZO_ylT3weerF5tVB0-U03fWOdsQ9DDARBjtuXif9-_TwFxSDxPgU48gS4bvNhiPrqet1qDonsao5JaPpXbtdRtRKg5FNz1A07vRu01nRh83OAiOrPPXFGLxTen/s600/Muscat_2023-02-18_game01_09.jpg"/></a></div>
Black Ivan did not survive the turn. Neither did the Juggernaut. Karas played Old Faithful to fix up the Stryker, with Positive Charge his army was able to finish off the two jacks.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbYZulFrt6zKs-Orzd6youiE5RqkMGf8cV-s_MDLpvd8rAAh2fAIYbQ_L61mBQZwjOTybBCHGjTn66ltk2054r8EcBVDQlzGOYMYbPuWOCHn0Qf3sgxi7OWRq68ArW-4o5bQs5iapfV4yXt1IY_fca_i3OIDUkpAlwnFyxvJGSwKRJWZo7ixS3RjCa/s2312/Muscat_2023-02-18_game01_10.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbYZulFrt6zKs-Orzd6youiE5RqkMGf8cV-s_MDLpvd8rAAh2fAIYbQ_L61mBQZwjOTybBCHGjTn66ltk2054r8EcBVDQlzGOYMYbPuWOCHn0Qf3sgxi7OWRq68ArW-4o5bQs5iapfV4yXt1IY_fca_i3OIDUkpAlwnFyxvJGSwKRJWZo7ixS3RjCa/s600/Muscat_2023-02-18_game01_10.jpg"/></a></div>
With no jacks and no line of sight to Anson, I couldn't see any way to recover, so I conceded.<br>
<br>
<br>
<b><u>Post-Mortem:</u></b><br>
I really threw away a good position there. Well, games being won or lost on a single decision is nothing new, and it's part of what I like about this game. My dice were pretty hot; killing eight reasonably high-ARM infantry models with just two AOE attacks is proof of that. Karas' dice in contrast were very cold at the start, rolling lots of 3s. But I think it evened out eventually.<br>
<br>
I put Old Faithful in every list I've been writing, except this one because I figured I had mechanics so I didn't need it. It's a shame because it would have helped the Juggernaut hang in a bit longer, but in truth that wouldn't have changed the outcome. I actually didn't end up using any command cards; there were a couple of times when they might have helped a bit, but it's a new system, it's not unusual to forget things. Perhaps I should have focused Black Ivan's efforts on the Courser using the Blessed command card to ignore Arcane Shield? The Courser was very pillow-fisted, but the shield was effortlessly crippling my cortices, so... I dunno.<br>
<br>
Overall the game felt mostly like Mk3. The new infantry movement streamlined and simplified things a lot; precise positioning feels less important now, which has advantages and disadvantages. But AOEs feel deadlier; you can't mitigate them by spreading out. Infantry always being bunched up feels a bit weird, but I'm not sure how much it will actually impact the game. I felt the game was pretty quick and fairly effortless, which is good considering it was our first time with this new ruleset and we tend to be pretty slow. I expect it will be easier for newer players to pick up. I just wish my list options hadn't been cut down so much; so many of my models won't be seeing any use for the forseable future.
Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-88655424659842764032023-02-07T13:32:00.000+04:002023-02-07T13:32:08.612+04:00What's in the box?<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeQcZsXGLXOCAoXeKOfIre_J797SqDNDAhCGz457cLFX0L-vQ8VP4a7v1W7e61cIUdbt9_X7aBrocRbagHzOOyC9kJeCOck2DSswzdzlqqHcXV7xBseSZgZaUegF6Wbh4yp0jdB8KmJv1HdE-7Z2-WoUt1Ki1A9SrYNFRtCzZWdUsHaHNm2d500NIW/s2312/FoamTray_MW.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1734" data-original-width="2312" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgeQcZsXGLXOCAoXeKOfIre_J797SqDNDAhCGz457cLFX0L-vQ8VP4a7v1W7e61cIUdbt9_X7aBrocRbagHzOOyC9kJeCOck2DSswzdzlqqHcXV7xBseSZgZaUegF6Wbh4yp0jdB8KmJv1HdE-7Z2-WoUt1Ki1A9SrYNFRtCzZWdUsHaHNm2d500NIW/s600/FoamTray_MW.jpg"/></a></div>
I've wanted to revamp my storage and transport solution for my miniatures for a while. While planning that out I reckoned I could fit all my Warcaster stuff in a single KR tray. I wanted to include the rulebook, larger cards, and lots of small slots for magnetised weapons. Initially I tried to plan out a tray with a bunch of large and small slots by hand, drawing lines directly on a foam block. But I've noticed that it's easier to cut clean lines when tracing along a paper template, than when manually trying to follow a line marked directly onto the foam. So I ended up creating a <a href="https://soulsamurai.blogspot.com/p/foam-cutting-templates.html">template</a> on my computer and printing it out. I pinned it to the foam block with tailer pins, cut out the unwanted areas of the template while it was attached to the foam, and then traced the template on the foam cutter. Finally I glued the base on.
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One thing about Warcaster is that it has a lot of cards, of several different types. liked the idea of an organiser of sorts, that would keep the different types separate. I considered milling or printing a box for cards, but then I hit on a different idea. I had replaced the messy block of foam I used <a href="https://soulsamurai.blogspot.com/p/tutorial-custom-cutting-foam-for.html">in my earlier experiments</a> with a new one, and initially I didn't think there was anything much I could do with it. But after some thought I realised I could cut out the messy slots to create two large rectangular holes, big enough to hold cards lying on their sides. I could then glue in dividers (which I ended up making from the same pieces I had cut out, so that was nice). This would leave enough room in the middle for some smaller slots, which I ultimately used for storing even more cards, and some small token boxes.
<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigCyVVrIkqvAWh0nfV3a8G-HTf8DcV-yEgF7DRCG9qIf67rdJLhSUls7V6oMqoUTtUnzk9u0urxFjUaug0l4IcEh7nCrb1FwxUVZDzwaEhWVBy0X_4x-vKb1s6wMfkR9L0uXaYb1OIM3DXeW5EzerIaCJlir21Kqua3cbRDyrrhVk1QrpasNyMRnYR/s1156/FoamCutting_19.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEigCyVVrIkqvAWh0nfV3a8G-HTf8DcV-yEgF7DRCG9qIf67rdJLhSUls7V6oMqoUTtUnzk9u0urxFjUaug0l4IcEh7nCrb1FwxUVZDzwaEhWVBy0X_4x-vKb1s6wMfkR9L0uXaYb1OIM3DXeW5EzerIaCJlir21Kqua3cbRDyrrhVk1QrpasNyMRnYR/s600/FoamCutting_19.jpg"/></a></div>
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It was a messy job, with lots of false starts and repairs required, but hey: it was a learning experience. For example, I tried to trim the excess off the bottom sheet with my foam cutter, but ultimately found it easier to just use a knife. The cards are a little bit awkward to fit in place as the corners of cards tend to grab the porus foam and pull the card out of place, but it basically works, and that's good enough this time. I might replace it in the long run, but it will do for now.
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By the way, I was able to add two 30x30mm slots between all the cards holder slots. While these could be used for miniatures, what I really wanted was room to store gaming tokens. I could of course have just dropped the little plastic baggies I was using to hold tokens into the slots, but me being me I had to complicate matters. So I went and designed some <a href="https://www.thingiverse.com/thing:5839749">combination scatter-terrain/token-boxes</a> to perfectly fit into the space.
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One last little tweak I made was to add risers to some slots. Basically, some of my models fit just about perfectly into the foam, but some are a little short, leaving a lot of room above the model. In theory this could allow the models to bouce around more if the box were to be treated roughtly. It's probably not a big deal, but I figured since I had the original foam cutouts from the slots I had made for the models, I could just cut a small slice off and place it at the bottom of the slot, acting as a riser to lift up the model. So I roughly measured how much space there was above each model, set the gate on the foam cutter, and carefully sliced out some risers. I tried to keep them completely flat and level, and I would say the came out well enough. I reckon though that it would be possible (tricky, but possible) to deliberately introduce a slant into the risers, to allow models to sit at a slight angle; in some cases this might allow a model with overhang to fit into a slightly smaller space. It's not something I plan on doing myself though.
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<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJAEGyquP9oz03Ieoinx0LMfwLOsSFCGxrBz6P3jk64eiG0voHM-YcW3qtShi5HIzch0zF2fuDkzYHJwruDRztGnZ-nytTLpImKAcocwhSwqmtSla_hN3BzvkxuuPT5vzxe3-DLOlTDx23fC46Al6cnAOgvPXhFgUcBhUQzJaQDveEb-1RsW2mbtNU/s1156/FoamTray_Risers_02.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgJAEGyquP9oz03Ieoinx0LMfwLOsSFCGxrBz6P3jk64eiG0voHM-YcW3qtShi5HIzch0zF2fuDkzYHJwruDRztGnZ-nytTLpImKAcocwhSwqmtSla_hN3BzvkxuuPT5vzxe3-DLOlTDx23fC46Al6cnAOgvPXhFgUcBhUQzJaQDveEb-1RsW2mbtNU/s600/FoamTray_Risers_02.jpg"/></a></div>
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<div class="separator" style="clear: both;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2EnQFKqY0E1iv6_V3m1jodmX5Pt6gTIaegWo4nIZ_d4Z-ipRZNkQUXHscZeGzhDWjrUpM_JYKwpHiAAhEx5hEY7vBWYLSYk9UQqBOB_rVNw2sjBJiX5o2rTwz89vkNumuJaz9HeSbg7RvklSY9Ar5gUyn3lmtriiass717q2Ju9zOG4wG8lCdooSh/s1156/FoamTray_Risers_04.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi2EnQFKqY0E1iv6_V3m1jodmX5Pt6gTIaegWo4nIZ_d4Z-ipRZNkQUXHscZeGzhDWjrUpM_JYKwpHiAAhEx5hEY7vBWYLSYk9UQqBOB_rVNw2sjBJiX5o2rTwz89vkNumuJaz9HeSbg7RvklSY9Ar5gUyn3lmtriiass717q2Ju9zOG4wG8lCdooSh/s600/FoamTray_Risers_04.jpg"/></a></div>
Well, I can now fit everything I need for a game of Warcaster into a single KR tray, which is nice and appeals to my sense of order. Technically there's no specific place for the dice, though I found they do fit well enough on top of the rulebooks. I'm considering making a simple box for the dice that will sit on the rulebooks or in the spare card slots. We'll see how that goes.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-65701054501882519252022-12-31T22:19:00.002+04:002022-12-31T22:19:31.201+04:002022 End Of Year ReportI don't even remember what my previous resolutions were, I basically forgot about them very early on. So this year I'm keeping it simple.<br>
<br>
<b><u>1. Exercise</u></b><br>
My energy levels have been really low for a long time. I really need to prioritise exercising and getting my energy levels up.<br>
<br>
<b><u>2. Spend Less On Hobbies</u></b><br>
I've been spending too much money on my various hobbies and interests. I'm going to try to rein it in this year. This should also help me with my hobby backlog, because it will force me to spend more time actually finishing old projects rather than continually taking on new ones. You know, if I stick to it.<br>
<br>
<br>
Hopefully this year I will be able to make some changes for the better in my life. I feel like there's signs that things might work out better this year than recent years. So fingers crossed.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-9316754936912158722022-12-29T19:39:00.004+04:002023-01-03T17:07:30.248+04:00How Does This Game Work Again?<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUYwyYdM1vZFZ-JNZFAOynGqMVXV_sqTEUVTKk5LS0LXhcJuWyTtclplHHYvleDUld_prfmYWkE__wOJ5Fmwhkcm1q3eI8aJOvux-0ITM8eJ8b29E_PujnE12xn3qQbN0ivoJicss2MzoQE_4yiZ-NFSjG7ZwSjhM45jIMRJizPUSOlKAVVCk5pMCe/s1910/Muscat_2022-12-24_game01_00.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUYwyYdM1vZFZ-JNZFAOynGqMVXV_sqTEUVTKk5LS0LXhcJuWyTtclplHHYvleDUld_prfmYWkE__wOJ5Fmwhkcm1q3eI8aJOvux-0ITM8eJ8b29E_PujnE12xn3qQbN0ivoJicss2MzoQE_4yiZ-NFSjG7ZwSjhM45jIMRJizPUSOlKAVVCk5pMCe/s600/Muscat_2022-12-24_game01_00.jpg"/></a>
It's been so long since we played Warcaster: Neo-Mechanika that we actually couldn't remember if the attack roll or the damage roll was opposed, and had to check Youtube for a quick refresher. I also may have messed up the cover rules a few times; I think I was mixing up the rules with some version of Warmachine's rules or something, where you have to be within an inch of a terrain feature for it to give you cover. We might have forgotten to boost Furies too. I really need to fully re-read the rules, especially stuff like jumping and climbing etc.<br>
<br>
I decided to try Jax Redblade this game:<br>
<i>
Artemis Fang hero solo<br>
Jax Redblade hero solo<br>
Coalition Weaver solo<br>
Hunter solo x2<br>
Ranger Fire Team squad<br>
Dusk Wolf light warjack (Scout cortex, Railgun, Battle Rifle, Ripper Saw)<br>
Strike Raptor heavy warjack (Bomber cortex, Talon Rocket Pod, Talon Rocket Pod, Flamethrower, Flamethrower)<br>
</i>
<br>
Karas brought his Cadre:<br>
<i>
Major Aysa Drayce hero solo<br>
Paladin Seigebreaker solo<br>
Regulator Reave solo<br>
Regulator squad<br>
- Witch Hounds attachments<br>
Tracers squad<br>
Paladin Defenders squad<br>
Paladin Enforcers squad<br>
Firebrand light warjack (Reflex cortex, Assault Rifle & Bayonet, Repulsor Shield, Immolator)<br>
Morningstar heavy warjack (Exchanger cortex, Assault Shield, Assault Shield, Gate Crasher, Starburst Missiles)<br>
Headsman heavy warjack<br>
</i>
<br>
<br>
<b><u>Pre-Game:</u></b><br>
I forgot my cards this game. This slowed us down a lot as I was constantly checking the wiki for model and weapon stats. I built my rack using Karas' cypher cards: basically I went through his deck and picked the first three of each type of cypher that didn't feel completely useless to me. This did mean that I ended up stealing some powerful cyphers. We were playing Skirmish, so we had to extend the deployment areas to account for the small play area. We rolled for a mission and got Boiling Point.<br>
<br>
<br>
<b><u>Deployment:</u></b><br>
Karas won the roll-off and chose to go first, deploying Drayce on my left and the Morningstar on my right. I started with my Dusk Wolf and a Hunter on my right, and the Rangers on my left.<br>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXT0lRZ1ZpPHQOCd13tlXep5A76L1iAPAYr9fxb47UvtdKpQIYeSVGGmRpt79U8xOp_tIOF3uyl6niV6iHXluKTSK_Bg2OUD1yMsYYxQvc6t9CJoex4W9xKd4ENr5pcWnKEymqqPaxh05PKBpXuUJqSv5DwNSniYlebSf16KbbzmHo3LS7zxhP2g45/s1910/Muscat_2022-12-24_game01_01.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXT0lRZ1ZpPHQOCd13tlXep5A76L1iAPAYr9fxb47UvtdKpQIYeSVGGmRpt79U8xOp_tIOF3uyl6niV6iHXluKTSK_Bg2OUD1yMsYYxQvc6t9CJoex4W9xKd4ENr5pcWnKEymqqPaxh05PKBpXuUJqSv5DwNSniYlebSf16KbbzmHo3LS7zxhP2g45/s600/Muscat_2022-12-24_game01_01.jpg"/></a>
<br>
<b><u>Pulse 1.1:</u></b><br>
Drayce grabbed the far left objective and put up her buffing aura. The Morningstar moved up and dropped a gate, from which emerged the Firebrand and Seigebreaker. I think Drayce also dropped a gate.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjknfz9B4Wzrtldwjdiv1MM0nAeEz96G0fmNS_W6rl9mVA2YsLCIayYajzeSrGhk3hJ000zq-M-OIeGv-6cEbj4Lwl3onobhiNSf4Kdi3-AXS11WF08kEy6Do0cFltraSPwT-XaHPj7oCLKc_1yQLY8ZqYmMlffwOyJb9BstLpE8h2l_SCwlarGaQg_/s1910/Muscat_2022-12-24_game01_02.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjknfz9B4Wzrtldwjdiv1MM0nAeEz96G0fmNS_W6rl9mVA2YsLCIayYajzeSrGhk3hJ000zq-M-OIeGv-6cEbj4Lwl3onobhiNSf4Kdi3-AXS11WF08kEy6Do0cFltraSPwT-XaHPj7oCLKc_1yQLY8ZqYmMlffwOyJb9BstLpE8h2l_SCwlarGaQg_/s600/Muscat_2022-12-24_game01_02.jpg"/></a>
<br>
<b><u>Pulse 1.2:</u></b><br>
After consulting the rules my Hunter climbed a ladder to take the high ground. The Dusk Wolf shot at the Firebrand and, through some combination of spikes, cypers, and/or other abilities, the two ended up in positions that are confusing to me when I look at the photo now. I put a gate down near the Rangers.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbONjYHKeO2Y_QhTTaDAEqo8gJHwmRlZfZYkNydIKVcYSoBRlp1n60Z7B5sSggYYk_kLpzCKCC5R14ttiB2J-92Cff1yVPoVh0QVMc5CvSnBLrTLiCtR2p-KleJrhZ_Xn-XLhrJvG9V0VrwwdIyRN1YKrnWXe01m0VJrDzVOM8HT16bby9bQN5d63s/s1910/Muscat_2022-12-24_game01_03.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbONjYHKeO2Y_QhTTaDAEqo8gJHwmRlZfZYkNydIKVcYSoBRlp1n60Z7B5sSggYYk_kLpzCKCC5R14ttiB2J-92Cff1yVPoVh0QVMc5CvSnBLrTLiCtR2p-KleJrhZ_Xn-XLhrJvG9V0VrwwdIyRN1YKrnWXe01m0VJrDzVOM8HT16bby9bQN5d63s/s600/Muscat_2022-12-24_game01_03.jpg"/></a>
<br>
<b><u>Pulse 1.3:</u></b><br>
Karas brought in the Headsman (and possibly the Regulator Reave, hidden behind the tower?). The Firebrand and Seigebreaker scored the right objective and killed my Dusk Wolf and Hunter with at least one pretty hot roll. Karas put down a gate in his deployment zone behind Drayce
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgR32R5-m8Qw-gAhr8fBQFjn_xaSlwUQk4tmw8q07SjqjTm-NyO38bM_1V8J7P6yLkV741eru-o3fKQUxKVunV8m7RpYfSEDwEkaIBc0lR2Yq5LKs1Vena_klmKnX_w4y22Sa31wZz0yewCBaU7MoO6KG0WPdg-E2i9X1mLtgS11-qBxfEl2PYD1L7/s1910/Muscat_2022-12-24_game01_04.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjgR32R5-m8Qw-gAhr8fBQFjn_xaSlwUQk4tmw8q07SjqjTm-NyO38bM_1V8J7P6yLkV741eru-o3fKQUxKVunV8m7RpYfSEDwEkaIBc0lR2Yq5LKs1Vena_klmKnX_w4y22Sa31wZz0yewCBaU7MoO6KG0WPdg-E2i9X1mLtgS11-qBxfEl2PYD1L7/s600/Muscat_2022-12-24_game01_04.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSkh3Y5pAJk5lgVMrFyQ4Dtrm9vHWmM_UDeRi5qlAEIJq6wmNVJhC2DFbQSUVL7jyfSiecM6qRvT2ce9glkWBJl5z82-bp6f3uxSXktzfyC0pVcvOiWGOqo-Ukx4C1TA-5ZyFtXyfpvFiA9QHSjEXXKlSus-Bo9kRDmrzCGnQpoOC8Y1Z15KwTjJZT/s1910/Muscat_2022-12-24_game01_05.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgSkh3Y5pAJk5lgVMrFyQ4Dtrm9vHWmM_UDeRi5qlAEIJq6wmNVJhC2DFbQSUVL7jyfSiecM6qRvT2ce9glkWBJl5z82-bp6f3uxSXktzfyC0pVcvOiWGOqo-Ukx4C1TA-5ZyFtXyfpvFiA9QHSjEXXKlSus-Bo9kRDmrzCGnQpoOC8Y1Z15KwTjJZT/s600/Muscat_2022-12-24_game01_05.jpg"/></a>
<br>
<b><u>Pulse 1.4:</u></b><br>
My Rangers scored the near-left objective and took out the Firebrand, though it killed two of them with return fire. I brought in the Weaver and the Strike Raptor. I put down another gate nearer to the far-left objective.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitSV9y2JMMDGwmYLtAWo1ee6VgQmLqmRczHgPvtkYJQByLgCg9Tk5fitpPqNeBOWpmBeGzaYVjHjhZJFfNtf6WsXlueXwCJ4_HRUl7joCl11N7LeCJPAZ8Yny4lIhCCYgMiThjasAczyqDWPjmguytDEMDAtMJFT86e0kIJ7nVfQ9kwY0QbwxLInTp/s1910/Muscat_2022-12-24_game01_06.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEitSV9y2JMMDGwmYLtAWo1ee6VgQmLqmRczHgPvtkYJQByLgCg9Tk5fitpPqNeBOWpmBeGzaYVjHjhZJFfNtf6WsXlueXwCJ4_HRUl7joCl11N7LeCJPAZ8Yny4lIhCCYgMiThjasAczyqDWPjmguytDEMDAtMJFT86e0kIJ7nVfQ9kwY0QbwxLInTp/s600/Muscat_2022-12-24_game01_06.jpg"/></a>
<br>
<b><u>Pulse 1.5:</u></b><br>
The Headsman killed my Weaver and put a wound on the Strike Raptor. Karas brought in the Tracers and Paladin Defenders, finally putting down a gate next to the right objective.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwCJtCyVmtyjNusZ_W224WKqOYKfeBkBSCNBFP1PgBbCWi1lJkOb8o-HQ307-zAImEPfJP8eu5aC3EFrkaCPEWCr5vcLOj9n_JUC2kz4S0HcHr0YlZsth0VktZ8t64xXozUwwkyEI8fV7WEFsJ1qWy32Cb-qf0tdmzmA11ogsCSfvspBIhqt439t1X/s1910/Muscat_2022-12-24_game01_08.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgwCJtCyVmtyjNusZ_W224WKqOYKfeBkBSCNBFP1PgBbCWi1lJkOb8o-HQ307-zAImEPfJP8eu5aC3EFrkaCPEWCr5vcLOj9n_JUC2kz4S0HcHr0YlZsth0VktZ8t64xXozUwwkyEI8fV7WEFsJ1qWy32Cb-qf0tdmzmA11ogsCSfvspBIhqt439t1X/s600/Muscat_2022-12-24_game01_08.jpg"/></a>
<br>
<b><u>Pulse 1.6:</u></b><br>
Using a cypher for flight, my Strike Raptor hopped up to the high ground and took out the Seigebreaker, also putting some damage onto the Headsman. I collapsed my gate on the left to bring back my Dusk Wolf, and put down a new gate on the right.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL00RG5u5TkvfRBDu2tuABhEZoeWJIiJUw_T8l22OhvMhFG0Wf2zu5Nir433miCAEVSU4lXQWjC3LmeT2Dj0vTZLOURERa0nlLAfbV8y1VnJTEzZtZ9f4FpNWZItmiP5NmwcPM_vhBjvZXPaT9GWkFaPAK1zbWuV5R98h5gEjo0z71ZgYy6XfqtWAq/s1910/Muscat_2022-12-24_game01_09.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjL00RG5u5TkvfRBDu2tuABhEZoeWJIiJUw_T8l22OhvMhFG0Wf2zu5Nir433miCAEVSU4lXQWjC3LmeT2Dj0vTZLOURERa0nlLAfbV8y1VnJTEzZtZ9f4FpNWZItmiP5NmwcPM_vhBjvZXPaT9GWkFaPAK1zbWuV5R98h5gEjo0z71ZgYy6XfqtWAq/s600/Muscat_2022-12-24_game01_09.jpg"/></a>
<br>
<b><u>Pulse 2.1:</u></b><br>
The Reave channeled a Fury to wound my DuskWolf, inflicting Lockdown. The Headsman attacked my Strike Raptor but couldn't hit him though the cover. The Seigebreaker and Regulators emerged from the portal next to the right objective. Karas put a gate down on the tower near the Reave.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhROYTHsdFduDsV5LrboSHhGMtIMgTZO1pyR9OnmJccPh2u7b8nl1eB9KdZCQWGX77VTxu7FM1s1pIm5Pc2mwLXlDTD2642LC2wDW9_qkljlE_n9ZrbgYbNExXcG1lwXbt_kBHltPEar_4j36_BKmht-rMR-ES3c6oULHEmC-vLMOfhba5tZBT5lZO3/s1910/Muscat_2022-12-24_game01_10.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhROYTHsdFduDsV5LrboSHhGMtIMgTZO1pyR9OnmJccPh2u7b8nl1eB9KdZCQWGX77VTxu7FM1s1pIm5Pc2mwLXlDTD2642LC2wDW9_qkljlE_n9ZrbgYbNExXcG1lwXbt_kBHltPEar_4j36_BKmht-rMR-ES3c6oULHEmC-vLMOfhba5tZBT5lZO3/s600/Muscat_2022-12-24_game01_10.jpg"/></a>
<br>
<b><u>Pulse 2.2:</u></b><br>
I charged the Strike Raptor with a second point of Arc, gave him Tune Up with a cypher card, then spiked for flight and flew down, taking out the Headsman and Regulators, and putting a couple of wounds on the Seigebreaker. For lack of any more jacks or squads I brought in Artemis, Jax, the Weaver, and a Hunter on the right. I put down a gate next to the last Ranger.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN7CFOK1uTL6pU73By3I8_599VCEq72d4MpsbOgWuFHnqnTK0qAkQhWnSK4wohSYpLguJPnunKcC-g-GNyf7PyG4dQZ8IbSFswdR7w4lAuajAzwqc_A5KZEPpPv541kA8AQqQZh9ooccwmkRPZvYW8nCZtCdG4lMbQUvEDEkMSOwDjGZ43Cghvm1lE/s1910/Muscat_2022-12-24_game01_11.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhN7CFOK1uTL6pU73By3I8_599VCEq72d4MpsbOgWuFHnqnTK0qAkQhWnSK4wohSYpLguJPnunKcC-g-GNyf7PyG4dQZ8IbSFswdR7w4lAuajAzwqc_A5KZEPpPv541kA8AQqQZh9ooccwmkRPZvYW8nCZtCdG4lMbQUvEDEkMSOwDjGZ43Cghvm1lE/s600/Muscat_2022-12-24_game01_11.jpg"/></a>
<br>
<b><u>Pulse 2.3:</u></b><br>
The Tracers moved into the center of the table and, with the help of the Seigebreaker, put two more wounds on the Strike Raptor, leaving him on one. The Headsman popped out of the gate on the middle tower. The Seigebreaker dropped another gate next to the right objective.<br>
<br>
<br>
<b><u>Pulse 2.4:</u></b><br>
Jax killed the Seigebreaker and scored the right objective. The Ranger scored the near left objective, taking out a Tracer with some rather silly dice:
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIYqa1DSL37uWb_KjzxBUplRsCzdArliLHMCWPJ3glqdt6f1zydzOYEcacL5enzh8gdbIXlHN7YYRq8GFGVJqBfT7jFeJTrrscsAyLOrrG5j2l-eDb3QIAr9SULMGQqKS-qPOvLagHgU_1DISjfO5XAXSQrGbNfdjWwxJHR0Uhjcx77nODA4hvLiW4/s1910/Muscat_2022-12-24_game01_12.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhIYqa1DSL37uWb_KjzxBUplRsCzdArliLHMCWPJ3glqdt6f1zydzOYEcacL5enzh8gdbIXlHN7YYRq8GFGVJqBfT7jFeJTrrscsAyLOrrG5j2l-eDb3QIAr9SULMGQqKS-qPOvLagHgU_1DISjfO5XAXSQrGbNfdjWwxJHR0Uhjcx77nODA4hvLiW4/s600/Muscat_2022-12-24_game01_12.jpg"/></a>
I pulled my second Hunter, the only model I had left, out of my gate, and put down a second gate nearby.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdnQkMfV5mj9h3gsIktvemmtbpxEPBCizE5eIOkW5u0boxpcRet4M4SYScHJRVb7c3lJfBELmsg__gW9FpKVUrcFUDX8X8bA7X0kWH_vRE4DEUAKSvNyJ03MfsTyeySOTsWwPQuOuOvZGBUYDZHJG_iD0HwQDsxHPvqdsylep741PCsG2o0bHpHAUw/s1910/Muscat_2022-12-24_game01_13.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjdnQkMfV5mj9h3gsIktvemmtbpxEPBCizE5eIOkW5u0boxpcRet4M4SYScHJRVb7c3lJfBELmsg__gW9FpKVUrcFUDX8X8bA7X0kWH_vRE4DEUAKSvNyJ03MfsTyeySOTsWwPQuOuOvZGBUYDZHJG_iD0HwQDsxHPvqdsylep741PCsG2o0bHpHAUw/s600/Muscat_2022-12-24_game01_13.jpg"/></a>
<br>
<b><u>Pulse 2.5:</u></b><br>
The Reave moved up to body-block my Dusk Wolf, putting a second wound on it. The Headsman dropped down and killed the last Ranger and the nearby Hunter, knocking a point of Arc off a gate and scoring the objective. The Regulators popped out of the gate near the right objective, bringing the Witch Hounds with them this time. Karas summoned the Seigebreaker from the gate on the tower, and put a new gate down near the Tracers.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivOnpQTZPHaiECUwF9J2UTjwJzg2XnHsozpGtEuKZ_2Mj0Z997fgVGGFw2H40nfWSahHqxEW4qG3EZedy9iJg5yBOgTeHIVqz8Ntk1f_jIPV0ku-p9qJSnvJVjl6TP4YFJDSafNHf4BiEXcTzxyGcyGQIIlBWoMJS33fwj3AfaG2ZxQuFh1gqHXnt5/s1910/Muscat_2022-12-24_game01_14.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEivOnpQTZPHaiECUwF9J2UTjwJzg2XnHsozpGtEuKZ_2Mj0Z997fgVGGFw2H40nfWSahHqxEW4qG3EZedy9iJg5yBOgTeHIVqz8Ntk1f_jIPV0ku-p9qJSnvJVjl6TP4YFJDSafNHf4BiEXcTzxyGcyGQIIlBWoMJS33fwj3AfaG2ZxQuFh1gqHXnt5/s600/Muscat_2022-12-24_game01_14.jpg"/></a>
<br>
<b><u>Pulse 2.6:</u></b><br>
I pulled the Arc off a gate, collapsing it, and used a Cypher to fully charge the Dusk Wolf, who attacked the Headsman. Artemis Fang shot down a Regulator. collapsed my gate on the left to re-deploy the Hunter, and put down a new gate on the right.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK0065UcI7EHmh9EU3FPJQzHqsHEu50-FDA_JS7mrIqK-_HICsji0FqaFqZ1PYeeNCxmNgT32nsv33iMYv_ACpzCFLwmfvFmZkMtuIoMnDpm9fIcjQB5dogmfRqP_SjeIC3MZveSiC_yxjKLM6dypAGn40TzwcvNOW2VeHFuQXKvFeEfoE7WKzdvBf/s1910/Muscat_2022-12-24_game01_15.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhK0065UcI7EHmh9EU3FPJQzHqsHEu50-FDA_JS7mrIqK-_HICsji0FqaFqZ1PYeeNCxmNgT32nsv33iMYv_ACpzCFLwmfvFmZkMtuIoMnDpm9fIcjQB5dogmfRqP_SjeIC3MZveSiC_yxjKLM6dypAGn40TzwcvNOW2VeHFuQXKvFeEfoE7WKzdvBf/s600/Muscat_2022-12-24_game01_15.jpg"/></a>
<br>
<b><u>Pulse 2.7... ?:</u></b><br>
The Regulators were unable to kill Jax or the Strike Raptor. The Seigebreaker killed my left Hunter. Karas deployed the Paladin Enforcers and the Firebrand in the center of the table.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfXEZrWTswWeyCaQA_veXMRfkM7iBOzh19pxJhmCQ7bR2e9t1bRBFNSJLWeqAF7zVDRlEBGPrqKrfEykNv_O6_7RzDf57-pQIqZcj68sliK-aeQGwHV-f6ma55n0dhczra-tDZQpKMnyZ8HzEs5bU5DcHbOZZIIKl4T1vChO7kg_KZDBoQeW1mehTb/s1910/Muscat_2022-12-24_game01_16.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhfXEZrWTswWeyCaQA_veXMRfkM7iBOzh19pxJhmCQ7bR2e9t1bRBFNSJLWeqAF7zVDRlEBGPrqKrfEykNv_O6_7RzDf57-pQIqZcj68sliK-aeQGwHV-f6ma55n0dhczra-tDZQpKMnyZ8HzEs5bU5DcHbOZZIIKl4T1vChO7kg_KZDBoQeW1mehTb/s600/Muscat_2022-12-24_game01_16.jpg"/></a>
<br>
<b><u>Pulse 2.8!:</u></b><br>
The Hunter was the only model I had left to activate, but between him and a Cypher or two (I think I used a cypher that gave me another attack from Strike Raptor) I was able to kill the last two Regulators and a Witch Hound. I deployed my Rangers on the right, and put down a gate behind some scatter terrain on my left.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgux0yzLoLIuWeLZWyc_jM2ajFEf1ITQtLJj-vtntmI2fkv25VEqQI1mJlBeFoEveDF4f52cfmMqUFPG5TBp4AT-vX0osMCtK75rm4KD9LtVduXxafBt1QGoCdp4tRhqSpbRrjOLY2aXGcDuKFTQdHBlaH_qqyHaophGt-A_r5pgZEHuJKscreKv5PW/s1910/Muscat_2022-12-24_game01_17.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgux0yzLoLIuWeLZWyc_jM2ajFEf1ITQtLJj-vtntmI2fkv25VEqQI1mJlBeFoEveDF4f52cfmMqUFPG5TBp4AT-vX0osMCtK75rm4KD9LtVduXxafBt1QGoCdp4tRhqSpbRrjOLY2aXGcDuKFTQdHBlaH_qqyHaophGt-A_r5pgZEHuJKscreKv5PW/s600/Muscat_2022-12-24_game01_17.jpg"/></a>
<br>
<b><u>Pulse 3.1:</u></b><br>
Both the Tune Up and Lock Down on my jacks remained. The Headsman killed my Dusk Wolf and scored the near left objective. I believe the Seigebreaker tried to finish off the Strike Raptor but failed. Karas used a cypher that would bring back a Regulator at the start of each of his turns.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBGD3WvESCNfpOnFmfG3yatOjm5VjKW1bsevJQMyqLyxSB-24Kmk7c2-2KyydDwCd0iXYl40quMt5M2JG2oZszEAbT1VwZQQ41Rec-lIJZWl2p-EupunVzrw5djemJCHpYXYuHEsDxam94XH_yRgMJ2ywN0It1iqQl0vVeZYaiMGSK9flrijNaCYt8/s1910/Muscat_2022-12-24_game01_18.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiBGD3WvESCNfpOnFmfG3yatOjm5VjKW1bsevJQMyqLyxSB-24Kmk7c2-2KyydDwCd0iXYl40quMt5M2JG2oZszEAbT1VwZQQ41Rec-lIJZWl2p-EupunVzrw5djemJCHpYXYuHEsDxam94XH_yRgMJ2ywN0It1iqQl0vVeZYaiMGSK9flrijNaCYt8/s600/Muscat_2022-12-24_game01_18.jpg"/></a>
<br>
<b><u>Pulse 3.2:</u></b><br>
I gave the Strike Raptor an Arc, then spiked for Flight. It then flew as far as it could towards the far left objective, killing Drayce and some Tracers on the way. Jax killed another Witch Hound, scoring the right objective. I used a cypher to advance the Rangers a bit. I brought in the Dusk Wolf again, and put down a new gate on the right.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsJpsfneiIPtyuwA1RdQBdsJDTlTscsyO5FGXQsnUbbyXx-aDl7izAgAQ0Qmud8zjhmNln5ObuNUbYBaA8ctKL45ZO9GS5FSOUIDyixx17Z1_4o6qtrtvGjbkPempCxCIuAV8RGfh7OsNmoaQZ3l7QSNnWGJfTsl8q9W4BlhWR92PutiDyJuPKRkpr/s1910/Muscat_2022-12-24_game01_19.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhsJpsfneiIPtyuwA1RdQBdsJDTlTscsyO5FGXQsnUbbyXx-aDl7izAgAQ0Qmud8zjhmNln5ObuNUbYBaA8ctKL45ZO9GS5FSOUIDyixx17Z1_4o6qtrtvGjbkPempCxCIuAV8RGfh7OsNmoaQZ3l7QSNnWGJfTsl8q9W4BlhWR92PutiDyJuPKRkpr/s600/Muscat_2022-12-24_game01_19.jpg"/></a>
<br>
<b><u>Pulse 3.3:</u></b><br>
A Regulator spawned. The Firebrand finally finished off my Strike Raptor. Something, either the Firebrand or possibly the Regulator Reave, wounded Artemis and set her on fire.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCQp6YoNfBvdkhgDCtnYUO6mjQGDlk6XsxSLZLLS0o6TxT6ua7zOkmvu1fPF6mvH7YYHE_WjPzbpJMhIZ_s7rIh7_61sgYdqtJqT8nr_MZh2hSkoukttBbkJBxu4KKyIXVidRTCQxL1u33B6I4n5AVUh878UoduwP99KYS2mMAwd8teIqrri2igcAf/s1910/Muscat_2022-12-24_game01_20.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjCQp6YoNfBvdkhgDCtnYUO6mjQGDlk6XsxSLZLLS0o6TxT6ua7zOkmvu1fPF6mvH7YYHE_WjPzbpJMhIZ_s7rIh7_61sgYdqtJqT8nr_MZh2hSkoukttBbkJBxu4KKyIXVidRTCQxL1u33B6I4n5AVUh878UoduwP99KYS2mMAwd8teIqrri2igcAf/s600/Muscat_2022-12-24_game01_20.jpg"/></a>
<br>
<b><u>Pulse 3.4:</u></b><br>
The Dusk Wolf took out the Headsman. The Hunter pushed up but didn't get anything done. I brough in the Strike Raptor again and put down another gate next to the Rangers.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-eO8q5AwBhYwef9FPjKSkw7WZ61ZKuaGCOGAPmZXarEesaiYp3aoIdFx1KSY7KaW537b5X5HlWXlz5u3m17Y_GzOOtsd4oRieBkPp-iTAKTOPlK0OzWp2sPjXBigGhrTt0wHBl6vRh8wNPvp2-ttLKOMS32dOx6iN_1gveNrjtC1QtXb92eIYXx9e/s1910/Muscat_2022-12-24_game01_21.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj-eO8q5AwBhYwef9FPjKSkw7WZ61ZKuaGCOGAPmZXarEesaiYp3aoIdFx1KSY7KaW537b5X5HlWXlz5u3m17Y_GzOOtsd4oRieBkPp-iTAKTOPlK0OzWp2sPjXBigGhrTt0wHBl6vRh8wNPvp2-ttLKOMS32dOx6iN_1gveNrjtC1QtXb92eIYXx9e/s600/Muscat_2022-12-24_game01_21.jpg"/></a>
<br>
<b><u>Pulse 3.5:</u></b><br>
Another Regulator spawned. The two Regulators and remaining Witch Hound attacked Jax; the first Regulator spiked his roll and took all 3 of her wounds in one hit, allowing them to score the objective.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD8VIv4zMF5KkiIJ-QiMF8x4mb3f_85gDcLLwRTeagOTv8MKvMaYIzJk-k0EhuXYFmk-buVA1riaNPhMPeRFCgnTL37B7K96KFQLReQDh0iDHw6kaA7sTGIQU2mgR1vgJIJNgnENFCNjgn58r6fW8dlNsc5XDNYQEWGutxzsNepUpswragodIxeDnw/s1910/Muscat_2022-12-24_game01_22.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiD8VIv4zMF5KkiIJ-QiMF8x4mb3f_85gDcLLwRTeagOTv8MKvMaYIzJk-k0EhuXYFmk-buVA1riaNPhMPeRFCgnTL37B7K96KFQLReQDh0iDHw6kaA7sTGIQU2mgR1vgJIJNgnENFCNjgn58r6fW8dlNsc5XDNYQEWGutxzsNepUpswragodIxeDnw/s600/Muscat_2022-12-24_game01_22.jpg"/></a>
At this point there was no way for me to score the far left obective, meaning Karas won 14 points to 11:
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg8zjOJw2vRlqVAdcokPPil0iaed6j-RNaLz2GDl3xZMYP7FnCcsgFJ2iNPvhkX56plOok_jIZk0NiBCquYy_S8Ffl9Jn3BbXAcqUzbopfeWbXJNDTqDySHmHWbfz3btrj1zH59HDWxA4510JSiwCDU2N6p4p_rlMBUM6vi87MBhkGwfbRNgXHLLTn/s1910/Muscat_2022-12-24_game01_23.jpg" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1910" data-original-width="1734" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgg8zjOJw2vRlqVAdcokPPil0iaed6j-RNaLz2GDl3xZMYP7FnCcsgFJ2iNPvhkX56plOok_jIZk0NiBCquYy_S8Ffl9Jn3BbXAcqUzbopfeWbXJNDTqDySHmHWbfz3btrj1zH59HDWxA4510JSiwCDU2N6p4p_rlMBUM6vi87MBhkGwfbRNgXHLLTn/s600/Muscat_2022-12-24_game01_23.jpg"/></a>
<br>
<b><u>Post-mortem:</u></b><br>
It was a fun game. I was actually rolling really well on my defensive rolls, with models surviving far longer than they should. Part of that was down to trying to make sure my models were in cover of course. I got some pretty good dice on the attack too. As usual I was behind on points early and struggled to make them up. It didn't help that a lot of my turns I could only activate one unit as I didn't have any solos - and once I activated two solos as I didn't have any units. I need to pay more attention to keeping my deployed models balanced for more efficient activations.<br>
<br>
The Strike Raptor was solid despite never having more than two Arc (often he was sitting on only one), but the Dusk Wolf might have been more consistant just because he was easier to bring in. Jax was surprisingly effective; she's not particularly strong on the offense, but with DEF 5 and 3 wounds with a reroll, her survivability was leagues ahead of my Hunters.
Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-29803179816542129522022-12-23T15:50:00.000+04:002022-12-23T15:50:28.074+04:00Grabby Gorillas<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUJN8bIimt1cX7MT1nariFDj6YYbhasj6owqeNTj9lSMtSVqUOVpeALHmBOLTyVZWsdYLZh5ETz7eh6VG7Lw5NsMKBeX4AMRjnFIOLf-L6UJRNbZHAlsggUR_OKFgoe2xv6TnxPyo0_N1SgCVqSU5Z1D0o6f4D0uCdAp_0EQYWJoUxXhGesjnuh5dE/s1504/ApeAssaults_01.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUJN8bIimt1cX7MT1nariFDj6YYbhasj6owqeNTj9lSMtSVqUOVpeALHmBOLTyVZWsdYLZh5ETz7eh6VG7Lw5NsMKBeX4AMRjnFIOLf-L6UJRNbZHAlsggUR_OKFgoe2xv6TnxPyo0_N1SgCVqSU5Z1D0o6f4D0uCdAp_0EQYWJoUxXhGesjnuh5dE/s600/ApeAssaults_01.jpg"/></a>
I finally finished the last of my Apes, at least for the time being.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh61r4UeX_qE82Gfj-dPj6xKJBA-Yow3IGlkMgXAsx01jKpbFSfSDY5tPfWKxLGh7LGPTnBdxWYdg17F2Ft_175j-nnDzNKVZ6foahRSTrdnmdJ_q6-wKJRVK4-oal1PjTdTUV1w0Cz2n5t6sqfT54poukEcBOHzPpHzH64eXXhwiR2uaOpRDkyBijD/s1504/ApeAssaults_03.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh61r4UeX_qE82Gfj-dPj6xKJBA-Yow3IGlkMgXAsx01jKpbFSfSDY5tPfWKxLGh7LGPTnBdxWYdg17F2Ft_175j-nnDzNKVZ6foahRSTrdnmdJ_q6-wKJRVK4-oal1PjTdTUV1w0Cz2n5t6sqfT54poukEcBOHzPpHzH64eXXhwiR2uaOpRDkyBijD/s600/ApeAssaults_03.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizx7Zh8meLrDXlAXSb97Z9cO-Utz2Iu4cPWklrOyXqVDzGVCuW8W22HDqcH1YNF7wPCiHjDjEG9TIamU55pJOoSTaCcpSfFNJOYXZp3dbTBABEnc_6NpBgO6KklupYwk1iG9G-N2Ul4k26KRFw8e01fHJzQPSfeD9qxcwE4n4d_asvVTOdKRly1aZm/s1504/ApeAssaults_04.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEizx7Zh8meLrDXlAXSb97Z9cO-Utz2Iu4cPWklrOyXqVDzGVCuW8W22HDqcH1YNF7wPCiHjDjEG9TIamU55pJOoSTaCcpSfFNJOYXZp3dbTBABEnc_6NpBgO6KklupYwk1iG9G-N2Ul4k26KRFw8e01fHJzQPSfeD9qxcwE4n4d_asvVTOdKRly1aZm/s600/ApeAssaults_04.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYLhc9UW8m7LE8gRz9kbYY_aF9JGz6ycBkRdE2eS_R2ivN0bEe1NP1MUvJQyHzH2YfNhNDISU5_O4fy7TCYt9i2_pgYMpWfOxqJzJF8uD6FOtsTGyc-X1mWpQEZVdg0u8JM9rPk3Nf-zKY1gDcVHflOA6NjKem9Pv209FmXRMs0_mHq2RoXcBosbOU/s1504/ApeAssaults_05.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYLhc9UW8m7LE8gRz9kbYY_aF9JGz6ycBkRdE2eS_R2ivN0bEe1NP1MUvJQyHzH2YfNhNDISU5_O4fy7TCYt9i2_pgYMpWfOxqJzJF8uD6FOtsTGyc-X1mWpQEZVdg0u8JM9rPk3Nf-zKY1gDcVHflOA6NjKem9Pv209FmXRMs0_mHq2RoXcBosbOU/s600/ApeAssaults_05.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieexX-AVMTuJMP2Y7EiDLMS14BiDcHzCzdpYJSDSFzpSqfJVH1B3UA8_aCb0BaDwDEuWhBF8AM4yPHI54ri6gXUzyqurcEL2LZF4DiODcNj3HrfR0cDbdrsz4NDiPq0K3GWggCY5HLrxNCQvbvrwF4AEgObzNNqN5HE5m9koGgbMcX7PyyHpaws6sh/s1504/ApeAssaults_06.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEieexX-AVMTuJMP2Y7EiDLMS14BiDcHzCzdpYJSDSFzpSqfJVH1B3UA8_aCb0BaDwDEuWhBF8AM4yPHI54ri6gXUzyqurcEL2LZF4DiODcNj3HrfR0cDbdrsz4NDiPq0K3GWggCY5HLrxNCQvbvrwF4AEgObzNNqN5HE5m9koGgbMcX7PyyHpaws6sh/s600/ApeAssaults_06.jpg"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbAfd6pKCTtfg17853UJ70sR9zxYTeRFM9-ly0sCVW57uxLHqY5y7YHVCyghtCtaBx3715MoMDyARJa-ynKgBCIE_VYwgOsh_vNPUvuEOv3uSAe6ptjT7qMuPyFOSssNhtLDWY4rNzsC8rFXLue4t2nOKJDlXU7-tzeZkwuRGwzDFwInZCv2dgSK1n/s1504/ApeAssaults_07.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhbAfd6pKCTtfg17853UJ70sR9zxYTeRFM9-ly0sCVW57uxLHqY5y7YHVCyghtCtaBx3715MoMDyARJa-ynKgBCIE_VYwgOsh_vNPUvuEOv3uSAe6ptjT7qMuPyFOSssNhtLDWY4rNzsC8rFXLue4t2nOKJDlXU7-tzeZkwuRGwzDFwInZCv2dgSK1n/s600/ApeAssaults_07.jpg"/></a>
<br>
<b><u>Assault Apes:</u></b><br>
As with my previous ape units, I had made the mistake of priming these guys in black (specifically Vallejo 73.660 Surface Primer Gloss Black), airbrushing over it with Formula P3 Menoth White Highlight to try to get a better undercoat for the colours. In this case I followed up with an airbrushed basecoat of Vallejo 72.707 Game Air Gold Yellow.<br>
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The fur was GreenStuffWorld 1832 Redwood Brown drybrushed with Formula P3 Rucksack Tan. The leather was Formula P3 Bogrin Brown. Brass was Citadel Layer Gehenna's Gold over brown, usually Bogrin Brown. Steel was Vallejo 72.054 Game Color Gunmetal. The lenses were my usual mix of Green Stuff World 1872 Metal Color Neptunus Blue and Scalecolor SC-66 Speed Metal. I applied Vallejo 72.730 Game Air Goblin Green over the shoulder armour to tie them to the rest of my Apes.<br>
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The skin was basecoated Vallejo 70.992 Model Color Neutral Grey, then roughly highlighted with Vallejo 71.132 Model Air Aged White. The teeth, nails, and eyes were picked out with Menoth White Highlight, then the eyes were given dots of Redwood Brown. Finally the skin, eyes, and mouth were glazed with Citadel Shade Seraphim Sepia.<br>
<br>
For the blue lamps I tried to create a transition by blending from Vallejo 72.021 Game Color Magic Blue, through Citadel Edge Baharroth Blue, up to a mix of Baharroth Blue and Vallejo 70.853 Model Color White Glaze. For the purple lamp I transition from Vallejo 70.960 Model Color Violet, through Vallejo 72.776 Game Air Alien Purple, up to a mix of Alien Purple and White Glaze. In all cases I tried to thin the mixes with lots of water and medium to try to build up the transitions with glazes, though the results were not as smooth as I had hoped.<br>
<br>
I tried to create OSL effects using drybrushes of Magic Blue and Baharroth Blue. For the purple lamp I drybrushed Violet, Alien Purple, and then a mix of Alien Purple and Formula P3 Morrow White.<br>
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After cleaning up the yellow armour with Vallejo 72.007 Game Color Gold Yellow, I dipped the models in The Army Painter Quickshade Dip Dark Tone, carefully mopping up the excess dip with a brush to prevent unwanted pooling. This was followed with an airbrushed coat of Vallejo 26.518 Acrylic Varnish Matt.<br>
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These guys were more work than I like to put into my Monpoc units, especially with the yellow and the glows. I had a hard time painting the details; my eyesight is not what it used to be. I screwed up the skin highlights, especially around the face; their faces just look messy and overdone. The mouths don't look great either. Overall I can't say I'm completely satisfied with them; I'm not sure the yellow works that well with the brown fur and green armour. Although they do add a nice pop of colour in the family photo:
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOOFJZnKO62l4p2om6TE1FldoGcHrw8w_MVT4Q_Sj-9N0vHTKsnbQ0Mhl-gIrH5G0QkN0imXXSgBXiA06Kw0kQukCE7nDiy8aEuhp5uHIWpkbbSSDRm2S734OpLr90aG65svcjlinXfwBikFVjknbgssx3Pc84obzFlVOs48FCWSfUJ15v4yUKMFHH/s1504/Apes_all.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhOOFJZnKO62l4p2om6TE1FldoGcHrw8w_MVT4Q_Sj-9N0vHTKsnbQ0Mhl-gIrH5G0QkN0imXXSgBXiA06Kw0kQukCE7nDiy8aEuhp5uHIWpkbbSSDRm2S734OpLr90aG65svcjlinXfwBikFVjknbgssx3Pc84obzFlVOs48FCWSfUJ15v4yUKMFHH/s600/Apes_all.jpg"/></a>Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-41296564131930331042022-11-01T11:53:00.001+04:002022-11-01T11:53:51.117+04:00A Wasteland Survivor's Best Friend<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEham8N4YU1YyIv0bRAWjqZmvWww-rbCOvfixCuA6stGy4lTR4y9jgAPLDDSMOObRJq2UlvBndvYorjdowczYdR2qN6nJMqPpYhTtTwbAxw68Jp_hjikOu4Hnwkt0t2SEMrlH0Xi4I_j49BEHF9ft6uC7SMAfycCtANS2VlsYbI64Aq4Ium1csvFGdup/s1600/IMG-20221028-WA0009.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="900" data-original-width="1600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEham8N4YU1YyIv0bRAWjqZmvWww-rbCOvfixCuA6stGy4lTR4y9jgAPLDDSMOObRJq2UlvBndvYorjdowczYdR2qN6nJMqPpYhTtTwbAxw68Jp_hjikOu4Hnwkt0t2SEMrlH0Xi4I_j49BEHF9ft6uC7SMAfycCtANS2VlsYbI64Aq4Ium1csvFGdup/s600/IMG-20221028-WA0009.jpg"/></a>
I was introduced to Fallout Wasteland Warfare alongside Fuzzy. The game was hosted by The Man In Black and Mailman. I played the Survivors alongside Mailman; our goal was to ativate consoles to pump enough water to a settlement. Fuzzy and MiB ran the Super Mutants, their goal was to down 4 of our models.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj71EgJVike2JsF1I49OOO0Ll1qah76JfLs-ObpFPrbP2laAY3mlR03OJ_fsQLcJVv4MplVLUX4bD47AxZOHojG4fh9di7ezfrxot8zwPlMwpcC2pXtu_VnrX254fXVbGouhQAZ5wuZp8-g-UTu8psOMiNl5KuHES_MpQUNHU7MJmDrSLgmS4VrqqTb/s1600/IMG-20221028-WA0008.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="900" data-original-width="1600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj71EgJVike2JsF1I49OOO0Ll1qah76JfLs-ObpFPrbP2laAY3mlR03OJ_fsQLcJVv4MplVLUX4bD47AxZOHojG4fh9di7ezfrxot8zwPlMwpcC2pXtu_VnrX254fXVbGouhQAZ5wuZp8-g-UTu8psOMiNl5KuHES_MpQUNHU7MJmDrSLgmS4VrqqTb/s600/IMG-20221028-WA0008.jpg"/></a>
The Super Mutants went first, and got a dog into melee with our most important model on the very first activation. After a few turns of combat both sides were down to just two models, with Dogmeat proving to be a force to be reckoned with.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUBNUQzHINTY1EG_eTphJ9OfY2MfeBPJtYCe1AdWc8lWsSoPU7lFFBfqD68ePzUpYmpX6rnyqBq940PRDH7MJ8QAbtFPOu9wDdTCKmBzXjZ7VxRdVFoGX1wmF0-L-siWZmyrMcu6DWfjBOL_FCYBSrJ0GH0FmYjICMxF0MUYGhm1RjFDq-FL7c_n61/s1600/IMG-20221029-WA0004.jpg" style="display: block; padding: 0 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="900" data-original-width="1600" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUBNUQzHINTY1EG_eTphJ9OfY2MfeBPJtYCe1AdWc8lWsSoPU7lFFBfqD68ePzUpYmpX6rnyqBq940PRDH7MJ8QAbtFPOu9wDdTCKmBzXjZ7VxRdVFoGX1wmF0-L-siWZmyrMcu6DWfjBOL_FCYBSrJ0GH0FmYjICMxF0MUYGhm1RjFDq-FL7c_n61/s600/IMG-20221029-WA0004.jpg"/></a>
And then the next few turns were a pathetic slap-fight with nothing dying; in the rare event that a model managed to land an attack, the defender typically passed their armour save. Eventually we gave up and called it as people had places to be.<br>
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We had a lot of fun, though the game will definitely take some getting used to. It's very token-heavy, with more complexity in the dice/action system than I expected. I'm not sure that complexity does all that much to increase meaningful player decisions though; of course I didn't actually read the rules so there could be a lot more depth that we just didn't touch on in this intro game. Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-81196682469356573602022-10-07T21:07:00.002+04:002022-10-07T21:07:46.095+04:00Cutting Foam<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDhZY4eOLx7TRbFQrg9R577vK2jX-pjwN0eQb2-5tzZC27OQai7Y_B92a3r9KZYp58QZ09v6GVFnkPBvmvrcVEzmkXWpe6Xh_Mt9aZfQcDRx1COSqFzq_dXT50YTh-sXLdcr3tRsQwTpfsl7r5QrJ3Z1HFmww0_AKv2WTEDDllLjX7mg0nn_fh9JIX/s1156/FoamCutting_00.jpg" style="display: block; padding: 1em 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1156" data-original-width="867" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhDhZY4eOLx7TRbFQrg9R577vK2jX-pjwN0eQb2-5tzZC27OQai7Y_B92a3r9KZYp58QZ09v6GVFnkPBvmvrcVEzmkXWpe6Xh_Mt9aZfQcDRx1COSqFzq_dXT50YTh-sXLdcr3tRsQwTpfsl7r5QrJ3Z1HFmww0_AKv2WTEDDllLjX7mg0nn_fh9JIX/s600/FoamCutting_00.jpg"/></a>
I finally figured out an effective way of cutting foam to fit my miniatures. This involved putting together a couple of custom tools. I have described the method in detail <u><a href="https://soulsamurai.blogspot.com/p/tutorial-custom-cutting-foam-for.html">here</a></u>.<br>
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Now to find the time and effort to actually put it into practice for all my minis. This could take a while.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-52215617579045883542022-07-27T20:33:00.003+04:002022-07-27T20:35:41.749+04:00The Model That Got Me Into Resin Casting<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwVbxLQwgeiGmeaoS3x20ko5BpKDK71UE6bJIVu2MEnxLTcYzfWIlvUjbAyMraJzYkbJrB7HqmKicH7-n5br-fcjjswlZfKfqkVhGgVjZ1f12fwH14b_HN9cL3Cv5he51QqCRwae4tccsFWhZkO_VeQFRIefUA_9b1XCSLZ5Q-LYhPV7TaK67xw7vw/s1504/OlGrim_00.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwVbxLQwgeiGmeaoS3x20ko5BpKDK71UE6bJIVu2MEnxLTcYzfWIlvUjbAyMraJzYkbJrB7HqmKicH7-n5br-fcjjswlZfKfqkVhGgVjZ1f12fwH14b_HN9cL3Cv5he51QqCRwae4tccsFWhZkO_VeQFRIefUA_9b1XCSLZ5Q-LYhPV7TaK67xw7vw/s600/OlGrim_00.JPG"/></a>
When I saw the first concept art of Ol' Grim, I was instantly hooked.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2MNVHimE4HoLulEDR-tixbmCnkEWGNZp3XRVjGUC3b7tP76l2W-M0v3cXFQkrdhXQvPOcn50mwhSu862JstU6n3dYSAfspj5dktLzZ0LtmqDVvbcgWWLO0mQ3wC9CoBSB49z6ItoGdBPotBYjZkby5Sn54TeDCFulOtU87SFE1E8TBCVKSBMbLTKu/s1504/OlGrim_01.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj2MNVHimE4HoLulEDR-tixbmCnkEWGNZp3XRVjGUC3b7tP76l2W-M0v3cXFQkrdhXQvPOcn50mwhSu862JstU6n3dYSAfspj5dktLzZ0LtmqDVvbcgWWLO0mQ3wC9CoBSB49z6ItoGdBPotBYjZkby5Sn54TeDCFulOtU87SFE1E8TBCVKSBMbLTKu/s600/OlGrim_01.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCDhIY66vOmxxblu4KlB4CZzjlOzaMaxHwsN-H30TE9TIkw4j6g2V-CzWJ51DQ3R9zEoLM--jRRINcdzuuA8p4EJvLKFu1uHW0xgm3WVYDkgVQoEAfQDIzf0sCr2Gip_9Y-ZdnezBvzCj2L7B-IlxpXlg6TRWkpmh0lB4bjEhwiTDKjBcP4Td1e5pK/s1504/OlGrim_02.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgCDhIY66vOmxxblu4KlB4CZzjlOzaMaxHwsN-H30TE9TIkw4j6g2V-CzWJ51DQ3R9zEoLM--jRRINcdzuuA8p4EJvLKFu1uHW0xgm3WVYDkgVQoEAfQDIzf0sCr2Gip_9Y-ZdnezBvzCj2L7B-IlxpXlg6TRWkpmh0lB4bjEhwiTDKjBcP4Td1e5pK/s600/OlGrim_02.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCqS5lIqlolPHzm_iYwFz09_BU5ZRXyAJ0ZC9WahSRvm-olHr2lEYQc4ft7BA2Yf_kYiquOTHAQQKRf0THoWYZCGVZn9wvS0hifhqvskWiGiK61IT6a2OpHhydhnotQzPhFEtC3Vzn9YvsctHXHpzlz1KWgocizEkJomCG5HC3vNBArgctg0WEQLDX/s1504/OlGrim_03.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiCqS5lIqlolPHzm_iYwFz09_BU5ZRXyAJ0ZC9WahSRvm-olHr2lEYQc4ft7BA2Yf_kYiquOTHAQQKRf0THoWYZCGVZn9wvS0hifhqvskWiGiK61IT6a2OpHhydhnotQzPhFEtC3Vzn9YvsctHXHpzlz1KWgocizEkJomCG5HC3vNBArgctg0WEQLDX/s600/OlGrim_03.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYbfjQunlhHi0nr-OyL6hc1JAjfnagzqyNyakULtMU8TYy-li2KJPiPCHPGbFheVBFoIvhTLI4c8J8-xLeDproOdUr_aoB-oyv8Zsj2LrJikcGoomzpsqX2jUo7c7EdriY8Pt_JZouXQZojJyj3d3or3rOGgBa-tN-DAD2Rk311FLMqSFTcIxmlfBi/s1504/OlGrim_04.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiYbfjQunlhHi0nr-OyL6hc1JAjfnagzqyNyakULtMU8TYy-li2KJPiPCHPGbFheVBFoIvhTLI4c8J8-xLeDproOdUr_aoB-oyv8Zsj2LrJikcGoomzpsqX2jUo7c7EdriY8Pt_JZouXQZojJyj3d3or3rOGgBa-tN-DAD2Rk311FLMqSFTcIxmlfBi/s600/OlGrim_04.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilVylxbmdv5pT7LZAWbU_-GSZVnx4Ed1yZo4u01bMrW18G7MTkiLQxVB7IYuIiGIsxYYLwaVn8VOD3Vg8eTIhBNrZYaEv9FtD_Nq4H2f-Urwgl3AEwTuzbAjxtdXFywTCHtsUf19r3ZemoCR09kugJSxGU8ITo-epc6DN60ICoPjsSfmPtnP5ZwgNw/s1504/OlGrim_05.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEilVylxbmdv5pT7LZAWbU_-GSZVnx4Ed1yZo4u01bMrW18G7MTkiLQxVB7IYuIiGIsxYYLwaVn8VOD3Vg8eTIhBNrZYaEv9FtD_Nq4H2f-Urwgl3AEwTuzbAjxtdXFywTCHtsUf19r3ZemoCR09kugJSxGU8ITo-epc6DN60ICoPjsSfmPtnP5ZwgNw/s600/OlGrim_05.JPG"/></a>
As if Widowmakers weren't already cool enough, they went and gave us one that's a ghost. How cool is that? As impactful as the official colour scheme is, I decided I wanted to go proper ghostly with this guy, and took my first steps into resin casting in order to do it.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjp-O3PwaKBRdgnmNLMWQ2pVLjUuecdHiwG1l5fBPrXyVuRvpqmY7O0CTaoJSOM6HK-Zh1LumdwzD-U1Smjj9tLjrJh49DjjZCPsLWEEw0Iu72gOLoOnAtl-S0THi3xnw5j0CYwa1ElR8PiYm-stgc3LJmxRcrajlgNGilVK0ty2N0KdkwRDgoKJl-a/s1504/OlGrim_06.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjp-O3PwaKBRdgnmNLMWQ2pVLjUuecdHiwG1l5fBPrXyVuRvpqmY7O0CTaoJSOM6HK-Zh1LumdwzD-U1Smjj9tLjrJh49DjjZCPsLWEEw0Iu72gOLoOnAtl-S0THi3xnw5j0CYwa1ElR8PiYm-stgc3LJmxRcrajlgNGilVK0ty2N0KdkwRDgoKJl-a/s600/OlGrim_06.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCov8RtNCiridczF6moxancanowBpy30Qvw1D-gzfmlVrcLh_RhU91heeCZnfjdRY2R9kme0OplUele9IldTidTGYzwXHANsq--wEsnsRlTp4VWBSSsuZIFmEOVRvAUAfXkowhAwK7ATljFxM_bkqas8wnqZIy7G9lom7x4amaJedexPpAKUMNtqnI/s1504/OlGrim_07.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhCov8RtNCiridczF6moxancanowBpy30Qvw1D-gzfmlVrcLh_RhU91heeCZnfjdRY2R9kme0OplUele9IldTidTGYzwXHANsq--wEsnsRlTp4VWBSSsuZIFmEOVRvAUAfXkowhAwK7ATljFxM_bkqas8wnqZIy7G9lom7x4amaJedexPpAKUMNtqnI/s600/OlGrim_07.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJHu2fiirfi6MS4nYO_Qb2K_XkX0-ij410FtznUyGT-nxNCzpUEbleuBaBJM4IeoHQ1gXfPJmGU3OCSUwE3w49XfqHl-IPQlwlcMyTrGqrg9jGFMQnU96usbCO2K_1w8fjgWxU_VNeJBelafxixtYvXyhADy8JCUU-0WxEulJgyvxFRXfXTPEK2aAc/s1504/OlGrim_08.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhJHu2fiirfi6MS4nYO_Qb2K_XkX0-ij410FtznUyGT-nxNCzpUEbleuBaBJM4IeoHQ1gXfPJmGU3OCSUwE3w49XfqHl-IPQlwlcMyTrGqrg9jGFMQnU96usbCO2K_1w8fjgWxU_VNeJBelafxixtYvXyhADy8JCUU-0WxEulJgyvxFRXfXTPEK2aAc/s600/OlGrim_08.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbgqf_K87mXuftGvM65H99XzJuOWFftClmeEZi-KLx-yuQtyqbhXxeGheP_pJQIOspvyaY7EDXi6_eT_-f7c7icNyVuHwRngJiMW0t8KmIMyqeCa5wNGpBHpWLXO1P00PKBgxAPmschx-JDdc56rEru9RfQo-wV2dB4GAqSe5LnFvstJSMe99bwtmB/s1504/OlGrim_09.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjbgqf_K87mXuftGvM65H99XzJuOWFftClmeEZi-KLx-yuQtyqbhXxeGheP_pJQIOspvyaY7EDXi6_eT_-f7c7icNyVuHwRngJiMW0t8KmIMyqeCa5wNGpBHpWLXO1P00PKBgxAPmschx-JDdc56rEru9RfQo-wV2dB4GAqSe5LnFvstJSMe99bwtmB/s600/OlGrim_09.JPG"/></a>
He's actually surprisingly difficult to photograph; I put a fair bit of of work into both sides of his coat, but the underside is only really visible from underneath, and you have to look almost straight down to appreciate the detail on the top.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1YyX09uNDZ27DUtvAHAFqkSjWjbRF5xzKYy05pivqTjOsgSG-FAwMZaEJJGqsDgBqg1sUDzIpFx-4ZUlOG495tgtNO-VCVvhlBB92tuACQXq3-GIpevc-dZgHGhF8EZyPv1_-mCXuX-nVf0iFY615WHTIseL3A8jy_2Uv359c40Wr5IEd2KOfR1qZ/s1504/OlGrim_10.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh1YyX09uNDZ27DUtvAHAFqkSjWjbRF5xzKYy05pivqTjOsgSG-FAwMZaEJJGqsDgBqg1sUDzIpFx-4ZUlOG495tgtNO-VCVvhlBB92tuACQXq3-GIpevc-dZgHGhF8EZyPv1_-mCXuX-nVf0iFY615WHTIseL3A8jy_2Uv359c40Wr5IEd2KOfR1qZ/s600/OlGrim_10.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPWyZ57Z6kuFwQJPPUkE7-g53yrVDhT_V58tY4zNvXDa9COrRjFLAJRWabWcNrHUkDiRYMWXjtdKu6uuo88D86etWwI1BLBgM-AuHLw6dqkQzlQI7PySK9sF0xW87kkbNjxbty4euRLc2f2QSVT2AcUJ-1UoXeTPlpHBxrk4FsYBlzOFK5zs4iEp2T/s1504/OlGrim_11.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiPWyZ57Z6kuFwQJPPUkE7-g53yrVDhT_V58tY4zNvXDa9COrRjFLAJRWabWcNrHUkDiRYMWXjtdKu6uuo88D86etWwI1BLBgM-AuHLw6dqkQzlQI7PySK9sF0xW87kkbNjxbty4euRLc2f2QSVT2AcUJ-1UoXeTPlpHBxrk4FsYBlzOFK5zs4iEp2T/s600/OlGrim_11.JPG"/></a>
This was the first model in quite some time that I really wanted to paint for myself; I've only been painting stuff for others, or knocking out quick Monsterpocalypse models that I wasn't really invested in, for a while now. It was surprisingly hard to get started; I feel like I'm being pulled in so many different directions these days that the idea of sitting down to spend many hours painting a model feels like a heavy burden. But luckily I had a bit of free time and I mostly enjoyed the process once I commit to it.<br>
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Casting the clear bit took a couple of tries. The first attempt had some holes in it. The second time was better, and I was mostly able to fill the few holes that did occur using UV resin. I also tried to create a bit of an internal swirl of a blue glow-in-the-dark powder pigment, but it basically just sank to the bottom of the mold (I was using vibrations to help bubbles rise to the surface, and that seemed to help the powder to sink). Luckily I think that actually looks pretty good; I like it more than the first completely clear cast anyway.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhobZH-ZVc41QAefwBQDJ2FmpTxRWGaJBvoDU0VfQRDDI0qtnBHl9-sAdAEv181xTCAeZg4dpr3eY8gjKBllXtqi8QHgdS4Oi75qM4VcPqUKIePPl9wntEXIGncGosLEwoBdh3Tbl2dVnPBA8ZlDIGpXUk7Hg54uoVCSk6PywExaW_CU2NIN3kSj_-J/s1032/OlGrim_WIP_01.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1032" data-original-width="774" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhobZH-ZVc41QAefwBQDJ2FmpTxRWGaJBvoDU0VfQRDDI0qtnBHl9-sAdAEv181xTCAeZg4dpr3eY8gjKBllXtqi8QHgdS4Oi75qM4VcPqUKIePPl9wntEXIGncGosLEwoBdh3Tbl2dVnPBA8ZlDIGpXUk7Hg54uoVCSk6PywExaW_CU2NIN3kSj_-J/s600/OlGrim_WIP_01.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDLeYCay3ZPPgrLV_b9RVZ9DqH89mmHAPTJ89izy0xl6iNoSWiKLPvcjtAFCoHpB1cFeaV6zPQ7ONEM7LbTGboJ4aeS7KjMpXTrDp_4kRTcO1tgPu-Upm7ugXTBlMKtE8UcpEOT3hHYQOj_Agcmj5MFQbI4RZMA3mWaly-f2AQwGQkfIcOmrT9ioU2/s1032/OlGrim_WIP_02.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1032" data-original-width="774" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiDLeYCay3ZPPgrLV_b9RVZ9DqH89mmHAPTJ89izy0xl6iNoSWiKLPvcjtAFCoHpB1cFeaV6zPQ7ONEM7LbTGboJ4aeS7KjMpXTrDp_4kRTcO1tgPu-Upm7ugXTBlMKtE8UcpEOT3hHYQOj_Agcmj5MFQbI4RZMA3mWaly-f2AQwGQkfIcOmrT9ioU2/s600/OlGrim_WIP_02.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9EySsSBRP29F4RlLFYD5FXMSBUrTbTWxDHXFRgGY-VIGEarF_FohzrrxInaRQAfVrBh9bMNAVFYub2w0O8lzj7rsQxZ-Oco94fg26E5JvDlVEmuKFdCvUMDoIGATHQpFlTY1Uix0KrzziVFXJE7JdYXVNA-5zFtgzOMDb1PNYYVBoUgIs1XD_BKhJ/s1032/OlGrim_WIP_03.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1032" data-original-width="774" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj9EySsSBRP29F4RlLFYD5FXMSBUrTbTWxDHXFRgGY-VIGEarF_FohzrrxInaRQAfVrBh9bMNAVFYub2w0O8lzj7rsQxZ-Oco94fg26E5JvDlVEmuKFdCvUMDoIGATHQpFlTY1Uix0KrzziVFXJE7JdYXVNA-5zFtgzOMDb1PNYYVBoUgIs1XD_BKhJ/s600/OlGrim_WIP_03.JPG"/></a>
It looked pretty cool after I hit it with some gloss varnish; I was tempted to leave it this way, but figured I would save this look for water and ended up finishing it with matt varnish.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimZfYlW6tDeqUeAouvbaFhql9Qy351qmvivxyoAQ4Q5SsoHDhMU6tG92JzLppB7WF-3LaX9rkMb5WvlK0kpUXb6W-jEtZtVltdtAqmmbmA9Sr5MUsP0cQB-0q7cgIjWWoc3f_aVGKyfrXqy0MKQGbA9y8FHmFe4btKapo-6CY5htG18bOZTZ_Xs0Ez/s1032/OlGrim_WIP_04.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" height="600" data-original-height="1032" data-original-width="774" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEimZfYlW6tDeqUeAouvbaFhql9Qy351qmvivxyoAQ4Q5SsoHDhMU6tG92JzLppB7WF-3LaX9rkMb5WvlK0kpUXb6W-jEtZtVltdtAqmmbmA9Sr5MUsP0cQB-0q7cgIjWWoc3f_aVGKyfrXqy0MKQGbA9y8FHmFe4btKapo-6CY5htG18bOZTZ_Xs0Ez/s600/OlGrim_WIP_04.JPG"/></a>
I painted the upper assembly separately. While doing so I realised there was a miscast on the muzzle of the rifle. I tried fixing it with greenstuff, but ultimately decided I would be happier if I modified the gun, so I stripped the paint (which wasn't too bad as I had only just started) and customized the gun barrel and stock. In the photos below you can see some paint that was dissolved in blob of superglue on the face and wouldn't come off. Don't worry, I eventually got it off using a superglue remover.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgh8rgzhpAOSOYxgVLMteeZn9QfYpjYd1qA4s6z6-7GTYmnN-yylrdE3iYVFBU5JQpUTUb2W4fWF4uGYw-92xonZAN1UGmUBif-dFEQslk4aFW75fJ2jgJbbgLqvTU4WEtZcmHEMu-Mml2_KIr_c1YPrxLiA3iKGNP1W_Iw5haxvdiGpkWqDKv2lyeT/s1156/OlGrim_WIP_05.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgh8rgzhpAOSOYxgVLMteeZn9QfYpjYd1qA4s6z6-7GTYmnN-yylrdE3iYVFBU5JQpUTUb2W4fWF4uGYw-92xonZAN1UGmUBif-dFEQslk4aFW75fJ2jgJbbgLqvTU4WEtZcmHEMu-Mml2_KIr_c1YPrxLiA3iKGNP1W_Iw5haxvdiGpkWqDKv2lyeT/s600/OlGrim_WIP_05.JPG"/></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOcv88vm4_Xd1fJEsSr_lBCvZRzf2YQDZaEjYkoCyHs_-fYxqMLbkR6IpqUcg-FxandZ_yoI1lrVqs23iPlUEVygpjoKylauyolz6j1H2vdVY0eR7s1CefBcERDvjskNO9EUE2ltO-qE7vysp_xBksGiHxIeUvLhxdnNnJ3EzslauZQ2CRdRHACUmH/s1156/OlGrim_WIP_06.JPG" style="display: block; padding: 0; text-align: center; "><img alt="" border="0" width="600" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgOcv88vm4_Xd1fJEsSr_lBCvZRzf2YQDZaEjYkoCyHs_-fYxqMLbkR6IpqUcg-FxandZ_yoI1lrVqs23iPlUEVygpjoKylauyolz6j1H2vdVY0eR7s1CefBcERDvjskNO9EUE2ltO-qE7vysp_xBksGiHxIeUvLhxdnNnJ3EzslauZQ2CRdRHACUmH/s600/OlGrim_WIP_06.JPG"/></a>
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<b><u>Ol' Grim:</u></b><br>
The upper body was primed with Mr. Hobby Mr. Finishing Surfacer 1500 White. The coat and ushanka were basecoated in Green Stuff World 1832 Redwood Brown. I washed them with Citadel Shade Agrax Earthshade then applied some rough highlights with Reaper 09225 Master Series Paint Core Colors Redstone Highlight. The coat lining was first basecoated with Citadel Base Khorne Red, then I built up highlights using thinned Citadel Base Mephiston Red then thinned Vallejo 72.010 Game Color Bloody Red. I gave it a wash of Citadel Shade Carroburg Crimson, then re-applied the highlights of Bloody Red.<br>
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The armour was also basecoated in Khorne Red then highlighted in Mephiston Red. The armour trim was basecoated in Redwood Brown. I wanted the trim to be brass, but I didn't want to go too bright as the rest of the coat was quite dark, so I used the slightly dark Scalecolor SC-92 Victorian Brass. This was washed with Citadel Shade Agrax Earthshade, which was allowed to darken the adjacent red areas to shade them. I then highlighted back up to Victorian Brass. The breastplate used the same brass for the trim, but the rest was Citadel Base Leadbeltcher (which I might have given a light wash of Citadel Shade Nuln Oil).<br>
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I didn't want the shirt to be in the same colour as the coat, but I still wanted it to be in the off-white/brown range, so I ended up using Formula P3 Bootstrap Leather, which I washed with Agrax Earthshade then highlighted with a mix of Bootstrap Leather and Formula P3 Hammerfall Khaki.<br>
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For the rifle stock I went with Formula P3 Rucksack Tan, on which I tried to paint a wood grain effect using P3 Menoth White Highlight. I went for a brighter brass on the rifle itself in the hopes that would help differentiate it from the armour a little, using Citadel Layer Gehenna's Gold. I didn't want this big solid block of brass covering most of the rifle, so I painted the scope in Vallejo 71.068 Model Air Metallic Copper. I then washed all the rifle wood, brass, and copper with Citadel Shade Ogryn Flesh. I did then roughly highlight the brass with Scalecolor SC-73 Dwarven Gold as the wash had blended it in a bit with the copper. The badge on the ushanka was painted the same way as the brass on the rifle. The steel rifle barrel was painted in Vallejo Game Color Chainmail Silver (again, aiming for a brighter colour than the armour) then washed with Citadel Shade Nuln Oil. I added dots of my now-standard mix of Green Stuff World 1872 Metal Color Neptunus Blue and Scalecolor SC-66 Speed Metal for the scope lenses.<br>
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I had a hard time with the fur trim. A light colour felt right, but I didn't want it to blend in to the bones. I settled on a basecoat of Vallejo 71.122 Model Air US Desert Armour 686. I tried shading it with Seraphim Sepia, but I didn't like it, so I painted over it with a fresh coat of US Desert Armour 686. I remembered that I had a whole bunch of brownish Army Painter washes stashed away somewhere, so I pulled them out and tried to compare their colours. I settled on The Army Painter Quickshade Washes Soft Tone, which seemed to me to be similar in colour to Citadel's Agrax Earthshade but somewhat lighter. I then drybrushed the fur with Formula P3 Jack Bone, then went over the tips with another drybrush of Formula P3 Morrow White.
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Ol' Grim's ol' bones were painted in P3 Menoth White Highlight, washed with Citadel Shade Seraphim Sepia, then highlighted back up with Menoth White Highlight. I was running out of browns, so I settled on Formula P3 Bogrin Brown for the eyepatch, which I also shaded in Seraphim Sepia. After the bone was done I added extra shading to the eye with Nuln Oil, then added a dot of Citadel Edge Baharroth Blue on the raised center. The beard was basecoated in Vallejo 70.992 Model Color Neutral Grey (by accident; I originally intended to use a lighter shade but picked up the wrong bottle and decided to go with it) then washed with Nuln Oil. It was then drybrushed with Vallejo 70.990 Model Color Light Grey, then Vallejo 70.989 Model Color Sky Grey, and finally I gave it a very light drybrush of Vallejo 70.993 Model Color White Grey.<br>
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I airbrushed Vallejo 26.517 Gloss Acrylic Varnish over the upper assembly, followed a couple of days later by an airbrush of Vallejo 26.518 Matt Acrylic Varnish. I then applied a dot of Citadel Technical 'Ardcoat over the scope lenses (I feel it's a bit more glossy than the Vallejo, though I haven't really tested that theory).
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I had initially intended to add some shading to the clear resin of the ghostly ectoplasm, so I primed the lower assembly with the Vallejo Matt Varnish. Ultimately I decided the ectoplasm looked good as-is and didn't put anything on it. I did however paint Vallejo Sky Grey into the base and clean up the rim with Vallejo 70.950 Model Color Black.<br>
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After this I airbrushed the lower assembly with the Vallejo Gloss Varnish. Once this was dry I applied Jot P.V.A. Adhesive & Sealer (a waterproof hobby PVA) to the base, then sprinkled on a generous amount of Citadel Snow, padding it down very lightly with a brush. Once this was dry I removed the excess snow, only to find that the snow looked very thin and flat. So I went back and brushed another layer of PVA on top of the snow, then mixed the PVA with the snow and carefully applied that on top, finishing with a final generous sprinkling of snow and a light pat-down with a brush. This time the results were better, looking fuller and fluffier.<br>
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After the snow on the base had dried I airbrushed on the Vallejo Matt Varnish again. Once that was dry I finally attached the upper and lower assemblies. Which was more hassle than I had expected, and almost went horribly wrong. Luckily I eventually managed to get them mated nicely, although I did end up pinning them together, and sadly the pin channel is slightly visible in the clear part. Luckily it's not really noticeable unless you're looking for it.<br>
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I was worried about the superglue leaving a frosty residue on the surrounding areas, and that's exactly what happened. I found some advice online that suggested using a heat gun or vaseline to remove the residue. I very carefully tried the heatgun, but the resin started to go soft with no visible effect on the frosting, so I quickly abandoned that terrible idea. Instead I carefully brushed on some vaseline, then carefully removed the vaseline with some warm water and dishsoap. This did remove the hazing, but seemed to leave the surfaces slightly glossy even after being left to dry for hours.<br>
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I don't know if it actually took off the matt varnish, or if it just affected the surface; I've heard that a matt finish can eventually turn glossy with handling as the microscopic rough surface neccessary for a matt finish can get pressed/worn smooth. Regardless, I went back and applied yet another quick coat of Vallejo Matt Varnish. And that, thankfully, was finally it.<br>
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As you can see this guy was a bit of a journey. Between the resin casting, the modification, the difficulty finding enough different browns, the basing, and the issues with final assembly, this guy took WAY more time and effort than the average 32mm "human" figure. But hey, he's a cool model who came out pretty well. I named him "Simo Häyhä" after a legendary Finnish sniper known as "The White Death". I think the name fits.Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0tag:blogger.com,1999:blog-3381757073069411946.post-34173726739706625022022-07-08T10:21:00.004+04:002022-07-08T10:24:39.964+04:00Apes Improvise Armaments<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqRhdOK04hURtYaUJHzs6G2qZkbvaz60n8PbUaRFWZ46gQe0eh6jrzW5y6DQFs7mA0h4vFZAXs_GK_wiPizrifJw3siP80Xc6lbvEKl7TioYFAH4yUjBtek-DxV0a5a3l5JWt3cjpagQDJdXUJIz4k20o7N9U2TyRgsNOGgXimrN8BliCEUgpfLQIh/s1504/ApeGunners_01.JPG" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjqRhdOK04hURtYaUJHzs6G2qZkbvaz60n8PbUaRFWZ46gQe0eh6jrzW5y6DQFs7mA0h4vFZAXs_GK_wiPizrifJw3siP80Xc6lbvEKl7TioYFAH4yUjBtek-DxV0a5a3l5JWt3cjpagQDJdXUJIz4k20o7N9U2TyRgsNOGgXimrN8BliCEUgpfLQIh/s600/ApeGunners_01.JPG" width="600" /></a>
For some reason I had an easier time with this bunch than with the <a href="https://soulsamurai.blogspot.com/2022/05/flying-monkeys.html">previous batch</a>. I wanted to try some different colours on these guys, giving them darker fur and a slightly different leather colour, though I stuck with the same green for the armour.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUu4WfaamGR7_0d8eR9pN61aBy6dl-FeZdQt6Dx9Vgb5VffTfJjOnZWVC9q-enUXH5b5fY2wwV-cnCOAeXR3b7djrx3VnAHXQKf3Dk6hLF8rviO1TIPmrTI6DHW52Erx5pxi6xwzPBApKqJek0QXoh-4U98Ot8gA8N3IsJxvrdg6eXWWb_56RSYwI0/s1504/ApeGunners_06.JPG" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiUu4WfaamGR7_0d8eR9pN61aBy6dl-FeZdQt6Dx9Vgb5VffTfJjOnZWVC9q-enUXH5b5fY2wwV-cnCOAeXR3b7djrx3VnAHXQKf3Dk6hLF8rviO1TIPmrTI6DHW52Erx5pxi6xwzPBApKqJek0QXoh-4U98Ot8gA8N3IsJxvrdg6eXWWb_56RSYwI0/s600/ApeGunners_06.JPG" width="600" /></a>
As I was working on them I realised one had a very bad miscast on his left arm. Rather than wait for a replacement, I decided to give him a hook, which would mark him as the leader.
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5bgNmuTdiF1R-8Dkl8AcswykoiGfENQHacd8HE6i0TbUVqw44xWxaDIvIFMglXivH-MnmnRts7eUFG8_u8ITIdNdD7oekZlTMtQnCrP_zVVbE468ycQNs_hMf8d6k8L76LGPkTMsWBFCKqa7mBZD7W5g-acK3iYDgxb7YICrIxDohGnHQcp5-K6ZK/s1504/ApeGunners_07.JPG" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj5bgNmuTdiF1R-8Dkl8AcswykoiGfENQHacd8HE6i0TbUVqw44xWxaDIvIFMglXivH-MnmnRts7eUFG8_u8ITIdNdD7oekZlTMtQnCrP_zVVbE468ycQNs_hMf8d6k8L76LGPkTMsWBFCKqa7mBZD7W5g-acK3iYDgxb7YICrIxDohGnHQcp5-K6ZK/s600/ApeGunners_07.JPG" width="600" /></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUju3xEwnvi503Zq3dkKhQIxi9z40EosSTwkDtnpsslRSy9vo1KGRA99xwk6HIHAUfx-7Te474NEZG2hcupJYm9YbZVwEttDUjtE58D1lljsT7QJiJOqy0pdFnAaVFMb-NcoTVEi41L6qeQXKtrHeYGbn0VokFrTzS9PE7SH2NJPb2rVXgTvAKV0wU/s1504/ApeGunners_08.JPG" style="display: block; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="1000" data-original-width="1504" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgUju3xEwnvi503Zq3dkKhQIxi9z40EosSTwkDtnpsslRSy9vo1KGRA99xwk6HIHAUfx-7Te474NEZG2hcupJYm9YbZVwEttDUjtE58D1lljsT7QJiJOqy0pdFnAaVFMb-NcoTVEi41L6qeQXKtrHeYGbn0VokFrTzS9PE7SH2NJPb2rVXgTvAKV0wU/s600/ApeGunners_08.JPG" width="600" /></a>
I had a really hard time deciding on a colour for the guns. I wanted a military colour, and was thinking about using a khaki/tan like I had on my GUARD's units as the weapons are clearly repurposed from human militaries. However a jungle green felt more fitting for some reason, though I was worried about the guns not standing out from the armour in that case. I tested several colours before deciding on a dark, almost brownish green.
<table align="center" cellpadding="0" cellspacing="0" class="tr-caption-container" style="margin-left: auto; margin-right: auto;"><tbody><tr><td style="text-align: center;"><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYqDcdLta0jm2W7dvoI2J58rINf1WMt0k9vQV35dM8DFhdf-r63qS-WuqbSArky4ZwXD_ZPTLXad8kxXSSHYFqZajBaHQmNuhI5lo1pyWk-gag3K9IBLQxDy2DD3YGFY6xAXK1v_USpxCV5FhuPAsQkIwABWTG8NgtbS3yfAFM1kikrPm7QdTz4_A_/s1156/ApeGunners_WIP01.jpg" style="display: block; margin-left: auto; margin-right: auto; padding: 0px; text-align: center;"><img alt="" border="0" data-original-height="867" data-original-width="1156" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhYqDcdLta0jm2W7dvoI2J58rINf1WMt0k9vQV35dM8DFhdf-r63qS-WuqbSArky4ZwXD_ZPTLXad8kxXSSHYFqZajBaHQmNuhI5lo1pyWk-gag3K9IBLQxDy2DD3YGFY6xAXK1v_USpxCV5FhuPAsQkIwABWTG8NgtbS3yfAFM1kikrPm7QdTz4_A_/s600/ApeGunners_WIP01.jpg" width="600" /></a></td></tr><tr><td class="tr-caption" style="text-align: center;">Citadel Foundation Gretchen Green, Formula P3 Battledress Green, Citadel Foundation Knarloc Green, Citadel Base Castellan Green</td></tr></tbody></table>
<b><u>Ape Gunners:</u></b><br />
After priming with Vallejo 73.660 Surface Primer Gloss Black then P3 Menoth White Highlight, I basecoated in Vallejo 72.730 Game Air Goblin Green.<br />
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This time I used Green Stuff World 1832 Redwood Brown for the fur, which I drybrushed with Formula P3 Rucksack Tan. The skin was the same Vallejo 70.992 Model Color Neutral Grey, roughly highlighted with Vallejo 71.132 Model Air Aged White. After picking out the fingernails with Aged White (iirc), and painting the eyes with Menoth White Highlight (thinned with P3 Mixing Medium and water) and Redwood Brown (thinned with Mixing Medium), I glazed the skin and eyes with Citadel Shade Seraphim Sepia.<br />
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For the leather this time I wanted to try my new Formula P3 Bogrin Brown. I was worried it might be too rich, but I think it came out nicely. For the brass fittings I applied Citadel Layer Gehenna's Gold over the same brown. The goggle lenses were the same mix of Green Stuff World 1872 Metal Color Neptunus Blue and Scalecolor SC-66 Speed Metal that I used for previous apes. The spare ammo was simply Citadel Base Mephiston Red; I didn't want to go brighter as I didn't want to draw attention away from the rest of the model.<br />
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The colour I finally settled on for the field guns was Citadel Base Castellan Green. The metal bits were Citadel Base Leadbeltcher, and the tires were Vallejo 70.862 Model Color Black Grey.<br />
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After all that I dipped the models in The Army Painter Quickshade Dip Dark Tone, carefully mopping up the excess with a brush, then airbrushing on Vallejo 26.518 Acrylic Varnish Matt after the dip had dried. I was a bit heavy-handed with the superglue when glueing them to their base, and there's some frosting on the models' legs. I'm sure I could get rid of it if I could be bothered.<br />
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Overall I think they're fine, and I'm feeling motivated to knock out my last Ape unit just so I can say my Apes are done. Now I'm not saying I WILL be doing that anytime soon...Soul Samuraihttp://www.blogger.com/profile/15696362763135745716noreply@blogger.com0